Merowingg's Maps
Maps :)
I see Thank you for opinion It is so hard to make happy all..
Bye
Bye
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
Re: Maps :)
You shouldn't try and make everyone happy, use feedback only as opinions, because feedback may be good or bad.Merowingg wrote:I see Thank you for opinion It is so hard to make happy all..
Bye
"Speak when you are angry and you will make the best speech you will ever regret."
-- Ambrose Bierce
-- Ambrose Bierce
Merowingg's Maps
I know j0shdrunk0nwar..
But I like when many is happy
And besides I have to improve my abilities and vary my maps..
Bye
But I like when many is happy
And besides I have to improve my abilities and vary my maps..
Bye
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
Re: Merowingg's Maps
Well, since you put it that way, happy mapping,Merowingg wrote:And besides I have to improve my abilities and vary my maps..
"Speak when you are angry and you will make the best speech you will ever regret."
-- Ambrose Bierce
-- Ambrose Bierce
Merowingg's Maps
Yes it is the way I look on it
And soon new map will be posted
Bye
And soon new map will be posted
Bye
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
Canyon Map :)
Hello Gentlemen
I am happy to present my new map called Canyon
As the name indicates it is a canyon, very deep and with many turns
It seems to be very easy to turtle especially in the canyon, within the cliffs, but..
The centre is the only place from where you can climb up the cliffs and then, even if enemy turtle you can attack his base from the cliffs it may be a big surprise, so it is better to protect both the deep canyon and its cliffs too by climbing them up and fortyfing for example,
Also oil is both in the canyon and on the top cliffs
I am sory but i have made another map where you have thirty oil per player, but you start with ten in base, and you are forced to go forward to the centre to get more also those who find it on cliffs will be rewarded
The canyon has a river and bridges on it, it is supposed to make it even harder to turtle
Here are some screens, but as always in my opinion screens never show the inside beuty of a map..
I hope you will like it
Have a great fun
http://i30.tinypic.com/2466omw.jpg
http://i29.tinypic.com/357m2bq.jpg
I am happy to present my new map called Canyon
As the name indicates it is a canyon, very deep and with many turns
It seems to be very easy to turtle especially in the canyon, within the cliffs, but..
The centre is the only place from where you can climb up the cliffs and then, even if enemy turtle you can attack his base from the cliffs it may be a big surprise, so it is better to protect both the deep canyon and its cliffs too by climbing them up and fortyfing for example,
Also oil is both in the canyon and on the top cliffs
I am sory but i have made another map where you have thirty oil per player, but you start with ten in base, and you are forced to go forward to the centre to get more also those who find it on cliffs will be rewarded
The canyon has a river and bridges on it, it is supposed to make it even harder to turtle
Here are some screens, but as always in my opinion screens never show the inside beuty of a map..
I hope you will like it
Have a great fun
http://i30.tinypic.com/2466omw.jpg
http://i29.tinypic.com/357m2bq.jpg
- Attachments
-
- 8c-Mero_Canyon.wz
- Great canyon :)
- (42.38 KiB) Downloaded 613 times
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
New York map :)
Hello Gentlemen
I am happy to present my newest creation
I think it is the biggest city in Warzone map history but I might be wrong of course
As the name says it is the New York
I think it looks cool I have placed 750 buildings on it.. I didnt put more becuse i was afraid about the game performance..
I have also made the map smaller and this time it is 200 x 200
Map gives 30 oil per player, but you start with 10 oil in base, the rest is spread around the city, but sometimes tall buildings make it hard to notice it so you have to relay on minimap I wanted it to be less visible and i managed to do it
I would make 1000 buildings but i think then the game would crash for sure.. I dont know what is the structure limit for sure..
I think the map has somehow the climat It really looks like forgotten New York city post nuclear war like
!!!
And please type some comments.. Did you already forget about me your voice counts I want opinions I am learning and I need something to base on..
And I want to add that if you will like the map, i can make it for player or less oil
Have a nice tour around New York
Here some screens
Have fun
http://i31.tinypic.com/4gfzb4.jpg
http://i28.tinypic.com/34zd6ae.jpg
I am happy to present my newest creation
I think it is the biggest city in Warzone map history but I might be wrong of course
As the name says it is the New York
I think it looks cool I have placed 750 buildings on it.. I didnt put more becuse i was afraid about the game performance..
I have also made the map smaller and this time it is 200 x 200
Map gives 30 oil per player, but you start with 10 oil in base, the rest is spread around the city, but sometimes tall buildings make it hard to notice it so you have to relay on minimap I wanted it to be less visible and i managed to do it
I would make 1000 buildings but i think then the game would crash for sure.. I dont know what is the structure limit for sure..
I think the map has somehow the climat It really looks like forgotten New York city post nuclear war like
!!!
And please type some comments.. Did you already forget about me your voice counts I want opinions I am learning and I need something to base on..
And I want to add that if you will like the map, i can make it for player or less oil
Have a nice tour around New York
Here some screens
Have fun
http://i31.tinypic.com/4gfzb4.jpg
http://i28.tinypic.com/34zd6ae.jpg
- Attachments
-
- 8c-Mero_NewYork.wz
- New York New York :)
- (34.14 KiB) Downloaded 643 times
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
Re: Merowingg's Maps
Very nice! I really like ALL your maps
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~Co-Founder of the clan BDC.
~Co-Founder of the clan BDC.
Re: Merowingg's Maps
I like "big city" maps! However, there is one thing I dislike about all your maps in general, and that is all the high-oil.
With at least 20-oil in your base, 2 important aspects of the game are suddenly gone: resource management and resource claiming. In low-oil or medium-oil maps, you cannot survive on the in-base oil you have, you must scout for and hold additional oil derricks outside your base. Plus, you must spend your power wisely and micro-manage efficiently.
Your oil field map is a step in the right direction but the oil is too dense. It holds no strategical importance and there will always be a "dead zone" of oil, an area where enemy defenses overlap each other and thus any oil derrick that will be built will just get destroyed by defenses.
So basically I like your concepts and execution, but I would like to see more strategy-oriented and low-oil maps. Maybe one of them will make Addons!
With at least 20-oil in your base, 2 important aspects of the game are suddenly gone: resource management and resource claiming. In low-oil or medium-oil maps, you cannot survive on the in-base oil you have, you must scout for and hold additional oil derricks outside your base. Plus, you must spend your power wisely and micro-manage efficiently.
Your oil field map is a step in the right direction but the oil is too dense. It holds no strategical importance and there will always be a "dead zone" of oil, an area where enemy defenses overlap each other and thus any oil derrick that will be built will just get destroyed by defenses.
So basically I like your concepts and execution, but I would like to see more strategy-oriented and low-oil maps. Maybe one of them will make Addons!
Warzone nicknames: WarTux[BDC], ChuckNorris-BDC, DeathStar, etc.
Part of the Black Dragon Clan; apply today, we welcome most!
On the Warzone IRC channel you can find me hanging out with the BDC dudes or messing with the bot.
Part of the Black Dragon Clan; apply today, we welcome most!
On the Warzone IRC channel you can find me hanging out with the BDC dudes or messing with the bot.
Re: Merowingg's Maps
There've been several city maps around, but i think this one is the first one i saw finished. Must be some fun to play! Did you draw all these roads by hand? And the most important thing: How did you know it's New York?
I'm not sure if you noticed, but this last map has only 10 oils per base (but 30 per player).With at least 20-oil in your base
Maps | Tower Defense | NullBot AI | More NullBot AI | Scavs | More Scavs | Tilesets | Walkthrough | JSCam
- Rman Virgil
- Professional
- Posts: 3812
- Joined: 25 Sep 2006, 01:06
- Location: USA
Re: Merowingg's Maps
I'll second that in its entirety.WarTux wrote:I like "big city" maps! However, there is one thing I dislike about all your maps in general, and that is all the high-oil.
With at least 20-oil in your base, 2 important aspects of the game are suddenly gone: resource management and resource claiming. In low-oil or medium-oil maps, you cannot survive on the in-base oil you have, you must scout for and hold additional oil derricks outside your base. Plus, you must spend your power wisely and micro-manage efficiently.
Your oil field map is a step in the right direction but the oil is too dense. It holds no strategical importance and there will always be a "dead zone" of oil, an area where enemy defenses overlap each other and thus any oil derrick that will be built will just get destroyed by defenses.
So basically I like your concepts and execution, but I would like to see more strategy-oriented and low-oil maps. Maybe one of them will make Addons!
BTW, WarTux have you considered being an official Map Reviewer ? IMHO you'd be good at it, all the way around.
- RV
.
.
Impact = C x (R + E + A + T + E)
Contrast
Reach
Exposure
Articulation
Trust
Echo
.
Impact = C x (R + E + A + T + E)
Contrast
Reach
Exposure
Articulation
Trust
Echo
.
Re: Merowingg's Maps
Really? I'll give it a thought- but I need admin approval, right?Rman Virgil wrote:BTW, WarTux have you considered being an official Map Reviewer ? IMHO you'd be good at it, all the way around.
Warzone nicknames: WarTux[BDC], ChuckNorris-BDC, DeathStar, etc.
Part of the Black Dragon Clan; apply today, we welcome most!
On the Warzone IRC channel you can find me hanging out with the BDC dudes or messing with the bot.
Part of the Black Dragon Clan; apply today, we welcome most!
On the Warzone IRC channel you can find me hanging out with the BDC dudes or messing with the bot.
Re: Merowingg's Maps
EDIT: I hope you do get approved, if not right now, then maybe after more experience of creating/playing maps.WarTux wrote:Really? I'll give it a thought- but I need admin approval, right?Rman Virgil wrote:BTW, WarTux have you considered being an official Map Reviewer ? IMHO you'd be good at it, all the way around.
Last edited by JDW on 26 Jul 2010, 23:04, edited 1 time in total.
"Speak when you are angry and you will make the best speech you will ever regret."
-- Ambrose Bierce
-- Ambrose Bierce
- Rman Virgil
- Professional
- Posts: 3812
- Joined: 25 Sep 2006, 01:06
- Location: USA
Re: Merowingg's Maps
Rman Virgil wrote:BTW, WarTux have you considered being an official Map Reviewer ? IMHO you'd be good at it, all the way around.
Yup. Just talk to Zarel. Shoot him a PM or catch him on the IRC channel.WarTux wrote:Really? I'll give it a thought- but I need admin approval, right?
- RV
.
Re: Merowingg's Maps
Awwh geesh... can't you give me a recommendation or something? Zarel's a nice guy but... I'm not sure if I have the guts to face a mod with such a question!Rman Virgil wrote:Yup. Just talk to Zarel. Shoot him a PM or catch him on the IRC channel.
Warzone nicknames: WarTux[BDC], ChuckNorris-BDC, DeathStar, etc.
Part of the Black Dragon Clan; apply today, we welcome most!
On the Warzone IRC channel you can find me hanging out with the BDC dudes or messing with the bot.
Part of the Black Dragon Clan; apply today, we welcome most!
On the Warzone IRC channel you can find me hanging out with the BDC dudes or messing with the bot.