NTW MOD for 1.10

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Delphinio
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Joined: 21 Jan 2007, 06:04

NTW MOD for 1.10

Post by Delphinio »

hi all,
ive made a mod for the old 1.10 version.
look at it and if u like some things there, well ive the souce  ;).
http://www.vegas-webspace.com/Warzone2100/Main.htm

i made this mod for online gaming, so it has the popular New TeamWar (flat high oil map) inside
and only 2 vtols (no vtol weapons) + no mobile artillery.
well, all the online players know why i removed them.  ;D

hf & gl SoS-Delphinio
Last edited by Delphinio on 17 Apr 2007, 00:42, edited 1 time in total.
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D.Durand
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Re: NTW MOD for 1.10

Post by D.Durand »

Wow. Lot of work in here. The Tech tree is changed ?
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Delphinio
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Re: NTW MOD for 1.10

Post by Delphinio »

the laser res is a bit changed. u can get flashlight and pulse laser
(light pulse laser and twin pulse laser) earlier and heavy laser (heavy pulse laser) and plasma cannon later.

Laser res in NTW MOD:

Machinegun
Sensor Turret
Machinegun Guard Tower
Sensor Tower
Command Relay Post
Research Module
Synaptic Link Data Analysis Mk1,Mk2,Mk3
Dedicated Synaptic Link Data Analysis Mk1,Mk2,Mk3
2x Sensor Upgrade
Neural Synapse Research Brain Mk1
Laser Flashlight (Light Pulse Laser)
Pulse Laser (Twin Pulse Laser)
Improved Laser Focusing
Hi Energy Laser Emitter Mk1,Mk2,Mk3                                Thermopole Energizer Mk1,Mk2,Mk3
Heavy Laser (Heavy Pulse Laser)                                      Stormbringer AA Laser (Tank Killer Laser)
Plasma Cannon

---------------------------------------------                  -----------------------------------------
Anti pers.                                                                     Anti Tank

light and twin are like the old flash and pulse.                     a nice ground weapon ; )
Heavy and Plasma are good upgrads from light and twin.

i used some stuff from other old mods and DM MOD.
Last edited by Delphinio on 17 Apr 2007, 00:43, edited 1 time in total.
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Obaum
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Re: NTW MOD for 1.10

Post by Obaum »

Nice mod and weapons !!  ;D only need a radar jammer
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rush2049
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Re: NTW MOD for 1.10

Post by rush2049 »

just to let you know a few of the bugs you mentioned are not your faulty...

IE.  the scorpion body never showed the wheels even with 1.10 patch.

--------hey coders check on this  /\    -----------

the vtol wings I believe worked on the scorpion body....

but the other bodies are truly bugs, you probably broke something with the limits in the game if you replaced things....
System:AMD Phenom II x6 1055T @3.511ghz, 8GB DDR3 @1672.2mhz 9-9-9-24, Geforce GTX 275
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Delphinio
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Re: NTW MOD for 1.10

Post by Delphinio »

ehm... i am sure u looked at the dm mod^^... i know that 1.10 has a scorp bug but its fixed in ntw mod. i dont know any bug in ntw mod  ???
Truetom
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Re: NTW MOD for 1.10

Post by Truetom »

1.10 maps don't work in 2.05 - correct?

TT
cybersphinx
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Re: NTW MOD for 1.10

Post by cybersphinx »

Right.
We want information... information... information.
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lav_coyote25
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Re: NTW MOD for 1.10

Post by lav_coyote25 »

1.10 maps  - if they are converted will work in the new release.
‎"to prepare for disaster is to invite it, to not prepare for disaster is a fools choice" -me (kim-lav_coyote25-metcalfe) - it used to be attributed to unknown - but adding the last bit , it now makes sense.
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Delphinio
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Joined: 21 Jan 2007, 06:04

Re: NTW MOD for 1.10

Post by Delphinio »

I will do a NTW Mod for the 2.1 Version of Warzone2100 (when it is finished).

Edit: I updated it. Twin Heavy Cannon is in now and i pushed Super Twin Cannon back in res tree (other stats). That what you need for the Weapons is in the NTW Mod Change list  ;).
Last edited by Delphinio on 17 Mar 2007, 15:15, edited 1 time in total.
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