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6 maps
Posted: 31 Dec 2006, 22:43
by lav_coyote25
6 maps - what i have been working on.
all maps have undergone at least 4 hours consecutive game test against ai only - would be helpfull if these were tested by multiplayer humans.
or just go up against the ai's... feed back would be appreciated.
Re: 6 maps
Posted: 31 Dec 2006, 23:35
by Rman Virgil
* Have downloaded..... will play.... I mean "test".... l8r today.
Cheers, RV
Re: 6 maps
Posted: 01 Jan 2007, 00:33
by Rman Virgil
* Did a prelim test on all the maps.
* With the exception of "Inca" (Laws245) .... the rest loaded normal.... "Inca" would not & created DTC when you choose Player "0"... with Player "1" selected it loaded normal..... on to in-game testing-playing.
* I must say HB's "Ariza" looks way dif without his custom texture set.... (which besides being very "colorful" & symetrically balanced, had the distinction of utilizing texture tiles to create "Structures".... something I "borrowed" in my Mangodai CAM Maps as did Maynard, Laws & Troman.
l8rts, RV