6 maps - what i have been working on.
all maps have undergone at least 4 hours consecutive game test against ai only - would be helpfull if these were tested by multiplayer humans.
or just go up against the ai's... feed back would be appreciated.
6 maps
- lav_coyote25
- Professional
- Posts: 3434
- Joined: 08 Aug 2006, 23:18
6 maps
- Attachments
-
- newmapsdec312006.zip
- (347.93 KiB) Downloaded 825 times
"to prepare for disaster is to invite it, to not prepare for disaster is a fools choice" -me (kim-lav_coyote25-metcalfe) - it used to be attributed to unknown - but adding the last bit , it now makes sense.
- Rman Virgil
- Professional
- Posts: 3812
- Joined: 25 Sep 2006, 01:06
- Location: USA
Re: 6 maps
* Have downloaded..... will play.... I mean "test".... l8r today.
Cheers, RV
Cheers, RV
.
Impact = C x (R + E + A + T + E)
Contrast
Reach
Exposure
Articulation
Trust
Echo
.
Impact = C x (R + E + A + T + E)
Contrast
Reach
Exposure
Articulation
Trust
Echo
.
- Rman Virgil
- Professional
- Posts: 3812
- Joined: 25 Sep 2006, 01:06
- Location: USA
Re: 6 maps
* Did a prelim test on all the maps.
* With the exception of "Inca" (Laws245) .... the rest loaded normal.... "Inca" would not & created DTC when you choose Player "0"... with Player "1" selected it loaded normal..... on to in-game testing-playing.
* I must say HB's "Ariza" looks way dif without his custom texture set.... (which besides being very "colorful" & symetrically balanced, had the distinction of utilizing texture tiles to create "Structures".... something I "borrowed" in my Mangodai CAM Maps as did Maynard, Laws & Troman.
l8rts, RV
* With the exception of "Inca" (Laws245) .... the rest loaded normal.... "Inca" would not & created DTC when you choose Player "0"... with Player "1" selected it loaded normal..... on to in-game testing-playing.
* I must say HB's "Ariza" looks way dif without his custom texture set.... (which besides being very "colorful" & symetrically balanced, had the distinction of utilizing texture tiles to create "Structures".... something I "borrowed" in my Mangodai CAM Maps as did Maynard, Laws & Troman.
l8rts, RV
.
Impact = C x (R + E + A + T + E)
Contrast
Reach
Exposure
Articulation
Trust
Echo
.
Impact = C x (R + E + A + T + E)
Contrast
Reach
Exposure
Articulation
Trust
Echo
.