I got bored…

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Mysteryem
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I got bored… Update :)

Post by Mysteryem » 01 Feb 2009, 23:51

I've updated the fortress (It's not quite completed)
Elio, hehe same base texture :P
Newfortress3.png
Newfortresses1.png
newfortresses2.png
"...If pure awesomeness were bricks, this would be the Great Wall of China...
The glory of this has collapsed on its self so far, that even the neutrons have collapsed."

elio
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Re: I got bored…

Post by elio » 01 Feb 2009, 23:55

hehe :D
yeah, looks very good imo

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Mysteryem
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Re: I got bored…

Post by Mysteryem » 01 Feb 2009, 23:59

The blue teamcolours are too saturated (imo) though.
The texpage also needs a bit of fixing up.
page-31.png
"...If pure awesomeness were bricks, this would be the Great Wall of China...
The glory of this has collapsed on its self so far, that even the neutrons have collapsed."

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LoVeR
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Re: I got bored…

Post by LoVeR » 02 Feb 2009, 00:43

I wish me a Combination of 4 normal Heavy Cannons and one in the middle from the Cannon Fortess O_O

Amazing work

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whippersnapper
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Re: I got bored…

Post by whippersnapper » 02 Feb 2009, 01:03

..

Tried out Pumpkin's Fortresses when they were first introduced by them in one of their patches. Didn't like anything about them except
the general idea so I never used them since. Your fortresses I would try just cause they look so good. Any plans as far as their stats ?

- Regards, whipper :)

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Zarel
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Re: I got bored…

Post by Zarel » 02 Feb 2009, 02:33

whippersnapper wrote:..

Tried out Pumpkin's Fortresses when they were first introduced by them in one of their patches. Didn't like anything about them except
the general idea so I never used them since. Your fortresses I would try just cause they look so good. Any plans as far as their stats ?

- Regards, whipper :)

.
You should try the fortresses in my rebalance. They're a lot better.

Pumpkin's fortresses weren't bad, either.

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whippersnapper
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Re: I got bored…

Post by whippersnapper » 02 Feb 2009, 07:00

Zarel wrote:
You should try the fortresses in my rebalance. They're a lot better.

Pumpkin's fortresses weren't bad, either.
Ahhh... cool. I 'll give it try in skirmish first. Then I'll see if I can learn to use 'em in MP without having my arse handed to me. Hate that, heh.

Regards, whipper :)

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"I need no warrant for being, and no word of sanction upon my being. I am the warrant and the sanction." Anthem

"Art is the selective recreation of reality according to the artist's metaphysical value judgments." A. Rand
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DarkCheetah
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Re: I got bored…

Post by DarkCheetah » 05 Feb 2009, 20:36

i hope this will be available soon for wz2100 =3

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Mysteryem
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Re: I got bored…

Post by Mysteryem » 14 Feb 2009, 00:30

The structure is now complete.
I will be re-doing the weapon now.
Edit: I've decided that the structure looks too 'clean' so I''ve edited the texpage to suit a warzone environment.
page-31.png
New texpage (I love clouds :) )
fortress1.pie
(14.45 KiB) Downloaded 278 times
"...If pure awesomeness were bricks, this would be the Great Wall of China...
The glory of this has collapsed on its self so far, that even the neutrons have collapsed."

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Re: I got bored…

Post by Timmay » 19 Apr 2009, 14:13

Is this going to be with the next release or just as a mod?

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Black Project
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Re: I got bored…

Post by Black Project » 19 Apr 2009, 23:30

Mysteryem wrote:The structure is now complete.
I will be re-doing the weapon now.
Edit: I've decided that the structure looks too 'clean' so I''ve edited the texpage to suit a warzone environment.
page-31.png
fortress1.pie
Jesus Christ, you're a great texture modder and a great mapper, Congratulations.

Regards BP

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Mysteryem
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Re: I got bored…

Post by Mysteryem » 19 Apr 2009, 23:40

Timmay wrote:Is this going to be with the next release or just as a mod?
Nope it's only a mod, although a previous version is residing in the originals repository. http://developer.wz2100.net/browser/ori ... n-fortress
Black Project wrote: Jesus Christ, you're a great texture modder and a great mapper, Congratulations.

Regards BP
Wow, thanks BP :). I did all the moddeling in pie slicer too. :cool:

Aside from that I've tried making a smaller version a replacement for the fortress which is in the game at the moment, but the platform which holds the fortress turret has always seemed too small.
"...If pure awesomeness were bricks, this would be the Great Wall of China...
The glory of this has collapsed on its self so far, that even the neutrons have collapsed."

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Re: I got bored…

Post by Timmay » 20 Apr 2009, 22:25

Mysteryem wrote: Aside from that I've tried making a smaller version a replacement for the fortress which is in the game at the moment, but the platform which holds the fortress turret has always seemed too small.
This is what I am actually was aiming at , a great "update" for the frotress
Well, go on and try, Im shure you can do it ;)

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Black NEXUS
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Re: I got bored…

Post by Black NEXUS » 28 Dec 2009, 02:32

Mysteryem wrote:Another fotress but this time it's triangular in shape and has a massive SAM ontop.
Image
The SAM uses fxscudm.pie as its projectile.
I use this SAM just like you on this picture. Unfortunately, there is a problem, I have made the range of SAM is higher than that of other weapons, but can not fire them because they can not rotate. Although it tries again and again, but it only shakes. Can it be determined that the weapon on slot 1, when all other weapons to turn to?

If so, how can I change this if the weapon is on slot 4? I do not want to change the PIE, but also show no other slot, just looks funny.
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Re: I got bored…

Post by Frox » 31 Dec 2009, 06:57

I always felt a fortress with 4 or 5 guns would be awsome, but instead of set weapon mounts they should come with empty slot that can mount and combo of weapons 0.o They would be much more flexible i.m.o. These look pretty sick though.

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