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Colours.

Posted: 05 Aug 2018, 18:23
by Bastet
Hello, I did a quick search but got 0 results. Unfortunately I don't have a clue about modding etc.

Is there a mod out there that enables more colours for your units etc., in campaign mode? Specifically, I want to try the black one, which is available for skirmish but not campaign mode.

Thank you.

Re: Colours.

Posted: 05 Aug 2018, 19:27
by NoQ
Yellow, White, Black are reserved for enemy factions, which is, i believe, a good thing, because their style is definitely an important part of the story. Cyan, Pink are normally used for scavengers, but scavengers don't have team colors on the screen, so it shouldn't matter.

I don't think this list of colors has been un-hardcoded for modding yet.

What you can try, however, is to mod the palette file to re-paint green into black. In order to make a mod, zip the updated file into a .zip, rename the .zip to .wz, and load as a usual campaign mod.

Re: Colours.

Posted: 05 Aug 2018, 19:47
by Bastet
Thank you kindly :).

I'm having a resolution issue too. I have a 4K screen at 3840 x 2160. If I use any resolution above 800 x 600 the top two inches of the screen are chopped off. I've tried taking screen shots but they paste all-black. This happens both in windowed and full screen modes.

viewtopic.php?f=4&t=14783

Re: Colours.

Posted: 09 Aug 2018, 20:48
by JimmyJack
NoQ wrote:What you can try, however, is to mod the palette file to re-paint green into black. In order to make a mod, zip the updated file into a .zip, rename the .zip to .wz, and load as a usual campaign mod.


Yup, works good. I haven't tested that far yet so don't be alarmed if if your enemy in Gama is green.

Re: Colours.

Posted: 09 Aug 2018, 20:53
by JimmyJack
OMG! my first mod.

But I see the minimap still shows green. :stressed: :lol2:

Re: Colours.

Posted: 09 Aug 2018, 21:22
by Bastet
They do look good :)

Re: Colours.

Posted: 10 Aug 2018, 04:35
by NoQ
Minimap colors are unfortunately still hardcoded.

(also, the flashColours array looks kinda curious, hint hint, wink wink)