WZ2120 Main Mod Thread

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WZ2120 Main Mod Thread

Postby WZ2100ModsFAn » 07 Jun 2018, 17:09

The mod can be gotten at

https://github.com/WZ2100ModsFan/WZ2120Mod

it's now GPLv2 licensed if that's okay now
Last edited by WZ2100ModsFAn on 16 Jun 2018, 20:38, edited 2 times in total.
recovering from a mistake i made! :oops: :(

right here's my github page

http://github.com/WZ2100ModsFan

i use 7zip and make the mods
WZ2100ModsFAn
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Re: WZ2120 Main Mod Thread

Postby Berg » 07 Jun 2018, 22:15

There is an older thread with fixes to some missing effects viewtopic.php?f=5&t=11034&p=122355&hilit=missing+effect#p122353
I see you have missing fortress effects listed
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Berg
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Re: WZ2120 Main Mod Thread

Postby Morgana » 07 Jun 2018, 22:34

Warzone 2100 3.2.3 wz2120 master mod have erro

you warzone 2100 master wz2120 master mod play ?

Warzone2100 edit

Code: Select all
-------------------

Error occured on Thursday, June 7, 2018 at 22:29:43.

Program: C:\Program Files\Warzone 2100-3.2.3\warzone2100.exe(warzone2100)
Command line: "C:\Program Files\Warzone 2100-3.2.3\warzone2100.exe" "--mod_mp=WZ2120Mod-master.wz"
Version: Version: 3.2.3, Built:Apr 23 2017
Distributor: wz2100.net
Compiled on: Apr 23 2017 15:17:04
Compiled by: GCC 4.9.3
Compiled mode: Release build
Executed on: Thu Jun 07 22:29:02 2018

Pointers: 32bit

Compiled against PhysicsFS version: 2.0.3
Running with PhysicsFS version: 2.0.3

Misc Data:
[22:29:02]mod: WZ2120Mod-master.wz
[22:29:03]Video Mode 1280 x 1024 (fullscreen)
[22:29:03]OpenGL Vendor: Intel
[22:29:03]OpenGL Renderer: Intel(R) HD Graphics 630
[22:29:03]OpenGL Version: 4.4.0 - Build 21.20.16.4590
[22:29:03]GLEW Version: 1.12.0
[22:29:03]OpenGL GLSL Version : 4.40 - Build 21.20.16.4590
[22:29:05]OpenAL Device Name: OpenAL Soft
[22:29:05]OpenAL Vendor: OpenAL Community
[22:29:05]OpenAL Version: 1.1 ALSOFT 1.16.0
[22:29:05]OpenAL Renderer: OpenAL Soft
[22:29:05]OpenAL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[22:29:05]Using Backend: SDL
[22:29:05]Using language: Systemsprache
[22:29:20]mod: WZ2120Mod-master.wz
[22:29:38]Current Level/map is Sk-Rush


C:\Program Files\Warzone 2100-3.2.3\warzone2100.exe caused an Access Violation at location 0061a9a9 in module C:\Program Files\Warzone 2100-3.2.3\warzone2100.exe Reading from location 00000020.

Log message: info    |10:29:34: [iV_ProcessIMD:1112] Assert in Warzone: imdload.cpp:1112 (texpage_mask >= 0), last script event: '<none>'
Log message: info    |10:29:34: [iV_loadImage_PNG:95] Could not open texpages/page-32_tcmask.png: File not found
Log message: info    |10:29:34: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
Log message: error   |10:29:34: [iV_GetTexture:187] Failed to load texpages/page-32_tcmask.png
Log message: info    |10:29:34: [iV_ProcessIMD:1112] blguard3.pie could not load tcmask page-32_tcmask.png
Log message: info    |10:29:34: [iV_ProcessIMD:1112] Assert in Warzone: imdload.cpp:1112 (texpage_mask >= 0), last script event: '<none>'
Log message: error   |10:29:37: [buildStructureDir:1426] Player 7 (AI): is building Beobachtungsturm at (45, 43) but found Scavenger-Fabrik already at (45, 43)
Log message: info    |10:29:37: [loadSaveStructure2:4994] Unable to create structure
Log message: info    |10:29:37: [loadSaveStructure2:4994] Assert in Warzone: game.cpp:4994 (psStructure), last script event: '<none>'
Log message: error   |10:29:38: [callFunction:195] 0 : setupGame() at multiplay/skirmish/rules.js:130
Log message: error   |10:29:38: [callFunction:195] 1 : eventGameInit() at multiplay/skirmish/rules.js:140
Log message: error   |10:29:38: [callFunction:195] 2 : <global>() at -1
Log message: info    |10:29:38: [callFunction:198] Uncaught exception calling function "eventGameInit" at line 130: ReferenceError: Can't find variable: hackPlayIngameAudio
Log message: info    |10:29:38: [callFunction:198] Assert in Warzone: qtscript.cpp:198 (false), last script event: 'N/A'
Log message: error   |10:29:38: [callFunction:195] 0 : setupGame() at multiplay/skirmish/rules.js:130
Log message: error   |10:29:38: [callFunction:195] 1 : eventGameLoaded() at multiplay/skirmish/rules.js:135
Log message: error   |10:29:38: [callFunction:195] 2 : <global>() at -1
Log message: info    |10:29:38: [callFunction:198] Uncaught exception calling function "eventGameLoaded" at line 130: ReferenceError: Can't find variable: hackPlayIngameAudio
Log message: info    |10:29:38: [callFunction:198] Assert in Warzone: qtscript.cpp:198 (false), last script event: 'N/A'
Log message: error   |10:29:43: [iV_GetImage:71]  not found in image list!

Registers:
eax=00000000 ebx=00000000 ecx=74c370d4 edx=10c40000 esi=26723748 edi=00000000
eip=0061a9a9 esp=103feffc ebp=00000000 iopl=0         nv up ei pl nz ac pe nc
cs=0023  ss=002b  ds=002b  es=002b  fs=0053  gs=002b             efl=00010212

Call stack:



WZlog-0607_222902

Code: Select all
--- Starting log [C:\Users\rico8\Documents\Warzone 2100 3.2\logs\WZlog-0607_222902.txt]---
info    |10:29:02: [realmain:938] Using C:\Users\rico8\Documents\Warzone 2100 3.2\logs\WZlog-0607_222902.txt debug file
info    |10:29:02: [realmain:1020] mod_mp (WZ2120Mod-master.wz) is enabled
info    |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=25.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=25.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
error   |10:29:12: [_imd_load_connectors:606] (_load_connectors) file corrupt -M
error   |10:29:12: [_imd_load_level:790] (_load_level) unexpected directive 0 -160
error   |10:29:13: [_imd_load_connectors:606] (_load_connectors) file corrupt -M
error   |10:29:13: [_imd_load_level:790] (_load_level) unexpected directive 0 -160
error   |10:29:13: [_imd_load_connectors:606] (_load_connectors) file corrupt -M
error   |10:29:13: [_imd_load_level:790] (_load_level) unexpected directive 0 -48
info    |10:29:14: [iV_loadImage_PNG:95] Could not open texpages/page-12.png: File not found
info    |10:29:14: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
error   |10:29:14: [iV_GetTexture:187] Failed to load texpages/page-12.png
info    |10:29:14: [iV_ProcessIMD:1078] gnhrckt.pie could not load tex page page-12.png
info    |10:29:14: [iV_ProcessIMD:1078] Assert in Warzone: imdload.cpp:1078 (texpage >= 0), last script event: '<none>'
info    |10:29:14: [statsGetIMD:277] Cannot find the PIE model GNHRCKT.PIE for stat Ripple-Raketen in stats/weapons.json
info    |10:29:14: [statsGetIMD:277] Assert in Warzone: stats.cpp:277 (retval != __null), last script event: '<none>'
info    |10:29:19: [iV_loadImage_PNG:95] Could not open texpages/page-31-collective-structures.png: File not found
info    |10:29:19: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
error   |10:29:19: [iV_GetTexture:187] Failed to load texpages/page-31-collective-structures.png
info    |10:29:19: [iV_ProcessIMD:1078] blguard2.pie could not load tex page page-31-collective-structures.png
info    |10:29:19: [iV_ProcessIMD:1078] Assert in Warzone: imdload.cpp:1078 (texpage >= 0), last script event: '<none>'
info    |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD2.pie' for structure 'CO-Tower-HVCan'
info    |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD2.pie' for structure 'CO-Tower-HvATRkt'
info    |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD2.pie' for structure 'CO-Tower-MdCan'
info    |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD2.pie' for structure 'CO-WallTower-HvCan'
info    |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD2.pie' for structure 'CO-WallTower-RotCan'
info    |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:19: [iV_loadImage_PNG:95] Could not open texpages/page-31-collective-structures.png: File not found
info    |10:29:19: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
error   |10:29:19: [iV_GetTexture:187] Failed to load texpages/page-31-collective-structures.png
info    |10:29:19: [iV_ProcessIMD:1078] blwallc2.pie could not load tex page page-31-collective-structures.png
info    |10:29:19: [iV_ProcessIMD:1078] Assert in Warzone: imdload.cpp:1078 (texpage >= 0), last script event: '<none>'
info    |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLWALLC2.pie' for structure 'CollectiveCWall'
info    |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:19: [iV_loadImage_PNG:95] Could not open texpages/page-31-collective-structures.png: File not found
info    |10:29:19: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
error   |10:29:19: [iV_GetTexture:187] Failed to load texpages/page-31-collective-structures.png
info    |10:29:19: [iV_ProcessIMD:1078] blwall2.pie could not load tex page page-31-collective-structures.png
info    |10:29:19: [iV_ProcessIMD:1078] Assert in Warzone: imdload.cpp:1078 (texpage >= 0), last script event: '<none>'
info    |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLWALL2.pie' for structure 'CollectiveWall'
info    |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:19: [iV_loadImage_PNG:95] Could not open texpages/page-32-nexus-structures.png: File not found
info    |10:29:19: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
error   |10:29:19: [iV_GetTexture:187] Failed to load texpages/page-32-nexus-structures.png
info    |10:29:19: [iV_ProcessIMD:1078] blwallc3.pie could not load tex page page-32-nexus-structures.png
info    |10:29:19: [iV_ProcessIMD:1078] Assert in Warzone: imdload.cpp:1078 (texpage >= 0), last script event: '<none>'
info    |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLWALLC3.pie' for structure 'NEXUSCWall'
info    |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:19: [iV_loadImage_PNG:95] Could not open texpages/page-32-nexus-structures.png: File not found
info    |10:29:19: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
error   |10:29:19: [iV_GetTexture:187] Failed to load texpages/page-32-nexus-structures.png
info    |10:29:19: [iV_ProcessIMD:1078] blwall3.pie could not load tex page page-32-nexus-structures.png
info    |10:29:19: [iV_ProcessIMD:1078] Assert in Warzone: imdload.cpp:1078 (texpage >= 0), last script event: '<none>'
info    |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLWALL3.pie' for structure 'NEXUSWall'
info    |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:19: [iV_loadImage_PNG:95] Could not open texpages/page-32-nexus-structures.png: File not found
info    |10:29:19: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
error   |10:29:19: [iV_GetTexture:187] Failed to load texpages/page-32-nexus-structures.png
info    |10:29:19: [iV_ProcessIMD:1078] blguard3.pie could not load tex page page-32-nexus-structures.png
info    |10:29:19: [iV_ProcessIMD:1078] Assert in Warzone: imdload.cpp:1078 (texpage >= 0), last script event: '<none>'
info    |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD3.pie' for structure 'NX-WallTower-BeamLas'
info    |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD3.pie' for structure 'NX-WallTower-Rail2'
info    |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD3.pie' for structure 'NX-WallTower-Rail3'
info    |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:20: [openLoadFile:148] file mods/multiplay\WZ2120Mod-master.wz could not be opened: Insecure filename
info    |10:29:20: [openLoadFile:148] Assert in Warzone: frame.cpp:148 (!"unable to open file"), last script event: 'N/A'
info    |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=25.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=25.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
error   |10:29:25: [_imd_load_connectors:606] (_load_connectors) file corrupt -M
error   |10:29:25: [_imd_load_level:790] (_load_level) unexpected directive 0 -160
error   |10:29:27: [_imd_load_connectors:606] (_load_connectors) file corrupt -M
error   |10:29:27: [_imd_load_level:790] (_load_level) unexpected directive 0 -160
error   |10:29:27: [_imd_load_connectors:606] (_load_connectors) file corrupt -M
error   |10:29:27: [_imd_load_level:790] (_load_level) unexpected directive 0 -48
info    |10:29:27: [iV_loadImage_PNG:95] Could not open texpages/page-12.png: File not found
info    |10:29:27: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
error   |10:29:27: [iV_GetTexture:187] Failed to load texpages/page-12.png
info    |10:29:27: [iV_ProcessIMD:1078] gnhrckt.pie could not load tex page page-12.png
info    |10:29:27: [iV_ProcessIMD:1078] Assert in Warzone: imdload.cpp:1078 (texpage >= 0), last script event: '<none>'
info    |10:29:27: [statsGetIMD:277] Cannot find the PIE model GNHRCKT.PIE for stat Ripple-Raketen in stats/weapons.json
info    |10:29:27: [statsGetIMD:277] Assert in Warzone: stats.cpp:277 (retval != __null), last script event: '<none>'
error   |10:29:30: [tryLoad:129] Failed to load model file: structs/
error   |10:29:30: [tryLoad:129] Failed to load model file: misc/
error   |10:29:30: [tryLoad:129] Failed to load model file: effects/
error   |10:29:30: [tryLoad:129] Failed to load model file: components/prop/
error   |10:29:30: [tryLoad:129] Failed to load model file: components/weapons/
error   |10:29:30: [tryLoad:129] Failed to load model file: components/bodies/
error   |10:29:30: [tryLoad:129] Failed to load model file: features/
error   |10:29:30: [tryLoad:129] Failed to load model file: misc/micnum/
error   |10:29:30: [tryLoad:129] Failed to load model file: misc/minum/
error   |10:29:30: [tryLoad:129] Failed to load model file: misc/mivnum/
error   |10:29:30: [tryLoad:129] Failed to load model file: misc/researchimds/
error   |10:29:30: [modelGet:171] Could not find:
info    |10:29:30: [statsGetIMD:277] Cannot find the PIE model  for stat Cyborg Jump Body in stats/body.json
info    |10:29:30: [statsGetIMD:277] Assert in Warzone: stats.cpp:277 (retval != __null), last script event: '<none>'
error   |10:29:30: [tryLoad:129] Failed to load model file: structs/
error   |10:29:30: [tryLoad:129] Failed to load model file: misc/
error   |10:29:30: [tryLoad:129] Failed to load model file: effects/
error   |10:29:30: [tryLoad:129] Failed to load model file: components/prop/
error   |10:29:30: [tryLoad:129] Failed to load model file: components/weapons/
error   |10:29:30: [tryLoad:129] Failed to load model file: components/bodies/
error   |10:29:30: [tryLoad:129] Failed to load model file: features/
error   |10:29:30: [tryLoad:129] Failed to load model file: misc/micnum/
error   |10:29:30: [tryLoad:129] Failed to load model file: misc/minum/
error   |10:29:30: [tryLoad:129] Failed to load model file: misc/mivnum/
error   |10:29:30: [tryLoad:129] Failed to load model file: misc/researchimds/
error   |10:29:30: [modelGet:171] Could not find:
info    |10:29:30: [statsGetIMD:277] Cannot find the PIE model  for stat Cyborg Jump Body in stats/body.json
info    |10:29:30: [statsGetIMD:277] Assert in Warzone: stats.cpp:277 (retval != __null), last script event: '<none>'
info    |10:29:34: [iV_loadImage_PNG:95] Could not open texpages/page-31-collective-structures.png: File not found
info    |10:29:34: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
error   |10:29:34: [iV_GetTexture:187] Failed to load texpages/page-31-collective-structures.png
info    |10:29:34: [iV_ProcessIMD:1078] blguard2.pie could not load tex page page-31-collective-structures.png
info    |10:29:34: [iV_ProcessIMD:1078] Assert in Warzone: imdload.cpp:1078 (texpage >= 0), last script event: '<none>'
info    |10:29:34: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD2.pie' for structure 'CO-Tower-HVCan'
info    |10:29:34: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:34: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD2.pie' for structure 'CO-Tower-HvATRkt'
info    |10:29:34: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:34: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD2.pie' for structure 'CO-Tower-MdCan'
info    |10:29:34: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:34: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD2.pie' for structure 'CO-WallTower-HvCan'
info    |10:29:34: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:34: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD2.pie' for structure 'CO-WallTower-RotCan'
info    |10:29:34: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:34: [iV_loadImage_PNG:95] Could not open texpages/page-31-collective-structures.png: File not found
info    |10:29:34: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
error   |10:29:34: [iV_GetTexture:187] Failed to load texpages/page-31-collective-structures.png
info    |10:29:34: [iV_ProcessIMD:1078] blwallc2.pie could not load tex page page-31-collective-structures.png
info    |10:29:34: [iV_ProcessIMD:1078] Assert in Warzone: imdload.cpp:1078 (texpage >= 0), last script event: '<none>'
info    |10:29:34: [loadStructureStats:514] Cannot find the PIE structureModel 'BLWALLC2.pie' for structure 'CollectiveCWall'
info    |10:29:34: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:34: [iV_loadImage_PNG:95] Could not open texpages/page-31-collective-structures.png: File not found
info    |10:29:34: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
error   |10:29:34: [iV_GetTexture:187] Failed to load texpages/page-31-collective-structures.png
info    |10:29:34: [iV_ProcessIMD:1078] blwall2.pie could not load tex page page-31-collective-structures.png
info    |10:29:34: [iV_ProcessIMD:1078] Assert in Warzone: imdload.cpp:1078 (texpage >= 0), last script event: '<none>'
info    |10:29:34: [loadStructureStats:514] Cannot find the PIE structureModel 'BLWALL2.pie' for structure 'CollectiveWall'
info    |10:29:34: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:34: [iV_loadImage_PNG:95] Could not open texpages/page-32_tcmask.png: File not found
info    |10:29:34: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
error   |10:29:34: [iV_GetTexture:187] Failed to load texpages/page-32_tcmask.png
info    |10:29:34: [iV_ProcessIMD:1112] blwallc3.pie could not load tcmask page-32_tcmask.png
info    |10:29:34: [iV_ProcessIMD:1112] Assert in Warzone: imdload.cpp:1112 (texpage_mask >= 0), last script event: '<none>'
info    |10:29:34: [iV_loadImage_PNG:95] Could not open texpages/page-32_tcmask.png: File not found
info    |10:29:34: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
error   |10:29:34: [iV_GetTexture:187] Failed to load texpages/page-32_tcmask.png
info    |10:29:34: [iV_ProcessIMD:1112] blwall3.pie could not load tcmask page-32_tcmask.png
info    |10:29:34: [iV_ProcessIMD:1112] Assert in Warzone: imdload.cpp:1112 (texpage_mask >= 0), last script event: '<none>'
info    |10:29:34: [iV_loadImage_PNG:95] Could not open texpages/page-32_tcmask.png: File not found
info    |10:29:34: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
error   |10:29:34: [iV_GetTexture:187] Failed to load texpages/page-32_tcmask.png
info    |10:29:34: [iV_ProcessIMD:1112] blguard3.pie could not load tcmask page-32_tcmask.png
info    |10:29:34: [iV_ProcessIMD:1112] Assert in Warzone: imdload.cpp:1112 (texpage_mask >= 0), last script event: '<none>'
error   |10:29:37: [buildStructureDir:1426] Player 7 (AI): is building Beobachtungsturm at (45, 43) but found Scavenger-Fabrik already at (45, 43)
info    |10:29:37: [loadSaveStructure2:4994] Unable to create structure
info    |10:29:37: [loadSaveStructure2:4994] Assert in Warzone: game.cpp:4994 (psStructure), last script event: '<none>'
error   |10:29:38: [callFunction:195] 0 : setupGame() at multiplay/skirmish/rules.js:130
error   |10:29:38: [callFunction:195] 1 : eventGameInit() at multiplay/skirmish/rules.js:140
error   |10:29:38: [callFunction:195] 2 : <global>() at -1
info    |10:29:38: [callFunction:198] Uncaught exception calling function "eventGameInit" at line 130: ReferenceError: Can't find variable: hackPlayIngameAudio
info    |10:29:38: [callFunction:198] Assert in Warzone: qtscript.cpp:198 (false), last script event: 'N/A'
error   |10:29:38: [callFunction:195] 0 : setupGame() at multiplay/skirmish/rules.js:130
error   |10:29:38: [callFunction:195] 1 : eventGameLoaded() at multiplay/skirmish/rules.js:135
error   |10:29:38: [callFunction:195] 2 : <global>() at -1
info    |10:29:38: [callFunction:198] Uncaught exception calling function "eventGameLoaded" at line 130: ReferenceError: Can't find variable: hackPlayIngameAudio
info    |10:29:38: [callFunction:198] Assert in Warzone: qtscript.cpp:198 (false), last script event: 'N/A'
error   |10:29:43: [iV_GetImage:71]  not found in image list!
I paint the images :geek:
for 3.1.5 -> 3.2.3 -> master :lecture:
User avatar
Morgana
Trained
Trained
 
Posts: 37
Joined: 24 Feb 2016, 22:04

Re: WZ2120 Main Mod Thread

Postby WZ2100ModsFAn » 07 Jun 2018, 23:17

Berg wrote:There is an older thread with fixes to some missing effects viewtopic.php?f=5&t=11034&p=122355&hilit=missing+effect#p122353
I see you have missing fortress effects listed


alright so i downloaded the neweffect mod

and found these three files

fxshcanm.pie

fxshgssm.pie

fxshrocket.pie

now fixed in ...

Morgana wrote:Warzone 2100 3.2.3 wz2120 master mod have erro

you warzone 2100 master wz2120 master mod play ?

Warzone2100 edit

Code: Select all
-------------------

Error occured on Thursday, June 7, 2018 at 22:29:43.

Program: C:\Program Files\Warzone 2100-3.2.3\warzone2100.exe(warzone2100)
Command line: "C:\Program Files\Warzone 2100-3.2.3\warzone2100.exe" "--mod_mp=WZ2120Mod-master.wz"
Version: Version: 3.2.3, Built:Apr 23 2017
Distributor: wz2100.net
Compiled on: Apr 23 2017 15:17:04
Compiled by: GCC 4.9.3
Compiled mode: Release build
Executed on: Thu Jun 07 22:29:02 2018

Pointers: 32bit

Compiled against PhysicsFS version: 2.0.3
Running with PhysicsFS version: 2.0.3

Misc Data:
[22:29:02]mod: WZ2120Mod-master.wz
[22:29:03]Video Mode 1280 x 1024 (fullscreen)
[22:29:03]OpenGL Vendor: Intel
[22:29:03]OpenGL Renderer: Intel(R) HD Graphics 630
[22:29:03]OpenGL Version: 4.4.0 - Build 21.20.16.4590
[22:29:03]GLEW Version: 1.12.0
[22:29:03]OpenGL GLSL Version : 4.40 - Build 21.20.16.4590
[22:29:05]OpenAL Device Name: OpenAL Soft
[22:29:05]OpenAL Vendor: OpenAL Community
[22:29:05]OpenAL Version: 1.1 ALSOFT 1.16.0
[22:29:05]OpenAL Renderer: OpenAL Soft
[22:29:05]OpenAL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[22:29:05]Using Backend: SDL
[22:29:05]Using language: Systemsprache
[22:29:20]mod: WZ2120Mod-master.wz
[22:29:38]Current Level/map is Sk-Rush


C:\Program Files\Warzone 2100-3.2.3\warzone2100.exe caused an Access Violation at location 0061a9a9 in module C:\Program Files\Warzone 2100-3.2.3\warzone2100.exe Reading from location 00000020.

Log message: info    |10:29:34: [iV_ProcessIMD:1112] Assert in Warzone: imdload.cpp:1112 (texpage_mask >= 0), last script event: '<none>'
Log message: info    |10:29:34: [iV_loadImage_PNG:95] Could not open texpages/page-32_tcmask.png: File not found
Log message: info    |10:29:34: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
Log message: error   |10:29:34: [iV_GetTexture:187] Failed to load texpages/page-32_tcmask.png
Log message: info    |10:29:34: [iV_ProcessIMD:1112] blguard3.pie could not load tcmask page-32_tcmask.png
Log message: info    |10:29:34: [iV_ProcessIMD:1112] Assert in Warzone: imdload.cpp:1112 (texpage_mask >= 0), last script event: '<none>'
Log message: error   |10:29:37: [buildStructureDir:1426] Player 7 (AI): is building Beobachtungsturm at (45, 43) but found Scavenger-Fabrik already at (45, 43)
Log message: info    |10:29:37: [loadSaveStructure2:4994] Unable to create structure
Log message: info    |10:29:37: [loadSaveStructure2:4994] Assert in Warzone: game.cpp:4994 (psStructure), last script event: '<none>'
Log message: error   |10:29:38: [callFunction:195] 0 : setupGame() at multiplay/skirmish/rules.js:130
Log message: error   |10:29:38: [callFunction:195] 1 : eventGameInit() at multiplay/skirmish/rules.js:140
Log message: error   |10:29:38: [callFunction:195] 2 : <global>() at -1
Log message: info    |10:29:38: [callFunction:198] Uncaught exception calling function "eventGameInit" at line 130: ReferenceError: Can't find variable: hackPlayIngameAudio
Log message: info    |10:29:38: [callFunction:198] Assert in Warzone: qtscript.cpp:198 (false), last script event: 'N/A'
Log message: error   |10:29:38: [callFunction:195] 0 : setupGame() at multiplay/skirmish/rules.js:130
Log message: error   |10:29:38: [callFunction:195] 1 : eventGameLoaded() at multiplay/skirmish/rules.js:135
Log message: error   |10:29:38: [callFunction:195] 2 : <global>() at -1
Log message: info    |10:29:38: [callFunction:198] Uncaught exception calling function "eventGameLoaded" at line 130: ReferenceError: Can't find variable: hackPlayIngameAudio
Log message: info    |10:29:38: [callFunction:198] Assert in Warzone: qtscript.cpp:198 (false), last script event: 'N/A'
Log message: error   |10:29:43: [iV_GetImage:71]  not found in image list!

Registers:
eax=00000000 ebx=00000000 ecx=74c370d4 edx=10c40000 esi=26723748 edi=00000000
eip=0061a9a9 esp=103feffc ebp=00000000 iopl=0         nv up ei pl nz ac pe nc
cs=0023  ss=002b  ds=002b  es=002b  fs=0053  gs=002b             efl=00010212

Call stack:



WZlog-0607_222902

Code: Select all
--- Starting log [C:\Users\rico8\Documents\Warzone 2100 3.2\logs\WZlog-0607_222902.txt]---
info    |10:29:02: [realmain:938] Using C:\Users\rico8\Documents\Warzone 2100 3.2\logs\WZlog-0607_222902.txt debug file
info    |10:29:02: [realmain:1020] mod_mp (WZ2120Mod-master.wz) is enabled
info    |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=25.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=25.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
error   |10:29:12: [_imd_load_connectors:606] (_load_connectors) file corrupt -M
error   |10:29:12: [_imd_load_level:790] (_load_level) unexpected directive 0 -160
error   |10:29:13: [_imd_load_connectors:606] (_load_connectors) file corrupt -M
error   |10:29:13: [_imd_load_level:790] (_load_level) unexpected directive 0 -160
error   |10:29:13: [_imd_load_connectors:606] (_load_connectors) file corrupt -M
error   |10:29:13: [_imd_load_level:790] (_load_level) unexpected directive 0 -48
info    |10:29:14: [iV_loadImage_PNG:95] Could not open texpages/page-12.png: File not found
info    |10:29:14: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
error   |10:29:14: [iV_GetTexture:187] Failed to load texpages/page-12.png
info    |10:29:14: [iV_ProcessIMD:1078] gnhrckt.pie could not load tex page page-12.png
info    |10:29:14: [iV_ProcessIMD:1078] Assert in Warzone: imdload.cpp:1078 (texpage >= 0), last script event: '<none>'
info    |10:29:14: [statsGetIMD:277] Cannot find the PIE model GNHRCKT.PIE for stat Ripple-Raketen in stats/weapons.json
info    |10:29:14: [statsGetIMD:277] Assert in Warzone: stats.cpp:277 (retval != __null), last script event: '<none>'
info    |10:29:19: [iV_loadImage_PNG:95] Could not open texpages/page-31-collective-structures.png: File not found
info    |10:29:19: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
error   |10:29:19: [iV_GetTexture:187] Failed to load texpages/page-31-collective-structures.png
info    |10:29:19: [iV_ProcessIMD:1078] blguard2.pie could not load tex page page-31-collective-structures.png
info    |10:29:19: [iV_ProcessIMD:1078] Assert in Warzone: imdload.cpp:1078 (texpage >= 0), last script event: '<none>'
info    |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD2.pie' for structure 'CO-Tower-HVCan'
info    |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD2.pie' for structure 'CO-Tower-HvATRkt'
info    |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD2.pie' for structure 'CO-Tower-MdCan'
info    |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD2.pie' for structure 'CO-WallTower-HvCan'
info    |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD2.pie' for structure 'CO-WallTower-RotCan'
info    |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:19: [iV_loadImage_PNG:95] Could not open texpages/page-31-collective-structures.png: File not found
info    |10:29:19: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
error   |10:29:19: [iV_GetTexture:187] Failed to load texpages/page-31-collective-structures.png
info    |10:29:19: [iV_ProcessIMD:1078] blwallc2.pie could not load tex page page-31-collective-structures.png
info    |10:29:19: [iV_ProcessIMD:1078] Assert in Warzone: imdload.cpp:1078 (texpage >= 0), last script event: '<none>'
info    |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLWALLC2.pie' for structure 'CollectiveCWall'
info    |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:19: [iV_loadImage_PNG:95] Could not open texpages/page-31-collective-structures.png: File not found
info    |10:29:19: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
error   |10:29:19: [iV_GetTexture:187] Failed to load texpages/page-31-collective-structures.png
info    |10:29:19: [iV_ProcessIMD:1078] blwall2.pie could not load tex page page-31-collective-structures.png
info    |10:29:19: [iV_ProcessIMD:1078] Assert in Warzone: imdload.cpp:1078 (texpage >= 0), last script event: '<none>'
info    |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLWALL2.pie' for structure 'CollectiveWall'
info    |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:19: [iV_loadImage_PNG:95] Could not open texpages/page-32-nexus-structures.png: File not found
info    |10:29:19: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
error   |10:29:19: [iV_GetTexture:187] Failed to load texpages/page-32-nexus-structures.png
info    |10:29:19: [iV_ProcessIMD:1078] blwallc3.pie could not load tex page page-32-nexus-structures.png
info    |10:29:19: [iV_ProcessIMD:1078] Assert in Warzone: imdload.cpp:1078 (texpage >= 0), last script event: '<none>'
info    |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLWALLC3.pie' for structure 'NEXUSCWall'
info    |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:19: [iV_loadImage_PNG:95] Could not open texpages/page-32-nexus-structures.png: File not found
info    |10:29:19: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
error   |10:29:19: [iV_GetTexture:187] Failed to load texpages/page-32-nexus-structures.png
info    |10:29:19: [iV_ProcessIMD:1078] blwall3.pie could not load tex page page-32-nexus-structures.png
info    |10:29:19: [iV_ProcessIMD:1078] Assert in Warzone: imdload.cpp:1078 (texpage >= 0), last script event: '<none>'
info    |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLWALL3.pie' for structure 'NEXUSWall'
info    |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:19: [iV_loadImage_PNG:95] Could not open texpages/page-32-nexus-structures.png: File not found
info    |10:29:19: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
error   |10:29:19: [iV_GetTexture:187] Failed to load texpages/page-32-nexus-structures.png
info    |10:29:19: [iV_ProcessIMD:1078] blguard3.pie could not load tex page page-32-nexus-structures.png
info    |10:29:19: [iV_ProcessIMD:1078] Assert in Warzone: imdload.cpp:1078 (texpage >= 0), last script event: '<none>'
info    |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD3.pie' for structure 'NX-WallTower-BeamLas'
info    |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD3.pie' for structure 'NX-WallTower-Rail2'
info    |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD3.pie' for structure 'NX-WallTower-Rail3'
info    |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:20: [openLoadFile:148] file mods/multiplay\WZ2120Mod-master.wz could not be opened: Insecure filename
info    |10:29:20: [openLoadFile:148] Assert in Warzone: frame.cpp:148 (!"unable to open file"), last script event: 'N/A'
info    |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=25.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=25.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
error   |10:29:25: [_imd_load_connectors:606] (_load_connectors) file corrupt -M
error   |10:29:25: [_imd_load_level:790] (_load_level) unexpected directive 0 -160
error   |10:29:27: [_imd_load_connectors:606] (_load_connectors) file corrupt -M
error   |10:29:27: [_imd_load_level:790] (_load_level) unexpected directive 0 -160
error   |10:29:27: [_imd_load_connectors:606] (_load_connectors) file corrupt -M
error   |10:29:27: [_imd_load_level:790] (_load_level) unexpected directive 0 -48
info    |10:29:27: [iV_loadImage_PNG:95] Could not open texpages/page-12.png: File not found
info    |10:29:27: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
error   |10:29:27: [iV_GetTexture:187] Failed to load texpages/page-12.png
info    |10:29:27: [iV_ProcessIMD:1078] gnhrckt.pie could not load tex page page-12.png
info    |10:29:27: [iV_ProcessIMD:1078] Assert in Warzone: imdload.cpp:1078 (texpage >= 0), last script event: '<none>'
info    |10:29:27: [statsGetIMD:277] Cannot find the PIE model GNHRCKT.PIE for stat Ripple-Raketen in stats/weapons.json
info    |10:29:27: [statsGetIMD:277] Assert in Warzone: stats.cpp:277 (retval != __null), last script event: '<none>'
error   |10:29:30: [tryLoad:129] Failed to load model file: structs/
error   |10:29:30: [tryLoad:129] Failed to load model file: misc/
error   |10:29:30: [tryLoad:129] Failed to load model file: effects/
error   |10:29:30: [tryLoad:129] Failed to load model file: components/prop/
error   |10:29:30: [tryLoad:129] Failed to load model file: components/weapons/
error   |10:29:30: [tryLoad:129] Failed to load model file: components/bodies/
error   |10:29:30: [tryLoad:129] Failed to load model file: features/
error   |10:29:30: [tryLoad:129] Failed to load model file: misc/micnum/
error   |10:29:30: [tryLoad:129] Failed to load model file: misc/minum/
error   |10:29:30: [tryLoad:129] Failed to load model file: misc/mivnum/
error   |10:29:30: [tryLoad:129] Failed to load model file: misc/researchimds/
error   |10:29:30: [modelGet:171] Could not find:
info    |10:29:30: [statsGetIMD:277] Cannot find the PIE model  for stat Cyborg Jump Body in stats/body.json
info    |10:29:30: [statsGetIMD:277] Assert in Warzone: stats.cpp:277 (retval != __null), last script event: '<none>'
error   |10:29:30: [tryLoad:129] Failed to load model file: structs/
error   |10:29:30: [tryLoad:129] Failed to load model file: misc/
error   |10:29:30: [tryLoad:129] Failed to load model file: effects/
error   |10:29:30: [tryLoad:129] Failed to load model file: components/prop/
error   |10:29:30: [tryLoad:129] Failed to load model file: components/weapons/
error   |10:29:30: [tryLoad:129] Failed to load model file: components/bodies/
error   |10:29:30: [tryLoad:129] Failed to load model file: features/
error   |10:29:30: [tryLoad:129] Failed to load model file: misc/micnum/
error   |10:29:30: [tryLoad:129] Failed to load model file: misc/minum/
error   |10:29:30: [tryLoad:129] Failed to load model file: misc/mivnum/
error   |10:29:30: [tryLoad:129] Failed to load model file: misc/researchimds/
error   |10:29:30: [modelGet:171] Could not find:
info    |10:29:30: [statsGetIMD:277] Cannot find the PIE model  for stat Cyborg Jump Body in stats/body.json
info    |10:29:30: [statsGetIMD:277] Assert in Warzone: stats.cpp:277 (retval != __null), last script event: '<none>'
info    |10:29:34: [iV_loadImage_PNG:95] Could not open texpages/page-31-collective-structures.png: File not found
info    |10:29:34: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
error   |10:29:34: [iV_GetTexture:187] Failed to load texpages/page-31-collective-structures.png
info    |10:29:34: [iV_ProcessIMD:1078] blguard2.pie could not load tex page page-31-collective-structures.png
info    |10:29:34: [iV_ProcessIMD:1078] Assert in Warzone: imdload.cpp:1078 (texpage >= 0), last script event: '<none>'
info    |10:29:34: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD2.pie' for structure 'CO-Tower-HVCan'
info    |10:29:34: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:34: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD2.pie' for structure 'CO-Tower-HvATRkt'
info    |10:29:34: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:34: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD2.pie' for structure 'CO-Tower-MdCan'
info    |10:29:34: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:34: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD2.pie' for structure 'CO-WallTower-HvCan'
info    |10:29:34: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:34: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD2.pie' for structure 'CO-WallTower-RotCan'
info    |10:29:34: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:34: [iV_loadImage_PNG:95] Could not open texpages/page-31-collective-structures.png: File not found
info    |10:29:34: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
error   |10:29:34: [iV_GetTexture:187] Failed to load texpages/page-31-collective-structures.png
info    |10:29:34: [iV_ProcessIMD:1078] blwallc2.pie could not load tex page page-31-collective-structures.png
info    |10:29:34: [iV_ProcessIMD:1078] Assert in Warzone: imdload.cpp:1078 (texpage >= 0), last script event: '<none>'
info    |10:29:34: [loadStructureStats:514] Cannot find the PIE structureModel 'BLWALLC2.pie' for structure 'CollectiveCWall'
info    |10:29:34: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:34: [iV_loadImage_PNG:95] Could not open texpages/page-31-collective-structures.png: File not found
info    |10:29:34: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
error   |10:29:34: [iV_GetTexture:187] Failed to load texpages/page-31-collective-structures.png
info    |10:29:34: [iV_ProcessIMD:1078] blwall2.pie could not load tex page page-31-collective-structures.png
info    |10:29:34: [iV_ProcessIMD:1078] Assert in Warzone: imdload.cpp:1078 (texpage >= 0), last script event: '<none>'
info    |10:29:34: [loadStructureStats:514] Cannot find the PIE structureModel 'BLWALL2.pie' for structure 'CollectiveWall'
info    |10:29:34: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:34: [iV_loadImage_PNG:95] Could not open texpages/page-32_tcmask.png: File not found
info    |10:29:34: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
error   |10:29:34: [iV_GetTexture:187] Failed to load texpages/page-32_tcmask.png
info    |10:29:34: [iV_ProcessIMD:1112] blwallc3.pie could not load tcmask page-32_tcmask.png
info    |10:29:34: [iV_ProcessIMD:1112] Assert in Warzone: imdload.cpp:1112 (texpage_mask >= 0), last script event: '<none>'
info    |10:29:34: [iV_loadImage_PNG:95] Could not open texpages/page-32_tcmask.png: File not found
info    |10:29:34: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
error   |10:29:34: [iV_GetTexture:187] Failed to load texpages/page-32_tcmask.png
info    |10:29:34: [iV_ProcessIMD:1112] blwall3.pie could not load tcmask page-32_tcmask.png
info    |10:29:34: [iV_ProcessIMD:1112] Assert in Warzone: imdload.cpp:1112 (texpage_mask >= 0), last script event: '<none>'
info    |10:29:34: [iV_loadImage_PNG:95] Could not open texpages/page-32_tcmask.png: File not found
info    |10:29:34: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
error   |10:29:34: [iV_GetTexture:187] Failed to load texpages/page-32_tcmask.png
info    |10:29:34: [iV_ProcessIMD:1112] blguard3.pie could not load tcmask page-32_tcmask.png
info    |10:29:34: [iV_ProcessIMD:1112] Assert in Warzone: imdload.cpp:1112 (texpage_mask >= 0), last script event: '<none>'
error   |10:29:37: [buildStructureDir:1426] Player 7 (AI): is building Beobachtungsturm at (45, 43) but found Scavenger-Fabrik already at (45, 43)
info    |10:29:37: [loadSaveStructure2:4994] Unable to create structure
info    |10:29:37: [loadSaveStructure2:4994] Assert in Warzone: game.cpp:4994 (psStructure), last script event: '<none>'
error   |10:29:38: [callFunction:195] 0 : setupGame() at multiplay/skirmish/rules.js:130
error   |10:29:38: [callFunction:195] 1 : eventGameInit() at multiplay/skirmish/rules.js:140
error   |10:29:38: [callFunction:195] 2 : <global>() at -1
info    |10:29:38: [callFunction:198] Uncaught exception calling function "eventGameInit" at line 130: ReferenceError: Can't find variable: hackPlayIngameAudio
info    |10:29:38: [callFunction:198] Assert in Warzone: qtscript.cpp:198 (false), last script event: 'N/A'
error   |10:29:38: [callFunction:195] 0 : setupGame() at multiplay/skirmish/rules.js:130
error   |10:29:38: [callFunction:195] 1 : eventGameLoaded() at multiplay/skirmish/rules.js:135
error   |10:29:38: [callFunction:195] 2 : <global>() at -1
info    |10:29:38: [callFunction:198] Uncaught exception calling function "eventGameLoaded" at line 130: ReferenceError: Can't find variable: hackPlayIngameAudio
info    |10:29:38: [callFunction:198] Assert in Warzone: qtscript.cpp:198 (false), last script event: 'N/A'
error   |10:29:43: [iV_GetImage:71]  not found in image list!


i fixed most of them in

...
Last edited by WZ2100ModsFAn on 15 Jun 2018, 14:39, edited 2 times in total.
recovering from a mistake i made! :oops: :(

right here's my github page

http://github.com/WZ2100ModsFan

i use 7zip and make the mods
WZ2100ModsFAn
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Location: Original Account http://forums.wz2100.net/memberlist.php?mode=viewprofile&u=10830

Re: WZ2120 Main Mod Thread

Postby WZ2100ModsFAn » 08 Jun 2018, 00:00

now i need something that can fix these two errors

error |02:51:49: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error |02:51:49: [_imd_load_level:719] (_load_level) unexpected directive 0 -160
recovering from a mistake i made! :oops: :(

right here's my github page

http://github.com/WZ2100ModsFan

i use 7zip and make the mods
WZ2100ModsFAn
Trained
Trained
 
Posts: 103
Joined: 15 Apr 2018, 17:25
Location: Original Account http://forums.wz2100.net/memberlist.php?mode=viewprofile&u=10830

Re: WZ2120 Main Mod Thread

Postby Morgana » 08 Jun 2018, 08:36

wz 2120 mod but goes with your warzone 2100 master, with the error.

at warzone 2100 3.2.3 the wz2120 mod does not work.
I paint the images :geek:
for 3.1.5 -> 3.2.3 -> master :lecture:
User avatar
Morgana
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Joined: 24 Feb 2016, 22:04

Re: WZ2120 Main Mod Thread

Postby Morgana » 08 Jun 2018, 09:14

Warzone 2100 master goes the mod wz2120 master mod is ok and play, the scavengers is hard core omg :augh: the scavengers deffens is mega hard :stressed:
and the engine sound missing truck and tank and hover and vtol :lol2:
i have the mission tested and alpha cam 1 missing last research artifact and end not O_o
mission beta cam2 end not :3
gama mission lost 8)

Code: Select all
--- Starting log [C:\Users\rico8\AppData\Roaming\Warzone 2100 Project\Warzone 2100 master\\logs\WZlog-0608_090257.txt]---
info    |09:02:57: [realmain:1249] multiplay mod "WZ2120Mod_master.wz" is enabled
info    |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=25.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=25.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
error   |09:03:07: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error   |09:03:07: [_imd_load_level:719] (_load_level) unexpected directive 0 -160
error   |09:03:08: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error   |09:03:08: [_imd_load_level:719] (_load_level) unexpected directive 0 -160
error   |09:03:08: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error   |09:03:08: [_imd_load_level:719] (_load_level) unexpected directive 0 -48
info    |09:03:08: [iV_loadImage_PNG:98] Could not open texpages/page-12.png: not found
info    |09:03:08: [iV_loadImage_PNG:98] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\png_util.cpp:98 (fileHandle != nullptr), last script event: '<none>'
error   |09:03:08: [iV_GetTexture:218] Failed to load texpages/page-12.png
info    |09:03:08: [iV_ProcessIMD:1005] gnhrckt.pie could not load tex page page-12.png
info    |09:03:08: [iV_ProcessIMD:1005] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:1005 (texpage >= 0), last script event: '<none>'
error   |09:03:08: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error   |09:03:08: [_imd_load_level:719] (_load_level) unexpected directive 0 24
info    |09:03:24: [openLoadFile:149] file mods/multiplay\WZ2120Mod_master.wz could not be opened: filename is illegal or insecure
info    |09:03:24: [openLoadFile:149] Assert in Warzone: c:\projects\warzone2100\lib\framework\frame.cpp:149 (!"unable to open file"), last script event: '<none>'
info    |09:03:24: [openLoadFile:149] file mods/multiplay\WZ2120Mod_master.wz could not be opened: filename is illegal or insecure
info    |09:03:24: [openLoadFile:149] Assert in Warzone: c:\projects\warzone2100\lib\framework\frame.cpp:149 (!"unable to open file"), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=25.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=25.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
error   |09:03:25: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error   |09:03:25: [_imd_load_level:719] (_load_level) unexpected directive 0 -160
error   |09:03:26: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error   |09:03:26: [_imd_load_level:719] (_load_level) unexpected directive 0 -160
error   |09:03:26: [modelGet:110] Could not find: fxshrocket.pie
info    |09:03:26: [statsGetIMD:262] Cannot find the PIE model FXSHrocket.PIE for stat Raketenfestung in stats/weapons.json
info    |09:03:26: [statsGetIMD:262] Assert in Warzone: c:\projects\warzone2100\src\stats.cpp:262 (retval != nullptr), last script event: '<none>'
error   |09:03:26: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error   |09:03:26: [_imd_load_level:719] (_load_level) unexpected directive 0 -48
info    |09:03:26: [iV_loadImage_PNG:98] Could not open texpages/page-12.png: not found
info    |09:03:26: [iV_loadImage_PNG:98] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\png_util.cpp:98 (fileHandle != nullptr), last script event: '<none>'
error   |09:03:26: [iV_GetTexture:218] Failed to load texpages/page-12.png
info    |09:03:26: [iV_ProcessIMD:1005] gnhrckt.pie could not load tex page page-12.png
info    |09:03:26: [iV_ProcessIMD:1005] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:1005 (texpage >= 0), last script event: '<none>'
error   |09:03:26: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error   |09:03:26: [_imd_load_level:719] (_load_level) unexpected directive 0 24
error   |09:03:26: [modelGet:110] Could not find: fxshrocket.pie
info    |09:03:26: [statsGetIMD:262] Cannot find the PIE model FXSHrocket.PIE for stat Rocket ATGM Bastion in stats/weapons.json
info    |09:03:26: [statsGetIMD:262] Assert in Warzone: c:\projects\warzone2100\src\stats.cpp:262 (retval != nullptr), last script event: '<none>'
error   |09:03:27: [buildStructureDir:1379] Player 7 (AI): is building Beobachtungsturm at (45, 43) but found Scavenger-Fabrik already at (45, 43)
info    |09:03:27: [loadSaveStructure2:5114] Unable to create structure
info    |09:03:27: [loadSaveStructure2:5114] Assert in Warzone: c:\projects\warzone2100\src\game.cpp:5114 (psStructure), last script event: '<none>'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=25.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=25.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
error   |09:03:51: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error   |09:03:51: [_imd_load_level:719] (_load_level) unexpected directive 0 -160
error   |09:03:51: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error   |09:03:51: [_imd_load_level:719] (_load_level) unexpected directive 0 -160
error   |09:03:51: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error   |09:03:51: [_imd_load_level:719] (_load_level) unexpected directive 0 -48
info    |09:03:51: [iV_loadImage_PNG:98] Could not open texpages/page-12.png: not found
info    |09:03:51: [iV_loadImage_PNG:98] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\png_util.cpp:98 (fileHandle != nullptr), last script event: '<none>'
error   |09:03:51: [iV_GetTexture:218] Failed to load texpages/page-12.png
info    |09:03:51: [iV_ProcessIMD:1005] gnhrckt.pie could not load tex page page-12.png
info    |09:03:51: [iV_ProcessIMD:1005] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:1005 (texpage >= 0), last script event: '<none>'
error   |09:03:51: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error   |09:03:51: [_imd_load_level:719] (_load_level) unexpected directive 0 24
info    |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=25.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=25.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
error   |09:03:53: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error   |09:03:53: [_imd_load_level:719] (_load_level) unexpected directive 0 -160
error   |09:03:53: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error   |09:03:53: [_imd_load_level:719] (_load_level) unexpected directive 0 -160
error   |09:03:53: [modelGet:110] Could not find: fxshrocket.pie
info    |09:03:53: [statsGetIMD:262] Cannot find the PIE model FXSHrocket.PIE for stat Raketenfestung in stats/weapons.json
info    |09:03:53: [statsGetIMD:262] Assert in Warzone: c:\projects\warzone2100\src\stats.cpp:262 (retval != nullptr), last script event: '<none>'
error   |09:03:53: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error   |09:03:53: [_imd_load_level:719] (_load_level) unexpected directive 0 -48
info    |09:03:54: [iV_loadImage_PNG:98] Could not open texpages/page-12.png: not found
info    |09:03:54: [iV_loadImage_PNG:98] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\png_util.cpp:98 (fileHandle != nullptr), last script event: '<none>'
error   |09:03:54: [iV_GetTexture:218] Failed to load texpages/page-12.png
info    |09:03:54: [iV_ProcessIMD:1005] gnhrckt.pie could not load tex page page-12.png
info    |09:03:54: [iV_ProcessIMD:1005] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:1005 (texpage >= 0), last script event: '<none>'
error   |09:03:54: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error   |09:03:54: [_imd_load_level:719] (_load_level) unexpected directive 0 24
error   |09:03:54: [modelGet:110] Could not find: fxshrocket.pie
info    |09:03:54: [statsGetIMD:262] Cannot find the PIE model FXSHrocket.PIE for stat Rocket ATGM Bastion in stats/weapons.json
info    |09:03:54: [statsGetIMD:262] Assert in Warzone: c:\projects\warzone2100\src\stats.cpp:262 (retval != nullptr), last script event: '<none>'
error   |09:03:55: [buildStructureDir:1379] Player 7 (AI): is building Beobachtungsturm at (45, 43) but found Scavenger-Fabrik already at (45, 43)
info    |09:03:55: [loadSaveStructure2:5114] Unable to create structure
info    |09:03:55: [loadSaveStructure2:5114] Assert in Warzone: c:\projects\warzone2100\src\game.cpp:5114 (psStructure), last script event: '<none>'
info    |09:03:56: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:56: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:56: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:56: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:56: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:56: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:56: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:56: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:56: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:56: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:56: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'


warzone 2100 master images frontend 25% not finished and intfac 0% not finished
I paint the images :geek:
for 3.1.5 -> 3.2.3 -> master :lecture:
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Morgana
Trained
Trained
 
Posts: 37
Joined: 24 Feb 2016, 22:04

Re: WZ2120 Main Mod Thread

Postby WZ2100ModsFAn » 08 Jun 2018, 14:09

Morgana wrote:Warzone 2100 master goes the mod wz2120 master mod is ok and play, the scavengers is hard core omg :augh: the scavengers deffens is mega hard :stressed:
and the engine sound missing truck and tank and hover and vtol :lol2:
i have the mission tested and alpha cam 1 missing last research artifact and end not O_o
mission beta cam2 end not :3
gama mission lost 8)

Code: Select all
--- Starting log [C:\Users\rico8\AppData\Roaming\Warzone 2100 Project\Warzone 2100 master\\logs\WZlog-0608_090257.txt]---
info    |09:02:57: [realmain:1249] multiplay mod "WZ2120Mod_master.wz" is enabled
info    |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=25.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=25.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
error   |09:03:07: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error   |09:03:07: [_imd_load_level:719] (_load_level) unexpected directive 0 -160
error   |09:03:08: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error   |09:03:08: [_imd_load_level:719] (_load_level) unexpected directive 0 -160
error   |09:03:08: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error   |09:03:08: [_imd_load_level:719] (_load_level) unexpected directive 0 -48
info    |09:03:08: [iV_loadImage_PNG:98] Could not open texpages/page-12.png: not found
info    |09:03:08: [iV_loadImage_PNG:98] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\png_util.cpp:98 (fileHandle != nullptr), last script event: '<none>'
error   |09:03:08: [iV_GetTexture:218] Failed to load texpages/page-12.png
info    |09:03:08: [iV_ProcessIMD:1005] gnhrckt.pie could not load tex page page-12.png
info    |09:03:08: [iV_ProcessIMD:1005] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:1005 (texpage >= 0), last script event: '<none>'
error   |09:03:08: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error   |09:03:08: [_imd_load_level:719] (_load_level) unexpected directive 0 24
info    |09:03:24: [openLoadFile:149] file mods/multiplay\WZ2120Mod_master.wz could not be opened: filename is illegal or insecure
info    |09:03:24: [openLoadFile:149] Assert in Warzone: c:\projects\warzone2100\lib\framework\frame.cpp:149 (!"unable to open file"), last script event: '<none>'
info    |09:03:24: [openLoadFile:149] file mods/multiplay\WZ2120Mod_master.wz could not be opened: filename is illegal or insecure
info    |09:03:24: [openLoadFile:149] Assert in Warzone: c:\projects\warzone2100\lib\framework\frame.cpp:149 (!"unable to open file"), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=25.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=25.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
error   |09:03:25: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error   |09:03:25: [_imd_load_level:719] (_load_level) unexpected directive 0 -160
error   |09:03:26: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error   |09:03:26: [_imd_load_level:719] (_load_level) unexpected directive 0 -160
error   |09:03:26: [modelGet:110] Could not find: fxshrocket.pie
info    |09:03:26: [statsGetIMD:262] Cannot find the PIE model FXSHrocket.PIE for stat Raketenfestung in stats/weapons.json
info    |09:03:26: [statsGetIMD:262] Assert in Warzone: c:\projects\warzone2100\src\stats.cpp:262 (retval != nullptr), last script event: '<none>'
error   |09:03:26: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error   |09:03:26: [_imd_load_level:719] (_load_level) unexpected directive 0 -48
info    |09:03:26: [iV_loadImage_PNG:98] Could not open texpages/page-12.png: not found
info    |09:03:26: [iV_loadImage_PNG:98] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\png_util.cpp:98 (fileHandle != nullptr), last script event: '<none>'
error   |09:03:26: [iV_GetTexture:218] Failed to load texpages/page-12.png
info    |09:03:26: [iV_ProcessIMD:1005] gnhrckt.pie could not load tex page page-12.png
info    |09:03:26: [iV_ProcessIMD:1005] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:1005 (texpage >= 0), last script event: '<none>'
error   |09:03:26: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error   |09:03:26: [_imd_load_level:719] (_load_level) unexpected directive 0 24
error   |09:03:26: [modelGet:110] Could not find: fxshrocket.pie
info    |09:03:26: [statsGetIMD:262] Cannot find the PIE model FXSHrocket.PIE for stat Rocket ATGM Bastion in stats/weapons.json
info    |09:03:26: [statsGetIMD:262] Assert in Warzone: c:\projects\warzone2100\src\stats.cpp:262 (retval != nullptr), last script event: '<none>'
error   |09:03:27: [buildStructureDir:1379] Player 7 (AI): is building Beobachtungsturm at (45, 43) but found Scavenger-Fabrik already at (45, 43)
info    |09:03:27: [loadSaveStructure2:5114] Unable to create structure
info    |09:03:27: [loadSaveStructure2:5114] Assert in Warzone: c:\projects\warzone2100\src\game.cpp:5114 (psStructure), last script event: '<none>'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=25.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=25.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
error   |09:03:51: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error   |09:03:51: [_imd_load_level:719] (_load_level) unexpected directive 0 -160
error   |09:03:51: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error   |09:03:51: [_imd_load_level:719] (_load_level) unexpected directive 0 -160
error   |09:03:51: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error   |09:03:51: [_imd_load_level:719] (_load_level) unexpected directive 0 -48
info    |09:03:51: [iV_loadImage_PNG:98] Could not open texpages/page-12.png: not found
info    |09:03:51: [iV_loadImage_PNG:98] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\png_util.cpp:98 (fileHandle != nullptr), last script event: '<none>'
error   |09:03:51: [iV_GetTexture:218] Failed to load texpages/page-12.png
info    |09:03:51: [iV_ProcessIMD:1005] gnhrckt.pie could not load tex page page-12.png
info    |09:03:51: [iV_ProcessIMD:1005] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:1005 (texpage >= 0), last script event: '<none>'
error   |09:03:51: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error   |09:03:51: [_imd_load_level:719] (_load_level) unexpected directive 0 24
info    |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=25.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=25.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
error   |09:03:53: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error   |09:03:53: [_imd_load_level:719] (_load_level) unexpected directive 0 -160
error   |09:03:53: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error   |09:03:53: [_imd_load_level:719] (_load_level) unexpected directive 0 -160
error   |09:03:53: [modelGet:110] Could not find: fxshrocket.pie
info    |09:03:53: [statsGetIMD:262] Cannot find the PIE model FXSHrocket.PIE for stat Raketenfestung in stats/weapons.json
info    |09:03:53: [statsGetIMD:262] Assert in Warzone: c:\projects\warzone2100\src\stats.cpp:262 (retval != nullptr), last script event: '<none>'
error   |09:03:53: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error   |09:03:53: [_imd_load_level:719] (_load_level) unexpected directive 0 -48
info    |09:03:54: [iV_loadImage_PNG:98] Could not open texpages/page-12.png: not found
info    |09:03:54: [iV_loadImage_PNG:98] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\png_util.cpp:98 (fileHandle != nullptr), last script event: '<none>'
error   |09:03:54: [iV_GetTexture:218] Failed to load texpages/page-12.png
info    |09:03:54: [iV_ProcessIMD:1005] gnhrckt.pie could not load tex page page-12.png
info    |09:03:54: [iV_ProcessIMD:1005] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:1005 (texpage >= 0), last script event: '<none>'
error   |09:03:54: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error   |09:03:54: [_imd_load_level:719] (_load_level) unexpected directive 0 24
error   |09:03:54: [modelGet:110] Could not find: fxshrocket.pie
info    |09:03:54: [statsGetIMD:262] Cannot find the PIE model FXSHrocket.PIE for stat Rocket ATGM Bastion in stats/weapons.json
info    |09:03:54: [statsGetIMD:262] Assert in Warzone: c:\projects\warzone2100\src\stats.cpp:262 (retval != nullptr), last script event: '<none>'
error   |09:03:55: [buildStructureDir:1379] Player 7 (AI): is building Beobachtungsturm at (45, 43) but found Scavenger-Fabrik already at (45, 43)
info    |09:03:55: [loadSaveStructure2:5114] Unable to create structure
info    |09:03:55: [loadSaveStructure2:5114] Assert in Warzone: c:\projects\warzone2100\src\game.cpp:5114 (psStructure), last script event: '<none>'
info    |09:03:56: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:56: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:56: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:56: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:56: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:56: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:56: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:56: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:56: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:56: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:56: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'


warzone 2100 master images frontend 25% not finished and intfac 0% not finished


The campaign conversion is a work in progress so i recommend to you try the skirmish as well
recovering from a mistake i made! :oops: :(

right here's my github page

http://github.com/WZ2100ModsFan

i use 7zip and make the mods
WZ2100ModsFAn
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Re: WZ2120 Main Mod Thread

Postby Morgana » 09 Jun 2018, 09:43

@ WZ2100ModsFAn the image is finished for master and have you PM send the Download is him PM.
I hope it works the way I painted.

Warzone 2100 master + warzone 2120 master mod the Null Bot 2120 crash :? and nexus no crash :roll:
I paint the images :geek:
for 3.1.5 -> 3.2.3 -> master :lecture:
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Morgana
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Re: WZ2120 Main Mod Thread

Postby Morgana » 09 Jun 2018, 12:52

why give not multi tank gigahornet ???
I paint the images :geek:
for 3.1.5 -> 3.2.3 -> master :lecture:
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Re: WZ2120 Main Mod Thread

Postby WZ2100ModsFAn » 09 Jun 2018, 19:01

you guys can try this version instead too

https://github.com/WZ2100ModsFan/WZ2120 ... anceWZ2120

it matches original 1.10 balance and original WZ2120

and is more stable then the current one is
recovering from a mistake i made! :oops: :(

right here's my github page

http://github.com/WZ2100ModsFan

i use 7zip and make the mods
WZ2100ModsFAn
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