WZ2120 Main Mod Thread

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WZ2100ModsFAn
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WZ2120 Main Mod Thread

Post by WZ2100ModsFAn » 07 Jun 2018, 17:09

Edited:

now you can get it here instead. download/file.php?id=17646
Last edited by WZ2100ModsFAn on 10 Aug 2018, 20:07, edited 3 times in total.
Apologies if i dont see your post
central time usa

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Berg
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Re: WZ2120 Main Mod Thread

Post by Berg » 07 Jun 2018, 22:15

There is an older thread with fixes to some missing effects viewtopic.php?f=5&t=11034&p=122355&hili ... ct#p122353
I see you have missing fortress effects listed

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Morgana
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Re: WZ2120 Main Mod Thread

Post by Morgana » 07 Jun 2018, 22:34

Warzone 2100 3.2.3 wz2120 master mod have erro

you warzone 2100 master wz2120 master mod play ?

Warzone2100 edit

Code: Select all

-------------------

Error occured on Thursday, June 7, 2018 at 22:29:43.

Program: C:\Program Files\Warzone 2100-3.2.3\warzone2100.exe(warzone2100)
Command line: "C:\Program Files\Warzone 2100-3.2.3\warzone2100.exe" "--mod_mp=WZ2120Mod-master.wz" 
Version: Version: 3.2.3, Built:Apr 23 2017
Distributor: wz2100.net
Compiled on: Apr 23 2017 15:17:04
Compiled by: GCC 4.9.3
Compiled mode: Release build
Executed on: Thu Jun 07 22:29:02 2018

Pointers: 32bit

Compiled against PhysicsFS version: 2.0.3
Running with PhysicsFS version: 2.0.3

Misc Data:
[22:29:02]mod: WZ2120Mod-master.wz
[22:29:03]Video Mode 1280 x 1024 (fullscreen)
[22:29:03]OpenGL Vendor: Intel
[22:29:03]OpenGL Renderer: Intel(R) HD Graphics 630
[22:29:03]OpenGL Version: 4.4.0 - Build 21.20.16.4590
[22:29:03]GLEW Version: 1.12.0
[22:29:03]OpenGL GLSL Version : 4.40 - Build 21.20.16.4590
[22:29:05]OpenAL Device Name: OpenAL Soft
[22:29:05]OpenAL Vendor: OpenAL Community
[22:29:05]OpenAL Version: 1.1 ALSOFT 1.16.0
[22:29:05]OpenAL Renderer: OpenAL Soft
[22:29:05]OpenAL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[22:29:05]Using Backend: SDL
[22:29:05]Using language: Systemsprache
[22:29:20]mod: WZ2120Mod-master.wz
[22:29:38]Current Level/map is Sk-Rush


C:\Program Files\Warzone 2100-3.2.3\warzone2100.exe caused an Access Violation at location 0061a9a9 in module C:\Program Files\Warzone 2100-3.2.3\warzone2100.exe Reading from location 00000020.

Log message: info    |10:29:34: [iV_ProcessIMD:1112] Assert in Warzone: imdload.cpp:1112 (texpage_mask >= 0), last script event: '<none>'
Log message: info    |10:29:34: [iV_loadImage_PNG:95] Could not open texpages/page-32_tcmask.png: File not found
Log message: info    |10:29:34: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
Log message: error   |10:29:34: [iV_GetTexture:187] Failed to load texpages/page-32_tcmask.png
Log message: info    |10:29:34: [iV_ProcessIMD:1112] blguard3.pie could not load tcmask page-32_tcmask.png
Log message: info    |10:29:34: [iV_ProcessIMD:1112] Assert in Warzone: imdload.cpp:1112 (texpage_mask >= 0), last script event: '<none>'
Log message: error   |10:29:37: [buildStructureDir:1426] Player 7 (AI): is building Beobachtungsturm at (45, 43) but found Scavenger-Fabrik already at (45, 43)
Log message: info    |10:29:37: [loadSaveStructure2:4994] Unable to create structure
Log message: info    |10:29:37: [loadSaveStructure2:4994] Assert in Warzone: game.cpp:4994 (psStructure), last script event: '<none>'
Log message: error   |10:29:38: [callFunction:195] 0 : setupGame() at multiplay/skirmish/rules.js:130
Log message: error   |10:29:38: [callFunction:195] 1 : eventGameInit() at multiplay/skirmish/rules.js:140
Log message: error   |10:29:38: [callFunction:195] 2 : <global>() at -1
Log message: info    |10:29:38: [callFunction:198] Uncaught exception calling function "eventGameInit" at line 130: ReferenceError: Can't find variable: hackPlayIngameAudio
Log message: info    |10:29:38: [callFunction:198] Assert in Warzone: qtscript.cpp:198 (false), last script event: 'N/A'
Log message: error   |10:29:38: [callFunction:195] 0 : setupGame() at multiplay/skirmish/rules.js:130
Log message: error   |10:29:38: [callFunction:195] 1 : eventGameLoaded() at multiplay/skirmish/rules.js:135
Log message: error   |10:29:38: [callFunction:195] 2 : <global>() at -1
Log message: info    |10:29:38: [callFunction:198] Uncaught exception calling function "eventGameLoaded" at line 130: ReferenceError: Can't find variable: hackPlayIngameAudio
Log message: info    |10:29:38: [callFunction:198] Assert in Warzone: qtscript.cpp:198 (false), last script event: 'N/A'
Log message: error   |10:29:43: [iV_GetImage:71]  not found in image list!

Registers:
eax=00000000 ebx=00000000 ecx=74c370d4 edx=10c40000 esi=26723748 edi=00000000
eip=0061a9a9 esp=103feffc ebp=00000000 iopl=0         nv up ei pl nz ac pe nc
cs=0023  ss=002b  ds=002b  es=002b  fs=0053  gs=002b             efl=00010212

Call stack:

WZlog-0607_222902

Code: Select all

--- Starting log [C:\Users\rico8\Documents\Warzone 2100 3.2\logs\WZlog-0607_222902.txt]---
info    |10:29:02: [realmain:938] Using C:\Users\rico8\Documents\Warzone 2100 3.2\logs\WZlog-0607_222902.txt debug file
info    |10:29:02: [realmain:1020] mod_mp (WZ2120Mod-master.wz) is enabled
info    |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=25.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=25.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
error   |10:29:12: [_imd_load_connectors:606] (_load_connectors) file corrupt -M
error   |10:29:12: [_imd_load_level:790] (_load_level) unexpected directive 0 -160
error   |10:29:13: [_imd_load_connectors:606] (_load_connectors) file corrupt -M
error   |10:29:13: [_imd_load_level:790] (_load_level) unexpected directive 0 -160
error   |10:29:13: [_imd_load_connectors:606] (_load_connectors) file corrupt -M
error   |10:29:13: [_imd_load_level:790] (_load_level) unexpected directive 0 -48
info    |10:29:14: [iV_loadImage_PNG:95] Could not open texpages/page-12.png: File not found
info    |10:29:14: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
error   |10:29:14: [iV_GetTexture:187] Failed to load texpages/page-12.png
info    |10:29:14: [iV_ProcessIMD:1078] gnhrckt.pie could not load tex page page-12.png
info    |10:29:14: [iV_ProcessIMD:1078] Assert in Warzone: imdload.cpp:1078 (texpage >= 0), last script event: '<none>'
info    |10:29:14: [statsGetIMD:277] Cannot find the PIE model GNHRCKT.PIE for stat Ripple-Raketen in stats/weapons.json
info    |10:29:14: [statsGetIMD:277] Assert in Warzone: stats.cpp:277 (retval != __null), last script event: '<none>'
info    |10:29:19: [iV_loadImage_PNG:95] Could not open texpages/page-31-collective-structures.png: File not found
info    |10:29:19: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
error   |10:29:19: [iV_GetTexture:187] Failed to load texpages/page-31-collective-structures.png
info    |10:29:19: [iV_ProcessIMD:1078] blguard2.pie could not load tex page page-31-collective-structures.png
info    |10:29:19: [iV_ProcessIMD:1078] Assert in Warzone: imdload.cpp:1078 (texpage >= 0), last script event: '<none>'
info    |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD2.pie' for structure 'CO-Tower-HVCan'
info    |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD2.pie' for structure 'CO-Tower-HvATRkt'
info    |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD2.pie' for structure 'CO-Tower-MdCan'
info    |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD2.pie' for structure 'CO-WallTower-HvCan'
info    |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD2.pie' for structure 'CO-WallTower-RotCan'
info    |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:19: [iV_loadImage_PNG:95] Could not open texpages/page-31-collective-structures.png: File not found
info    |10:29:19: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
error   |10:29:19: [iV_GetTexture:187] Failed to load texpages/page-31-collective-structures.png
info    |10:29:19: [iV_ProcessIMD:1078] blwallc2.pie could not load tex page page-31-collective-structures.png
info    |10:29:19: [iV_ProcessIMD:1078] Assert in Warzone: imdload.cpp:1078 (texpage >= 0), last script event: '<none>'
info    |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLWALLC2.pie' for structure 'CollectiveCWall'
info    |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:19: [iV_loadImage_PNG:95] Could not open texpages/page-31-collective-structures.png: File not found
info    |10:29:19: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
error   |10:29:19: [iV_GetTexture:187] Failed to load texpages/page-31-collective-structures.png
info    |10:29:19: [iV_ProcessIMD:1078] blwall2.pie could not load tex page page-31-collective-structures.png
info    |10:29:19: [iV_ProcessIMD:1078] Assert in Warzone: imdload.cpp:1078 (texpage >= 0), last script event: '<none>'
info    |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLWALL2.pie' for structure 'CollectiveWall'
info    |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:19: [iV_loadImage_PNG:95] Could not open texpages/page-32-nexus-structures.png: File not found
info    |10:29:19: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
error   |10:29:19: [iV_GetTexture:187] Failed to load texpages/page-32-nexus-structures.png
info    |10:29:19: [iV_ProcessIMD:1078] blwallc3.pie could not load tex page page-32-nexus-structures.png
info    |10:29:19: [iV_ProcessIMD:1078] Assert in Warzone: imdload.cpp:1078 (texpage >= 0), last script event: '<none>'
info    |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLWALLC3.pie' for structure 'NEXUSCWall'
info    |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:19: [iV_loadImage_PNG:95] Could not open texpages/page-32-nexus-structures.png: File not found
info    |10:29:19: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
error   |10:29:19: [iV_GetTexture:187] Failed to load texpages/page-32-nexus-structures.png
info    |10:29:19: [iV_ProcessIMD:1078] blwall3.pie could not load tex page page-32-nexus-structures.png
info    |10:29:19: [iV_ProcessIMD:1078] Assert in Warzone: imdload.cpp:1078 (texpage >= 0), last script event: '<none>'
info    |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLWALL3.pie' for structure 'NEXUSWall'
info    |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:19: [iV_loadImage_PNG:95] Could not open texpages/page-32-nexus-structures.png: File not found
info    |10:29:19: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
error   |10:29:19: [iV_GetTexture:187] Failed to load texpages/page-32-nexus-structures.png
info    |10:29:19: [iV_ProcessIMD:1078] blguard3.pie could not load tex page page-32-nexus-structures.png
info    |10:29:19: [iV_ProcessIMD:1078] Assert in Warzone: imdload.cpp:1078 (texpage >= 0), last script event: '<none>'
info    |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD3.pie' for structure 'NX-WallTower-BeamLas'
info    |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD3.pie' for structure 'NX-WallTower-Rail2'
info    |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD3.pie' for structure 'NX-WallTower-Rail3'
info    |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:20: [openLoadFile:148] file mods/multiplay\WZ2120Mod-master.wz could not be opened: Insecure filename
info    |10:29:20: [openLoadFile:148] Assert in Warzone: frame.cpp:148 (!"unable to open file"), last script event: 'N/A'
info    |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=25.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=25.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
error   |10:29:25: [_imd_load_connectors:606] (_load_connectors) file corrupt -M
error   |10:29:25: [_imd_load_level:790] (_load_level) unexpected directive 0 -160
error   |10:29:27: [_imd_load_connectors:606] (_load_connectors) file corrupt -M
error   |10:29:27: [_imd_load_level:790] (_load_level) unexpected directive 0 -160
error   |10:29:27: [_imd_load_connectors:606] (_load_connectors) file corrupt -M
error   |10:29:27: [_imd_load_level:790] (_load_level) unexpected directive 0 -48
info    |10:29:27: [iV_loadImage_PNG:95] Could not open texpages/page-12.png: File not found
info    |10:29:27: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
error   |10:29:27: [iV_GetTexture:187] Failed to load texpages/page-12.png
info    |10:29:27: [iV_ProcessIMD:1078] gnhrckt.pie could not load tex page page-12.png
info    |10:29:27: [iV_ProcessIMD:1078] Assert in Warzone: imdload.cpp:1078 (texpage >= 0), last script event: '<none>'
info    |10:29:27: [statsGetIMD:277] Cannot find the PIE model GNHRCKT.PIE for stat Ripple-Raketen in stats/weapons.json
info    |10:29:27: [statsGetIMD:277] Assert in Warzone: stats.cpp:277 (retval != __null), last script event: '<none>'
error   |10:29:30: [tryLoad:129] Failed to load model file: structs/
error   |10:29:30: [tryLoad:129] Failed to load model file: misc/
error   |10:29:30: [tryLoad:129] Failed to load model file: effects/
error   |10:29:30: [tryLoad:129] Failed to load model file: components/prop/
error   |10:29:30: [tryLoad:129] Failed to load model file: components/weapons/
error   |10:29:30: [tryLoad:129] Failed to load model file: components/bodies/
error   |10:29:30: [tryLoad:129] Failed to load model file: features/
error   |10:29:30: [tryLoad:129] Failed to load model file: misc/micnum/
error   |10:29:30: [tryLoad:129] Failed to load model file: misc/minum/
error   |10:29:30: [tryLoad:129] Failed to load model file: misc/mivnum/
error   |10:29:30: [tryLoad:129] Failed to load model file: misc/researchimds/
error   |10:29:30: [modelGet:171] Could not find: 
info    |10:29:30: [statsGetIMD:277] Cannot find the PIE model  for stat Cyborg Jump Body in stats/body.json
info    |10:29:30: [statsGetIMD:277] Assert in Warzone: stats.cpp:277 (retval != __null), last script event: '<none>'
error   |10:29:30: [tryLoad:129] Failed to load model file: structs/
error   |10:29:30: [tryLoad:129] Failed to load model file: misc/
error   |10:29:30: [tryLoad:129] Failed to load model file: effects/
error   |10:29:30: [tryLoad:129] Failed to load model file: components/prop/
error   |10:29:30: [tryLoad:129] Failed to load model file: components/weapons/
error   |10:29:30: [tryLoad:129] Failed to load model file: components/bodies/
error   |10:29:30: [tryLoad:129] Failed to load model file: features/
error   |10:29:30: [tryLoad:129] Failed to load model file: misc/micnum/
error   |10:29:30: [tryLoad:129] Failed to load model file: misc/minum/
error   |10:29:30: [tryLoad:129] Failed to load model file: misc/mivnum/
error   |10:29:30: [tryLoad:129] Failed to load model file: misc/researchimds/
error   |10:29:30: [modelGet:171] Could not find: 
info    |10:29:30: [statsGetIMD:277] Cannot find the PIE model  for stat Cyborg Jump Body in stats/body.json
info    |10:29:30: [statsGetIMD:277] Assert in Warzone: stats.cpp:277 (retval != __null), last script event: '<none>'
info    |10:29:34: [iV_loadImage_PNG:95] Could not open texpages/page-31-collective-structures.png: File not found
info    |10:29:34: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
error   |10:29:34: [iV_GetTexture:187] Failed to load texpages/page-31-collective-structures.png
info    |10:29:34: [iV_ProcessIMD:1078] blguard2.pie could not load tex page page-31-collective-structures.png
info    |10:29:34: [iV_ProcessIMD:1078] Assert in Warzone: imdload.cpp:1078 (texpage >= 0), last script event: '<none>'
info    |10:29:34: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD2.pie' for structure 'CO-Tower-HVCan'
info    |10:29:34: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:34: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD2.pie' for structure 'CO-Tower-HvATRkt'
info    |10:29:34: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:34: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD2.pie' for structure 'CO-Tower-MdCan'
info    |10:29:34: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:34: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD2.pie' for structure 'CO-WallTower-HvCan'
info    |10:29:34: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:34: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD2.pie' for structure 'CO-WallTower-RotCan'
info    |10:29:34: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:34: [iV_loadImage_PNG:95] Could not open texpages/page-31-collective-structures.png: File not found
info    |10:29:34: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
error   |10:29:34: [iV_GetTexture:187] Failed to load texpages/page-31-collective-structures.png
info    |10:29:34: [iV_ProcessIMD:1078] blwallc2.pie could not load tex page page-31-collective-structures.png
info    |10:29:34: [iV_ProcessIMD:1078] Assert in Warzone: imdload.cpp:1078 (texpage >= 0), last script event: '<none>'
info    |10:29:34: [loadStructureStats:514] Cannot find the PIE structureModel 'BLWALLC2.pie' for structure 'CollectiveCWall'
info    |10:29:34: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:34: [iV_loadImage_PNG:95] Could not open texpages/page-31-collective-structures.png: File not found
info    |10:29:34: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
error   |10:29:34: [iV_GetTexture:187] Failed to load texpages/page-31-collective-structures.png
info    |10:29:34: [iV_ProcessIMD:1078] blwall2.pie could not load tex page page-31-collective-structures.png
info    |10:29:34: [iV_ProcessIMD:1078] Assert in Warzone: imdload.cpp:1078 (texpage >= 0), last script event: '<none>'
info    |10:29:34: [loadStructureStats:514] Cannot find the PIE structureModel 'BLWALL2.pie' for structure 'CollectiveWall'
info    |10:29:34: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:34: [iV_loadImage_PNG:95] Could not open texpages/page-32_tcmask.png: File not found
info    |10:29:34: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
error   |10:29:34: [iV_GetTexture:187] Failed to load texpages/page-32_tcmask.png
info    |10:29:34: [iV_ProcessIMD:1112] blwallc3.pie could not load tcmask page-32_tcmask.png
info    |10:29:34: [iV_ProcessIMD:1112] Assert in Warzone: imdload.cpp:1112 (texpage_mask >= 0), last script event: '<none>'
info    |10:29:34: [iV_loadImage_PNG:95] Could not open texpages/page-32_tcmask.png: File not found
info    |10:29:34: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
error   |10:29:34: [iV_GetTexture:187] Failed to load texpages/page-32_tcmask.png
info    |10:29:34: [iV_ProcessIMD:1112] blwall3.pie could not load tcmask page-32_tcmask.png
info    |10:29:34: [iV_ProcessIMD:1112] Assert in Warzone: imdload.cpp:1112 (texpage_mask >= 0), last script event: '<none>'
info    |10:29:34: [iV_loadImage_PNG:95] Could not open texpages/page-32_tcmask.png: File not found
info    |10:29:34: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
error   |10:29:34: [iV_GetTexture:187] Failed to load texpages/page-32_tcmask.png
info    |10:29:34: [iV_ProcessIMD:1112] blguard3.pie could not load tcmask page-32_tcmask.png
info    |10:29:34: [iV_ProcessIMD:1112] Assert in Warzone: imdload.cpp:1112 (texpage_mask >= 0), last script event: '<none>'
error   |10:29:37: [buildStructureDir:1426] Player 7 (AI): is building Beobachtungsturm at (45, 43) but found Scavenger-Fabrik already at (45, 43)
info    |10:29:37: [loadSaveStructure2:4994] Unable to create structure
info    |10:29:37: [loadSaveStructure2:4994] Assert in Warzone: game.cpp:4994 (psStructure), last script event: '<none>'
error   |10:29:38: [callFunction:195] 0 : setupGame() at multiplay/skirmish/rules.js:130
error   |10:29:38: [callFunction:195] 1 : eventGameInit() at multiplay/skirmish/rules.js:140
error   |10:29:38: [callFunction:195] 2 : <global>() at -1
info    |10:29:38: [callFunction:198] Uncaught exception calling function "eventGameInit" at line 130: ReferenceError: Can't find variable: hackPlayIngameAudio
info    |10:29:38: [callFunction:198] Assert in Warzone: qtscript.cpp:198 (false), last script event: 'N/A'
error   |10:29:38: [callFunction:195] 0 : setupGame() at multiplay/skirmish/rules.js:130
error   |10:29:38: [callFunction:195] 1 : eventGameLoaded() at multiplay/skirmish/rules.js:135
error   |10:29:38: [callFunction:195] 2 : <global>() at -1
info    |10:29:38: [callFunction:198] Uncaught exception calling function "eventGameLoaded" at line 130: ReferenceError: Can't find variable: hackPlayIngameAudio
info    |10:29:38: [callFunction:198] Assert in Warzone: qtscript.cpp:198 (false), last script event: 'N/A'
error   |10:29:43: [iV_GetImage:71]  not found in image list!
I paint the images :geek:
for 3.1.5 -> 3.2.3 -> master :lecture:

User avatar
WZ2100ModsFAn
Trained
Trained
Posts: 269
Joined: 15 Apr 2018, 17:25
Location: United States.

Re: WZ2120 Main Mod Thread

Post by WZ2100ModsFAn » 07 Jun 2018, 23:17

Berg wrote:There is an older thread with fixes to some missing effects viewtopic.php?f=5&t=11034&p=122355&hili ... ct#p122353
I see you have missing fortress effects listed
alright so i downloaded the neweffect mod

and found these three files

fxshcanm.pie

fxshgssm.pie

fxshrocket.pie

now fixed in ...
Morgana wrote:Warzone 2100 3.2.3 wz2120 master mod have erro

you warzone 2100 master wz2120 master mod play ?

Warzone2100 edit

Code: Select all

-------------------

Error occured on Thursday, June 7, 2018 at 22:29:43.

Program: C:\Program Files\Warzone 2100-3.2.3\warzone2100.exe(warzone2100)
Command line: "C:\Program Files\Warzone 2100-3.2.3\warzone2100.exe" "--mod_mp=WZ2120Mod-master.wz" 
Version: Version: 3.2.3, Built:Apr 23 2017
Distributor: wz2100.net
Compiled on: Apr 23 2017 15:17:04
Compiled by: GCC 4.9.3
Compiled mode: Release build
Executed on: Thu Jun 07 22:29:02 2018

Pointers: 32bit

Compiled against PhysicsFS version: 2.0.3
Running with PhysicsFS version: 2.0.3

Misc Data:
[22:29:02]mod: WZ2120Mod-master.wz
[22:29:03]Video Mode 1280 x 1024 (fullscreen)
[22:29:03]OpenGL Vendor: Intel
[22:29:03]OpenGL Renderer: Intel(R) HD Graphics 630
[22:29:03]OpenGL Version: 4.4.0 - Build 21.20.16.4590
[22:29:03]GLEW Version: 1.12.0
[22:29:03]OpenGL GLSL Version : 4.40 - Build 21.20.16.4590
[22:29:05]OpenAL Device Name: OpenAL Soft
[22:29:05]OpenAL Vendor: OpenAL Community
[22:29:05]OpenAL Version: 1.1 ALSOFT 1.16.0
[22:29:05]OpenAL Renderer: OpenAL Soft
[22:29:05]OpenAL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[22:29:05]Using Backend: SDL
[22:29:05]Using language: Systemsprache
[22:29:20]mod: WZ2120Mod-master.wz
[22:29:38]Current Level/map is Sk-Rush


C:\Program Files\Warzone 2100-3.2.3\warzone2100.exe caused an Access Violation at location 0061a9a9 in module C:\Program Files\Warzone 2100-3.2.3\warzone2100.exe Reading from location 00000020.

Log message: info    |10:29:34: [iV_ProcessIMD:1112] Assert in Warzone: imdload.cpp:1112 (texpage_mask >= 0), last script event: '<none>'
Log message: info    |10:29:34: [iV_loadImage_PNG:95] Could not open texpages/page-32_tcmask.png: File not found
Log message: info    |10:29:34: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
Log message: error   |10:29:34: [iV_GetTexture:187] Failed to load texpages/page-32_tcmask.png
Log message: info    |10:29:34: [iV_ProcessIMD:1112] blguard3.pie could not load tcmask page-32_tcmask.png
Log message: info    |10:29:34: [iV_ProcessIMD:1112] Assert in Warzone: imdload.cpp:1112 (texpage_mask >= 0), last script event: '<none>'
Log message: error   |10:29:37: [buildStructureDir:1426] Player 7 (AI): is building Beobachtungsturm at (45, 43) but found Scavenger-Fabrik already at (45, 43)
Log message: info    |10:29:37: [loadSaveStructure2:4994] Unable to create structure
Log message: info    |10:29:37: [loadSaveStructure2:4994] Assert in Warzone: game.cpp:4994 (psStructure), last script event: '<none>'
Log message: error   |10:29:38: [callFunction:195] 0 : setupGame() at multiplay/skirmish/rules.js:130
Log message: error   |10:29:38: [callFunction:195] 1 : eventGameInit() at multiplay/skirmish/rules.js:140
Log message: error   |10:29:38: [callFunction:195] 2 : <global>() at -1
Log message: info    |10:29:38: [callFunction:198] Uncaught exception calling function "eventGameInit" at line 130: ReferenceError: Can't find variable: hackPlayIngameAudio
Log message: info    |10:29:38: [callFunction:198] Assert in Warzone: qtscript.cpp:198 (false), last script event: 'N/A'
Log message: error   |10:29:38: [callFunction:195] 0 : setupGame() at multiplay/skirmish/rules.js:130
Log message: error   |10:29:38: [callFunction:195] 1 : eventGameLoaded() at multiplay/skirmish/rules.js:135
Log message: error   |10:29:38: [callFunction:195] 2 : <global>() at -1
Log message: info    |10:29:38: [callFunction:198] Uncaught exception calling function "eventGameLoaded" at line 130: ReferenceError: Can't find variable: hackPlayIngameAudio
Log message: info    |10:29:38: [callFunction:198] Assert in Warzone: qtscript.cpp:198 (false), last script event: 'N/A'
Log message: error   |10:29:43: [iV_GetImage:71]  not found in image list!

Registers:
eax=00000000 ebx=00000000 ecx=74c370d4 edx=10c40000 esi=26723748 edi=00000000
eip=0061a9a9 esp=103feffc ebp=00000000 iopl=0         nv up ei pl nz ac pe nc
cs=0023  ss=002b  ds=002b  es=002b  fs=0053  gs=002b             efl=00010212

Call stack:

WZlog-0607_222902

Code: Select all

--- Starting log [C:\Users\rico8\Documents\Warzone 2100 3.2\logs\WZlog-0607_222902.txt]---
info    |10:29:02: [realmain:938] Using C:\Users\rico8\Documents\Warzone 2100 3.2\logs\WZlog-0607_222902.txt debug file
info    |10:29:02: [realmain:1020] mod_mp (WZ2120Mod-master.wz) is enabled
info    |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:11: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:11: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=25.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=25.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:12: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |10:29:12: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
error   |10:29:12: [_imd_load_connectors:606] (_load_connectors) file corrupt -M
error   |10:29:12: [_imd_load_level:790] (_load_level) unexpected directive 0 -160
error   |10:29:13: [_imd_load_connectors:606] (_load_connectors) file corrupt -M
error   |10:29:13: [_imd_load_level:790] (_load_level) unexpected directive 0 -160
error   |10:29:13: [_imd_load_connectors:606] (_load_connectors) file corrupt -M
error   |10:29:13: [_imd_load_level:790] (_load_level) unexpected directive 0 -48
info    |10:29:14: [iV_loadImage_PNG:95] Could not open texpages/page-12.png: File not found
info    |10:29:14: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
error   |10:29:14: [iV_GetTexture:187] Failed to load texpages/page-12.png
info    |10:29:14: [iV_ProcessIMD:1078] gnhrckt.pie could not load tex page page-12.png
info    |10:29:14: [iV_ProcessIMD:1078] Assert in Warzone: imdload.cpp:1078 (texpage >= 0), last script event: '<none>'
info    |10:29:14: [statsGetIMD:277] Cannot find the PIE model GNHRCKT.PIE for stat Ripple-Raketen in stats/weapons.json
info    |10:29:14: [statsGetIMD:277] Assert in Warzone: stats.cpp:277 (retval != __null), last script event: '<none>'
info    |10:29:19: [iV_loadImage_PNG:95] Could not open texpages/page-31-collective-structures.png: File not found
info    |10:29:19: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
error   |10:29:19: [iV_GetTexture:187] Failed to load texpages/page-31-collective-structures.png
info    |10:29:19: [iV_ProcessIMD:1078] blguard2.pie could not load tex page page-31-collective-structures.png
info    |10:29:19: [iV_ProcessIMD:1078] Assert in Warzone: imdload.cpp:1078 (texpage >= 0), last script event: '<none>'
info    |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD2.pie' for structure 'CO-Tower-HVCan'
info    |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD2.pie' for structure 'CO-Tower-HvATRkt'
info    |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD2.pie' for structure 'CO-Tower-MdCan'
info    |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD2.pie' for structure 'CO-WallTower-HvCan'
info    |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD2.pie' for structure 'CO-WallTower-RotCan'
info    |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:19: [iV_loadImage_PNG:95] Could not open texpages/page-31-collective-structures.png: File not found
info    |10:29:19: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
error   |10:29:19: [iV_GetTexture:187] Failed to load texpages/page-31-collective-structures.png
info    |10:29:19: [iV_ProcessIMD:1078] blwallc2.pie could not load tex page page-31-collective-structures.png
info    |10:29:19: [iV_ProcessIMD:1078] Assert in Warzone: imdload.cpp:1078 (texpage >= 0), last script event: '<none>'
info    |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLWALLC2.pie' for structure 'CollectiveCWall'
info    |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:19: [iV_loadImage_PNG:95] Could not open texpages/page-31-collective-structures.png: File not found
info    |10:29:19: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
error   |10:29:19: [iV_GetTexture:187] Failed to load texpages/page-31-collective-structures.png
info    |10:29:19: [iV_ProcessIMD:1078] blwall2.pie could not load tex page page-31-collective-structures.png
info    |10:29:19: [iV_ProcessIMD:1078] Assert in Warzone: imdload.cpp:1078 (texpage >= 0), last script event: '<none>'
info    |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLWALL2.pie' for structure 'CollectiveWall'
info    |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:19: [iV_loadImage_PNG:95] Could not open texpages/page-32-nexus-structures.png: File not found
info    |10:29:19: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
error   |10:29:19: [iV_GetTexture:187] Failed to load texpages/page-32-nexus-structures.png
info    |10:29:19: [iV_ProcessIMD:1078] blwallc3.pie could not load tex page page-32-nexus-structures.png
info    |10:29:19: [iV_ProcessIMD:1078] Assert in Warzone: imdload.cpp:1078 (texpage >= 0), last script event: '<none>'
info    |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLWALLC3.pie' for structure 'NEXUSCWall'
info    |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:19: [iV_loadImage_PNG:95] Could not open texpages/page-32-nexus-structures.png: File not found
info    |10:29:19: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
error   |10:29:19: [iV_GetTexture:187] Failed to load texpages/page-32-nexus-structures.png
info    |10:29:19: [iV_ProcessIMD:1078] blwall3.pie could not load tex page page-32-nexus-structures.png
info    |10:29:19: [iV_ProcessIMD:1078] Assert in Warzone: imdload.cpp:1078 (texpage >= 0), last script event: '<none>'
info    |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLWALL3.pie' for structure 'NEXUSWall'
info    |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:19: [iV_loadImage_PNG:95] Could not open texpages/page-32-nexus-structures.png: File not found
info    |10:29:19: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
error   |10:29:19: [iV_GetTexture:187] Failed to load texpages/page-32-nexus-structures.png
info    |10:29:19: [iV_ProcessIMD:1078] blguard3.pie could not load tex page page-32-nexus-structures.png
info    |10:29:19: [iV_ProcessIMD:1078] Assert in Warzone: imdload.cpp:1078 (texpage >= 0), last script event: '<none>'
info    |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD3.pie' for structure 'NX-WallTower-BeamLas'
info    |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD3.pie' for structure 'NX-WallTower-Rail2'
info    |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:19: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD3.pie' for structure 'NX-WallTower-Rail3'
info    |10:29:19: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:20: [openLoadFile:148] file mods/multiplay\WZ2120Mod-master.wz could not be opened: Insecure filename
info    |10:29:20: [openLoadFile:148] Assert in Warzone: frame.cpp:148 (!"unable to open file"), last script event: 'N/A'
info    |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=25.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=25.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
info    |10:29:25: [_imd_load_polys:277] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |10:29:25: [_imd_load_polys:277] Assert in Warzone: imdload.cpp:277 (tHeight > 0.f), last script event: '<none>'
error   |10:29:25: [_imd_load_connectors:606] (_load_connectors) file corrupt -M
error   |10:29:25: [_imd_load_level:790] (_load_level) unexpected directive 0 -160
error   |10:29:27: [_imd_load_connectors:606] (_load_connectors) file corrupt -M
error   |10:29:27: [_imd_load_level:790] (_load_level) unexpected directive 0 -160
error   |10:29:27: [_imd_load_connectors:606] (_load_connectors) file corrupt -M
error   |10:29:27: [_imd_load_level:790] (_load_level) unexpected directive 0 -48
info    |10:29:27: [iV_loadImage_PNG:95] Could not open texpages/page-12.png: File not found
info    |10:29:27: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
error   |10:29:27: [iV_GetTexture:187] Failed to load texpages/page-12.png
info    |10:29:27: [iV_ProcessIMD:1078] gnhrckt.pie could not load tex page page-12.png
info    |10:29:27: [iV_ProcessIMD:1078] Assert in Warzone: imdload.cpp:1078 (texpage >= 0), last script event: '<none>'
info    |10:29:27: [statsGetIMD:277] Cannot find the PIE model GNHRCKT.PIE for stat Ripple-Raketen in stats/weapons.json
info    |10:29:27: [statsGetIMD:277] Assert in Warzone: stats.cpp:277 (retval != __null), last script event: '<none>'
error   |10:29:30: [tryLoad:129] Failed to load model file: structs/
error   |10:29:30: [tryLoad:129] Failed to load model file: misc/
error   |10:29:30: [tryLoad:129] Failed to load model file: effects/
error   |10:29:30: [tryLoad:129] Failed to load model file: components/prop/
error   |10:29:30: [tryLoad:129] Failed to load model file: components/weapons/
error   |10:29:30: [tryLoad:129] Failed to load model file: components/bodies/
error   |10:29:30: [tryLoad:129] Failed to load model file: features/
error   |10:29:30: [tryLoad:129] Failed to load model file: misc/micnum/
error   |10:29:30: [tryLoad:129] Failed to load model file: misc/minum/
error   |10:29:30: [tryLoad:129] Failed to load model file: misc/mivnum/
error   |10:29:30: [tryLoad:129] Failed to load model file: misc/researchimds/
error   |10:29:30: [modelGet:171] Could not find: 
info    |10:29:30: [statsGetIMD:277] Cannot find the PIE model  for stat Cyborg Jump Body in stats/body.json
info    |10:29:30: [statsGetIMD:277] Assert in Warzone: stats.cpp:277 (retval != __null), last script event: '<none>'
error   |10:29:30: [tryLoad:129] Failed to load model file: structs/
error   |10:29:30: [tryLoad:129] Failed to load model file: misc/
error   |10:29:30: [tryLoad:129] Failed to load model file: effects/
error   |10:29:30: [tryLoad:129] Failed to load model file: components/prop/
error   |10:29:30: [tryLoad:129] Failed to load model file: components/weapons/
error   |10:29:30: [tryLoad:129] Failed to load model file: components/bodies/
error   |10:29:30: [tryLoad:129] Failed to load model file: features/
error   |10:29:30: [tryLoad:129] Failed to load model file: misc/micnum/
error   |10:29:30: [tryLoad:129] Failed to load model file: misc/minum/
error   |10:29:30: [tryLoad:129] Failed to load model file: misc/mivnum/
error   |10:29:30: [tryLoad:129] Failed to load model file: misc/researchimds/
error   |10:29:30: [modelGet:171] Could not find: 
info    |10:29:30: [statsGetIMD:277] Cannot find the PIE model  for stat Cyborg Jump Body in stats/body.json
info    |10:29:30: [statsGetIMD:277] Assert in Warzone: stats.cpp:277 (retval != __null), last script event: '<none>'
info    |10:29:34: [iV_loadImage_PNG:95] Could not open texpages/page-31-collective-structures.png: File not found
info    |10:29:34: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
error   |10:29:34: [iV_GetTexture:187] Failed to load texpages/page-31-collective-structures.png
info    |10:29:34: [iV_ProcessIMD:1078] blguard2.pie could not load tex page page-31-collective-structures.png
info    |10:29:34: [iV_ProcessIMD:1078] Assert in Warzone: imdload.cpp:1078 (texpage >= 0), last script event: '<none>'
info    |10:29:34: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD2.pie' for structure 'CO-Tower-HVCan'
info    |10:29:34: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:34: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD2.pie' for structure 'CO-Tower-HvATRkt'
info    |10:29:34: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:34: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD2.pie' for structure 'CO-Tower-MdCan'
info    |10:29:34: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:34: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD2.pie' for structure 'CO-WallTower-HvCan'
info    |10:29:34: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:34: [loadStructureStats:514] Cannot find the PIE structureModel 'BLGUARD2.pie' for structure 'CO-WallTower-RotCan'
info    |10:29:34: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:34: [iV_loadImage_PNG:95] Could not open texpages/page-31-collective-structures.png: File not found
info    |10:29:34: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
error   |10:29:34: [iV_GetTexture:187] Failed to load texpages/page-31-collective-structures.png
info    |10:29:34: [iV_ProcessIMD:1078] blwallc2.pie could not load tex page page-31-collective-structures.png
info    |10:29:34: [iV_ProcessIMD:1078] Assert in Warzone: imdload.cpp:1078 (texpage >= 0), last script event: '<none>'
info    |10:29:34: [loadStructureStats:514] Cannot find the PIE structureModel 'BLWALLC2.pie' for structure 'CollectiveCWall'
info    |10:29:34: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:34: [iV_loadImage_PNG:95] Could not open texpages/page-31-collective-structures.png: File not found
info    |10:29:34: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
error   |10:29:34: [iV_GetTexture:187] Failed to load texpages/page-31-collective-structures.png
info    |10:29:34: [iV_ProcessIMD:1078] blwall2.pie could not load tex page page-31-collective-structures.png
info    |10:29:34: [iV_ProcessIMD:1078] Assert in Warzone: imdload.cpp:1078 (texpage >= 0), last script event: '<none>'
info    |10:29:34: [loadStructureStats:514] Cannot find the PIE structureModel 'BLWALL2.pie' for structure 'CollectiveWall'
info    |10:29:34: [loadStructureStats:514] Assert in Warzone: structure.cpp:514 (imd != __null), last script event: '<none>'
info    |10:29:34: [iV_loadImage_PNG:95] Could not open texpages/page-32_tcmask.png: File not found
info    |10:29:34: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
error   |10:29:34: [iV_GetTexture:187] Failed to load texpages/page-32_tcmask.png
info    |10:29:34: [iV_ProcessIMD:1112] blwallc3.pie could not load tcmask page-32_tcmask.png
info    |10:29:34: [iV_ProcessIMD:1112] Assert in Warzone: imdload.cpp:1112 (texpage_mask >= 0), last script event: '<none>'
info    |10:29:34: [iV_loadImage_PNG:95] Could not open texpages/page-32_tcmask.png: File not found
info    |10:29:34: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
error   |10:29:34: [iV_GetTexture:187] Failed to load texpages/page-32_tcmask.png
info    |10:29:34: [iV_ProcessIMD:1112] blwall3.pie could not load tcmask page-32_tcmask.png
info    |10:29:34: [iV_ProcessIMD:1112] Assert in Warzone: imdload.cpp:1112 (texpage_mask >= 0), last script event: '<none>'
info    |10:29:34: [iV_loadImage_PNG:95] Could not open texpages/page-32_tcmask.png: File not found
info    |10:29:34: [iV_loadImage_PNG:95] Assert in Warzone: png_util.cpp:95 (fileHandle != NULL), last script event: '<none>'
error   |10:29:34: [iV_GetTexture:187] Failed to load texpages/page-32_tcmask.png
info    |10:29:34: [iV_ProcessIMD:1112] blguard3.pie could not load tcmask page-32_tcmask.png
info    |10:29:34: [iV_ProcessIMD:1112] Assert in Warzone: imdload.cpp:1112 (texpage_mask >= 0), last script event: '<none>'
error   |10:29:37: [buildStructureDir:1426] Player 7 (AI): is building Beobachtungsturm at (45, 43) but found Scavenger-Fabrik already at (45, 43)
info    |10:29:37: [loadSaveStructure2:4994] Unable to create structure
info    |10:29:37: [loadSaveStructure2:4994] Assert in Warzone: game.cpp:4994 (psStructure), last script event: '<none>'
error   |10:29:38: [callFunction:195] 0 : setupGame() at multiplay/skirmish/rules.js:130
error   |10:29:38: [callFunction:195] 1 : eventGameInit() at multiplay/skirmish/rules.js:140
error   |10:29:38: [callFunction:195] 2 : <global>() at -1
info    |10:29:38: [callFunction:198] Uncaught exception calling function "eventGameInit" at line 130: ReferenceError: Can't find variable: hackPlayIngameAudio
info    |10:29:38: [callFunction:198] Assert in Warzone: qtscript.cpp:198 (false), last script event: 'N/A'
error   |10:29:38: [callFunction:195] 0 : setupGame() at multiplay/skirmish/rules.js:130
error   |10:29:38: [callFunction:195] 1 : eventGameLoaded() at multiplay/skirmish/rules.js:135
error   |10:29:38: [callFunction:195] 2 : <global>() at -1
info    |10:29:38: [callFunction:198] Uncaught exception calling function "eventGameLoaded" at line 130: ReferenceError: Can't find variable: hackPlayIngameAudio
info    |10:29:38: [callFunction:198] Assert in Warzone: qtscript.cpp:198 (false), last script event: 'N/A'
error   |10:29:43: [iV_GetImage:71]  not found in image list!
i fixed most of them in

...
Last edited by WZ2100ModsFAn on 15 Jun 2018, 14:39, edited 2 times in total.
Apologies if i dont see your post
central time usa

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WZ2100ModsFAn
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Joined: 15 Apr 2018, 17:25
Location: United States.

Re: WZ2120 Main Mod Thread

Post by WZ2100ModsFAn » 08 Jun 2018, 00:00

now i need something that can fix these two errors

error |02:51:49: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error |02:51:49: [_imd_load_level:719] (_load_level) unexpected directive 0 -160
Apologies if i dont see your post
central time usa

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Morgana
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Posts: 71
Joined: 24 Feb 2016, 22:04

Re: WZ2120 Main Mod Thread

Post by Morgana » 08 Jun 2018, 08:36

wz 2120 mod but goes with your warzone 2100 master, with the error.

at warzone 2100 3.2.3 the wz2120 mod does not work.
I paint the images :geek:
for 3.1.5 -> 3.2.3 -> master :lecture:

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Morgana
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Re: WZ2120 Main Mod Thread

Post by Morgana » 08 Jun 2018, 09:14

Warzone 2100 master goes the mod wz2120 master mod is ok and play, the scavengers is hard core omg :augh: the scavengers deffens is mega hard :stressed:
and the engine sound missing truck and tank and hover and vtol :lol2:
i have the mission tested and alpha cam 1 missing last research artifact and end not O_o
mission beta cam2 end not :3
gama mission lost 8)

Code: Select all

--- Starting log [C:\Users\rico8\AppData\Roaming\Warzone 2100 Project\Warzone 2100 master\\logs\WZlog-0608_090257.txt]---
info    |09:02:57: [realmain:1249] multiplay mod "WZ2120Mod_master.wz" is enabled
info    |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=25.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=25.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
error   |09:03:07: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error   |09:03:07: [_imd_load_level:719] (_load_level) unexpected directive 0 -160
error   |09:03:08: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error   |09:03:08: [_imd_load_level:719] (_load_level) unexpected directive 0 -160
error   |09:03:08: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error   |09:03:08: [_imd_load_level:719] (_load_level) unexpected directive 0 -48
info    |09:03:08: [iV_loadImage_PNG:98] Could not open texpages/page-12.png: not found
info    |09:03:08: [iV_loadImage_PNG:98] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\png_util.cpp:98 (fileHandle != nullptr), last script event: '<none>'
error   |09:03:08: [iV_GetTexture:218] Failed to load texpages/page-12.png
info    |09:03:08: [iV_ProcessIMD:1005] gnhrckt.pie could not load tex page page-12.png
info    |09:03:08: [iV_ProcessIMD:1005] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:1005 (texpage >= 0), last script event: '<none>'
error   |09:03:08: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error   |09:03:08: [_imd_load_level:719] (_load_level) unexpected directive 0 24
info    |09:03:24: [openLoadFile:149] file mods/multiplay\WZ2120Mod_master.wz could not be opened: filename is illegal or insecure
info    |09:03:24: [openLoadFile:149] Assert in Warzone: c:\projects\warzone2100\lib\framework\frame.cpp:149 (!"unable to open file"), last script event: '<none>'
info    |09:03:24: [openLoadFile:149] file mods/multiplay\WZ2120Mod_master.wz could not be opened: filename is illegal or insecure
info    |09:03:24: [openLoadFile:149] Assert in Warzone: c:\projects\warzone2100\lib\framework\frame.cpp:149 (!"unable to open file"), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=25.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=25.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
error   |09:03:25: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error   |09:03:25: [_imd_load_level:719] (_load_level) unexpected directive 0 -160
error   |09:03:26: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error   |09:03:26: [_imd_load_level:719] (_load_level) unexpected directive 0 -160
error   |09:03:26: [modelGet:110] Could not find: fxshrocket.pie
info    |09:03:26: [statsGetIMD:262] Cannot find the PIE model FXSHrocket.PIE for stat Raketenfestung in stats/weapons.json
info    |09:03:26: [statsGetIMD:262] Assert in Warzone: c:\projects\warzone2100\src\stats.cpp:262 (retval != nullptr), last script event: '<none>'
error   |09:03:26: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error   |09:03:26: [_imd_load_level:719] (_load_level) unexpected directive 0 -48
info    |09:03:26: [iV_loadImage_PNG:98] Could not open texpages/page-12.png: not found
info    |09:03:26: [iV_loadImage_PNG:98] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\png_util.cpp:98 (fileHandle != nullptr), last script event: '<none>'
error   |09:03:26: [iV_GetTexture:218] Failed to load texpages/page-12.png
info    |09:03:26: [iV_ProcessIMD:1005] gnhrckt.pie could not load tex page page-12.png
info    |09:03:26: [iV_ProcessIMD:1005] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:1005 (texpage >= 0), last script event: '<none>'
error   |09:03:26: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error   |09:03:26: [_imd_load_level:719] (_load_level) unexpected directive 0 24
error   |09:03:26: [modelGet:110] Could not find: fxshrocket.pie
info    |09:03:26: [statsGetIMD:262] Cannot find the PIE model FXSHrocket.PIE for stat Rocket ATGM Bastion in stats/weapons.json
info    |09:03:26: [statsGetIMD:262] Assert in Warzone: c:\projects\warzone2100\src\stats.cpp:262 (retval != nullptr), last script event: '<none>'
error   |09:03:27: [buildStructureDir:1379] Player 7 (AI): is building Beobachtungsturm at (45, 43) but found Scavenger-Fabrik already at (45, 43)
info    |09:03:27: [loadSaveStructure2:5114] Unable to create structure
info    |09:03:27: [loadSaveStructure2:5114] Assert in Warzone: c:\projects\warzone2100\src\game.cpp:5114 (psStructure), last script event: '<none>'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=25.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=25.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
error   |09:03:51: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error   |09:03:51: [_imd_load_level:719] (_load_level) unexpected directive 0 -160
error   |09:03:51: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error   |09:03:51: [_imd_load_level:719] (_load_level) unexpected directive 0 -160
error   |09:03:51: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error   |09:03:51: [_imd_load_level:719] (_load_level) unexpected directive 0 -48
info    |09:03:51: [iV_loadImage_PNG:98] Could not open texpages/page-12.png: not found
info    |09:03:51: [iV_loadImage_PNG:98] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\png_util.cpp:98 (fileHandle != nullptr), last script event: '<none>'
error   |09:03:51: [iV_GetTexture:218] Failed to load texpages/page-12.png
info    |09:03:51: [iV_ProcessIMD:1005] gnhrckt.pie could not load tex page page-12.png
info    |09:03:51: [iV_ProcessIMD:1005] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:1005 (texpage >= 0), last script event: '<none>'
error   |09:03:51: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error   |09:03:51: [_imd_load_level:719] (_load_level) unexpected directive 0 24
info    |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=25.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=25.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
error   |09:03:53: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error   |09:03:53: [_imd_load_level:719] (_load_level) unexpected directive 0 -160
error   |09:03:53: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error   |09:03:53: [_imd_load_level:719] (_load_level) unexpected directive 0 -160
error   |09:03:53: [modelGet:110] Could not find: fxshrocket.pie
info    |09:03:53: [statsGetIMD:262] Cannot find the PIE model FXSHrocket.PIE for stat Raketenfestung in stats/weapons.json
info    |09:03:53: [statsGetIMD:262] Assert in Warzone: c:\projects\warzone2100\src\stats.cpp:262 (retval != nullptr), last script event: '<none>'
error   |09:03:53: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error   |09:03:53: [_imd_load_level:719] (_load_level) unexpected directive 0 -48
info    |09:03:54: [iV_loadImage_PNG:98] Could not open texpages/page-12.png: not found
info    |09:03:54: [iV_loadImage_PNG:98] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\png_util.cpp:98 (fileHandle != nullptr), last script event: '<none>'
error   |09:03:54: [iV_GetTexture:218] Failed to load texpages/page-12.png
info    |09:03:54: [iV_ProcessIMD:1005] gnhrckt.pie could not load tex page page-12.png
info    |09:03:54: [iV_ProcessIMD:1005] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:1005 (texpage >= 0), last script event: '<none>'
error   |09:03:54: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error   |09:03:54: [_imd_load_level:719] (_load_level) unexpected directive 0 24
error   |09:03:54: [modelGet:110] Could not find: fxshrocket.pie
info    |09:03:54: [statsGetIMD:262] Cannot find the PIE model FXSHrocket.PIE for stat Rocket ATGM Bastion in stats/weapons.json
info    |09:03:54: [statsGetIMD:262] Assert in Warzone: c:\projects\warzone2100\src\stats.cpp:262 (retval != nullptr), last script event: '<none>'
error   |09:03:55: [buildStructureDir:1379] Player 7 (AI): is building Beobachtungsturm at (45, 43) but found Scavenger-Fabrik already at (45, 43)
info    |09:03:55: [loadSaveStructure2:5114] Unable to create structure
info    |09:03:55: [loadSaveStructure2:5114] Assert in Warzone: c:\projects\warzone2100\src\game.cpp:5114 (psStructure), last script event: '<none>'
info    |09:03:56: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:56: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:56: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:56: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:56: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:56: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:56: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:56: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:56: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:56: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:56: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
warzone 2100 master images frontend 25% not finished and intfac 0% not finished
I paint the images :geek:
for 3.1.5 -> 3.2.3 -> master :lecture:

User avatar
WZ2100ModsFAn
Trained
Trained
Posts: 269
Joined: 15 Apr 2018, 17:25
Location: United States.

Re: WZ2120 Main Mod Thread

Post by WZ2100ModsFAn » 08 Jun 2018, 14:09

Morgana wrote:Warzone 2100 master goes the mod wz2120 master mod is ok and play, the scavengers is hard core omg :augh: the scavengers deffens is mega hard :stressed:
and the engine sound missing truck and tank and hover and vtol :lol2:
i have the mission tested and alpha cam 1 missing last research artifact and end not O_o
mission beta cam2 end not :3
gama mission lost 8)

Code: Select all

--- Starting log [C:\Users\rico8\AppData\Roaming\Warzone 2100 Project\Warzone 2100 master\\logs\WZlog-0608_090257.txt]---
info    |09:02:57: [realmain:1249] multiplay mod "WZ2120Mod_master.wz" is enabled
info    |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=25.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=25.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:07: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:07: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
error   |09:03:07: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error   |09:03:07: [_imd_load_level:719] (_load_level) unexpected directive 0 -160
error   |09:03:08: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error   |09:03:08: [_imd_load_level:719] (_load_level) unexpected directive 0 -160
error   |09:03:08: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error   |09:03:08: [_imd_load_level:719] (_load_level) unexpected directive 0 -48
info    |09:03:08: [iV_loadImage_PNG:98] Could not open texpages/page-12.png: not found
info    |09:03:08: [iV_loadImage_PNG:98] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\png_util.cpp:98 (fileHandle != nullptr), last script event: '<none>'
error   |09:03:08: [iV_GetTexture:218] Failed to load texpages/page-12.png
info    |09:03:08: [iV_ProcessIMD:1005] gnhrckt.pie could not load tex page page-12.png
info    |09:03:08: [iV_ProcessIMD:1005] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:1005 (texpage >= 0), last script event: '<none>'
error   |09:03:08: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error   |09:03:08: [_imd_load_level:719] (_load_level) unexpected directive 0 24
info    |09:03:24: [openLoadFile:149] file mods/multiplay\WZ2120Mod_master.wz could not be opened: filename is illegal or insecure
info    |09:03:24: [openLoadFile:149] Assert in Warzone: c:\projects\warzone2100\lib\framework\frame.cpp:149 (!"unable to open file"), last script event: '<none>'
info    |09:03:24: [openLoadFile:149] file mods/multiplay\WZ2120Mod_master.wz could not be opened: filename is illegal or insecure
info    |09:03:24: [openLoadFile:149] Assert in Warzone: c:\projects\warzone2100\lib\framework\frame.cpp:149 (!"unable to open file"), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=25.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=25.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:25: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:25: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
error   |09:03:25: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error   |09:03:25: [_imd_load_level:719] (_load_level) unexpected directive 0 -160
error   |09:03:26: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error   |09:03:26: [_imd_load_level:719] (_load_level) unexpected directive 0 -160
error   |09:03:26: [modelGet:110] Could not find: fxshrocket.pie
info    |09:03:26: [statsGetIMD:262] Cannot find the PIE model FXSHrocket.PIE for stat Raketenfestung in stats/weapons.json
info    |09:03:26: [statsGetIMD:262] Assert in Warzone: c:\projects\warzone2100\src\stats.cpp:262 (retval != nullptr), last script event: '<none>'
error   |09:03:26: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error   |09:03:26: [_imd_load_level:719] (_load_level) unexpected directive 0 -48
info    |09:03:26: [iV_loadImage_PNG:98] Could not open texpages/page-12.png: not found
info    |09:03:26: [iV_loadImage_PNG:98] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\png_util.cpp:98 (fileHandle != nullptr), last script event: '<none>'
error   |09:03:26: [iV_GetTexture:218] Failed to load texpages/page-12.png
info    |09:03:26: [iV_ProcessIMD:1005] gnhrckt.pie could not load tex page page-12.png
info    |09:03:26: [iV_ProcessIMD:1005] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:1005 (texpage >= 0), last script event: '<none>'
error   |09:03:26: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error   |09:03:26: [_imd_load_level:719] (_load_level) unexpected directive 0 24
error   |09:03:26: [modelGet:110] Could not find: fxshrocket.pie
info    |09:03:26: [statsGetIMD:262] Cannot find the PIE model FXSHrocket.PIE for stat Rocket ATGM Bastion in stats/weapons.json
info    |09:03:26: [statsGetIMD:262] Assert in Warzone: c:\projects\warzone2100\src\stats.cpp:262 (retval != nullptr), last script event: '<none>'
error   |09:03:27: [buildStructureDir:1379] Player 7 (AI): is building Beobachtungsturm at (45, 43) but found Scavenger-Fabrik already at (45, 43)
info    |09:03:27: [loadSaveStructure2:5114] Unable to create structure
info    |09:03:27: [loadSaveStructure2:5114] Assert in Warzone: c:\projects\warzone2100\src\game.cpp:5114 (psStructure), last script event: '<none>'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:28: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:28: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: 'N/A'
info    |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=25.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=25.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:51: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:51: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
error   |09:03:51: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error   |09:03:51: [_imd_load_level:719] (_load_level) unexpected directive 0 -160
error   |09:03:51: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error   |09:03:51: [_imd_load_level:719] (_load_level) unexpected directive 0 -160
error   |09:03:51: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error   |09:03:51: [_imd_load_level:719] (_load_level) unexpected directive 0 -48
info    |09:03:51: [iV_loadImage_PNG:98] Could not open texpages/page-12.png: not found
info    |09:03:51: [iV_loadImage_PNG:98] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\png_util.cpp:98 (fileHandle != nullptr), last script event: '<none>'
error   |09:03:51: [iV_GetTexture:218] Failed to load texpages/page-12.png
info    |09:03:51: [iV_ProcessIMD:1005] gnhrckt.pie could not load tex page page-12.png
info    |09:03:51: [iV_ProcessIMD:1005] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:1005 (texpage >= 0), last script event: '<none>'
error   |09:03:51: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error   |09:03:51: [_imd_load_level:719] (_load_level) unexpected directive 0 24
info    |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trmcan.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=25.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=25.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=18.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=16.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |09:03:53: [_imd_load_polys:203] trhemp.pie: texture height = 0.000000 (width=15.000000)
info    |09:03:53: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
error   |09:03:53: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error   |09:03:53: [_imd_load_level:719] (_load_level) unexpected directive 0 -160
error   |09:03:53: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error   |09:03:53: [_imd_load_level:719] (_load_level) unexpected directive 0 -160
error   |09:03:53: [modelGet:110] Could not find: fxshrocket.pie
info    |09:03:53: [statsGetIMD:262] Cannot find the PIE model FXSHrocket.PIE for stat Raketenfestung in stats/weapons.json
info    |09:03:53: [statsGetIMD:262] Assert in Warzone: c:\projects\warzone2100\src\stats.cpp:262 (retval != nullptr), last script event: '<none>'
error   |09:03:53: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error   |09:03:53: [_imd_load_level:719] (_load_level) unexpected directive 0 -48
info    |09:03:54: [iV_loadImage_PNG:98] Could not open texpages/page-12.png: not found
info    |09:03:54: [iV_loadImage_PNG:98] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\png_util.cpp:98 (fileHandle != nullptr), last script event: '<none>'
error   |09:03:54: [iV_GetTexture:218] Failed to load texpages/page-12.png
info    |09:03:54: [iV_ProcessIMD:1005] gnhrckt.pie could not load tex page page-12.png
info    |09:03:54: [iV_ProcessIMD:1005] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:1005 (texpage >= 0), last script event: '<none>'
error   |09:03:54: [_imd_load_connectors:526] (_load_connectors) file corrupt -M
error   |09:03:54: [_imd_load_level:719] (_load_level) unexpected directive 0 24
error   |09:03:54: [modelGet:110] Could not find: fxshrocket.pie
info    |09:03:54: [statsGetIMD:262] Cannot find the PIE model FXSHrocket.PIE for stat Rocket ATGM Bastion in stats/weapons.json
info    |09:03:54: [statsGetIMD:262] Assert in Warzone: c:\projects\warzone2100\src\stats.cpp:262 (retval != nullptr), last script event: '<none>'
error   |09:03:55: [buildStructureDir:1379] Player 7 (AI): is building Beobachtungsturm at (45, 43) but found Scavenger-Fabrik already at (45, 43)
info    |09:03:55: [loadSaveStructure2:5114] Unable to create structure
info    |09:03:55: [loadSaveStructure2:5114] Assert in Warzone: c:\projects\warzone2100\src\game.cpp:5114 (psStructure), last script event: '<none>'
info    |09:03:56: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:56: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:56: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:56: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:56: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:56: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:56: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:56: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:56: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:56: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:56: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
info    |09:03:57: [destroyStruct:4552] Expected 2 < 2, gameTime = 2, bad impactTime
info    |09:03:57: [destroyStruct:4552] Assert in Warzone: c:\projects\warzone2100\src\structure.cpp:4552 (gameTime - deltaGameTime < impactTime), last script event: '<none>'
warzone 2100 master images frontend 25% not finished and intfac 0% not finished
The campaign conversion is a work in progress so i recommend to you try the skirmish as well
Apologies if i dont see your post
central time usa

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Morgana
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Re: WZ2120 Main Mod Thread

Post by Morgana » 09 Jun 2018, 09:43

@ WZ2100ModsFAn the image is finished for master and have you PM send the Download is him PM.
I hope it works the way I painted.

Warzone 2100 master + warzone 2120 master mod the Null Bot 2120 crash :? and nexus no crash :roll:
I paint the images :geek:
for 3.1.5 -> 3.2.3 -> master :lecture:

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Morgana
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Re: WZ2120 Main Mod Thread

Post by Morgana » 09 Jun 2018, 12:52

why give not multi tank gigahornet ???
I paint the images :geek:
for 3.1.5 -> 3.2.3 -> master :lecture:

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WZ2100ModsFAn
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Re: WZ2120 Main Mod Thread

Post by WZ2100ModsFAn » 09 Jun 2018, 19:01

you guys can try this version instead too

https://github.com/WZ2100ModsFan/WZ2120 ... anceWZ2120

it matches original 1.10 balance and original WZ2120

and is more stable then the current one is
Apologies if i dont see your post
central time usa

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Morgana
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Re: WZ2120 Main Mod Thread

Post by Morgana » 28 Jun 2018, 18:21

why him Original 1.10 balance.
the tech is fast balance tech and the ai is loser and scvanger is easy and build not and tech time is long.
pls give the wz2120 mod back.
the wz2120 mod is the nullbot2120 defekt and scvanger hard 2000 hp defens and the multi tank gigahornet give not ?
why to change you the mod him orginal 1.10 balance.
the wz2120 mod is best game mod !!!
I paint the images :geek:
for 3.1.5 -> 3.2.3 -> master :lecture:

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NoQ
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Re: WZ2120 Main Mod Thread

Post by NoQ » 28 Jun 2018, 19:14

That grammar tho.

alfred007
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Re: WZ2120 Main Mod Thread

Post by alfred007 » 28 Jun 2018, 19:53

NoQ wrote:That grammar tho.
In this post Morgana explained that he uses the google translator because of his bad English knowledge.He's doing his best so shame on you NoQ that make a fool of yourself about the English of Morgana. :?

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NoQ
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Re: WZ2120 Main Mod Thread

Post by NoQ » 28 Jun 2018, 20:02

Hmm, aha, ok, sorry >_<

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