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Re: WZBlue GTK: Graphical Lobby Monitor for Linux, Unix, Win

PostPosted: 02 Oct 2015, 18:34
by Tzeentch
any changes to amount of players online?

Re: WZBlue GTK: Graphical Lobby Monitor for Linux, Unix, Win

PostPosted: 04 Oct 2015, 06:32
by bendib
Tzeentch wrote:any changes to amount of players online?

I don't understand the question. What do you mean?

Re: WZBlue GTK: Graphical Lobby Monitor for Linux, Unix, Win

PostPosted: 04 Oct 2015, 20:10
by Tzeentch
a bit vague... i meant with this feature are more players actively online playing? as in more players playing

Re: WZBlue GTK: Graphical Lobby Monitor for Linux, Unix, Win

PostPosted: 05 Oct 2015, 10:50
by bendib
I don't know, but I've gotten *very* positive feedback on WZBlue GTK.

Re: WZBlue GTK: Graphical Lobby Monitor for Linux, Unix, Win

PostPosted: 01 Nov 2015, 11:14
by bendib
This program is no longer maintained, because I'm leaving WZ. You can fork it on github to continue development. It's in C99 with GTK 2. Beware, weird pointer tricks and severe calling convention exploitation are present.

Thanks for your support everyone.