BoomEi maps

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BoomEi maps

Postby BoomEi_Pro » 16 Jul 2015, 09:37

Hi all!!! :D

This is my WW2 mapmod (CC0). It is 250x250. I was inspired by the movie world war 2 and it was very cool. So I made this Mod. :biggrin1:

-Siren Sound (I found it from internet) REMOVED!
-Boeing B-17
-Helicopters (Model by Jorzi)
-New Flak
-New Hardcrete Features
-Railway Howitzer
-Nuke Effect
-New Factory Model
-New Cyborg Factory Model
-New HQ Models
-Atom Bomb
-New Research Model
-Battle Ship
-New Fortress


WorldWar2_V2.png
Poland map preview


I hope u like it.
Thank You
Attachments
10c-Bom_InvPoland-v1.wz
WW2 map-mod
(884.23 KiB) Downloaded 373 times
Last edited by BoomEi_Pro on 26 Jul 2015, 03:19, edited 4 times in total.
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Re: BoomEi maps

Postby Berg » 17 Jul 2015, 04:43

wz2100-20150717_123905-Sk-Rush.jpg
This is not a Helicopter


Are you sure Jorzi made this??
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Re: BoomEi maps

Postby BoomEi_Pro » 17 Jul 2015, 15:01

It is Boeing B17 made by me. I dont know how to make the fan effect at front of engine. So i need help for it. :scratch1: :scratch1: :scratch1:
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Re: BoomEi maps

Postby Tzeentch » 17 Jul 2015, 15:54

id like to see that atom bomb, should blow up the map
More or less grey
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Re: BoomEi maps

Postby montetank » 17 Jul 2015, 18:07

Genius is never understood in its own time.

-"Bill Watterson"-
In case the WZ-game ends in a draw , the game winner will be determined by penalty shoot-out.
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Re: BoomEi maps

Postby vexed » 19 Jul 2015, 03:10

Hate to be a spoil sport, but, fix the licensing issues, you can't just find it on the 'net and use it (unless it is allowed, like Jorzi's stuff).
Then you, yourself must specify a license that fits with everything else you are using, and no, you can't re-license someone else's work either.
/facepalm ...Grinch stole Warzone🙈🙉🙊 contra principia negantem non est disputandum
Super busy, don't expect a timely reply back.
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Re: BoomEi maps

Postby BoomEi_Pro » 01 Aug 2015, 14:43

:arrow: Here is next map

Bom_AtSemarang (CC0). 249x139
30 oils per base
40 oils for Scavs

Graphic mod:
-Tugumuda monument
-Lawang Sewu

Welcome to Semarang. This is my own city I live. There are many historic buildings, one of which Lawangsewu and Tugumuda.

wz2100-20150801_174812-Bom_AtSemarang-T1.jpg
Semarang map preview

wz2100-20150801_164610-Bom_AtSemarang-T1.jpg
Lawang Sewu and Tugumuda buildings
Attachments
8c-Bom_AtSemarang.wz
(163.25 KiB) Downloaded 280 times
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Re: BoomEi maps

Postby Jorzi » 08 Aug 2015, 22:32

Hi
My helicopter rotors are 10-point circles with a central vertex. You can make your own propellers by creating discs and mapping them to the upper left quadrant of my helirotor texture. Then you export them as a .pie and add the flag 4200 before each triangle (by manually editing the .pie file), as well as the offset 0.5, 0.5 right after the 300. The final row (for one triangle) will be:
Code: Select all
4200 3 index1 index2 index3 4 300 0.5 0.5 uvX1 uvY1 uvX2 uvY2 uvX3 uvY3

I think 4 is number of frames, then we have some other flag (300) then offset in x and offset in y.

The default for a non-animated triangle is, of course:
Code: Select all
200 3 index1 index2 index3 uvX1 uvY1 uvX2 uvY2 uvX3 uvY3
ImageImage
-insert deep philosophical statement here-
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Re: BoomEi maps

Postby BoomEi_Pro » 14 Aug 2015, 11:42

My New map-mod :idea:

6c-Bom_3v3Animated (CC0) 110x180

Max oil and buildings
Graphic mod:
-New power model
-New research model
-New command center model
-New wall model
-New *UplinkCentre* model
-New boulder model

I was inspired from old mods on addons and help by Jorzi.
:thank_you: for your :help: Jorzi!

wz2100-20150814_004513-main.png
Map preview
wz2100-20150814_004513-main.png (24.04 KiB) Viewed 7372 times

wz2100-20150814_004837-Bom_3v3Animated-T1.png
This is how the scanner move
wz2100-20150814_004837-Bom_3v3Animated-T1.png (352.48 KiB) Viewed 7372 times

6c-Bom_3v3Animated.wz
Graphic map-mod
(41.03 KiB) Downloaded 239 times
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Re: BoomEi maps

Postby BoomEi_Pro » 19 Aug 2015, 13:38

New map!

6c-Bom_CrossngCity2 (CC0) 105x180

40 oils per base
no scavs

wz2100-20020101_121002-main.png
Map preview
wz2100-20020101_121002-main.png (50.39 KiB) Viewed 7236 times

wz2100-20020101_114027-Bom_CrossngCity2-T1.png
Feature
wz2100-20020101_114027-Bom_CrossngCity2-T1.png (643.21 KiB) Viewed 7236 times

6c-Bom_CrossngCity2.wz
Map file
(78.77 KiB) Downloaded 218 times
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