, excellent work on the various iterations of NB, it's really good to play against! Sorry to necro this old thread but I'm having an issue with NB and wasn't sure whether to post here or open an issue on the github site.
The problem in short is: on some skirmish maps, allied Nullbot only builds 3 structures (research, factory, power) and then does nothing or little else
I have so far observed this on both Clash
(which I'm sure you are familiar with
). Starting a skirmish with 1 player + 3 Nullbots on medium in 2 teams (A / B), the allied NB in position 1 seems to quit construction after three buildings.
It will still research according to what I assume is the favoured tree. On Clash
If there are oil barrels, it will send one truck to collect them, even if it is deep in enemy half of the map (hurray for omniscience
The issue does not seem to affect enemy team Nullbots. They appear to be a bit slower off the mark perhaps, but since I'm not very familiar with NB (as evidenced by the 'medium' setting
) or 3.2 in particular this might just be me!
Attached are screenshots, although they are about as exciting as you would expect.
Other maps don't seem to have this issue (I have not played a lot of 3.2 yet), but I can continue to check. I can confirm I am running the master branch pulled from git (rev df1b02a32adfb437d3463b22441a8a22474d9dd0
Please let me know if there is more info that I can provide!(linked to larger versions)