and for master is not perfect mod.
NRSV146-master.wz missing modul build and can not all build.
tech mudol can not build. tech 2 and 3 and 4 can not build.
the mod NRSV146-master.wz for master fixe pls.
Code: Select all
--- Starting log [C:\Users\rico8\AppData\Roaming\Warzone 2100 Project\Warzone 2100 master\\logs\WZlog-0114_131203.txt]---
info |01:12:04: [realmain:1249] multiplay mod "NRSV146-master.wz" is enabled
info |01:14:44: [_imd_load_polys:203] hellfire_t-2120.pie: texture height = 0.000000 (width=18.000000)
info |01:14:44: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:14:44: [_imd_load_polys:203] hellfire_t-2120.pie: texture height = 0.000000 (width=18.000000)
info |01:14:44: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:14:44: [_imd_load_polys:203] hellfire_t-2120.pie: texture height = 0.000000 (width=18.000000)
info |01:14:44: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:14:44: [_imd_load_polys:203] hellfire_t-2120.pie: texture height = 0.000000 (width=18.000000)
info |01:14:44: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:14:44: [_imd_load_polys:203] hellfire_t-2120.pie: texture height = 0.000000 (width=18.000000)
info |01:14:44: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:14:44: [_imd_load_polys:203] hellfire_t-2120.pie: texture height = 0.000000 (width=18.000000)
info |01:14:44: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:14:44: [_imd_load_polys:203] hellfire_t-2120.pie: texture height = 0.000000 (width=25.000000)
info |01:14:44: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:14:44: [_imd_load_polys:203] hellfire_t-2120.pie: texture height = 0.000000 (width=25.000000)
info |01:14:44: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:14:44: [_imd_load_polys:203] hellfire_t-2120.pie: texture height = 0.000000 (width=25.000000)
info |01:14:44: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:14:44: [_imd_load_polys:203] hellfire_t-2120.pie: texture height = 0.000000 (width=25.000000)
info |01:14:44: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:14:44: [_imd_load_polys:203] hellraiser_t-2120.pie: texture height = 0.000000 (width=18.000000)
info |01:14:44: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:14:44: [_imd_load_polys:203] hellraiser_t-2120.pie: texture height = 0.000000 (width=18.000000)
info |01:14:44: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:14:44: [_imd_load_polys:203] hellraiser_t-2120.pie: texture height = 0.000000 (width=18.000000)
info |01:14:44: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:14:44: [_imd_load_polys:203] hellraiser_t-2120.pie: texture height = 0.000000 (width=18.000000)
info |01:14:44: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:14:44: [_imd_load_polys:203] hellraiser_t-2120.pie: texture height = 0.000000 (width=18.000000)
info |01:14:44: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:14:44: [_imd_load_polys:203] hellraiser_t-2120.pie: texture height = 0.000000 (width=18.000000)
info |01:14:44: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:14:44: [_imd_load_polys:203] hellraiser_t-2120.pie: texture height = 0.000000 (width=25.000000)
info |01:14:44: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:14:44: [_imd_load_polys:203] hellraiser_t-2120.pie: texture height = 0.000000 (width=25.000000)
info |01:14:44: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:14:44: [_imd_load_polys:203] hellraiser_t-2120.pie: texture height = 0.000000 (width=25.000000)
info |01:14:44: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:14:44: [_imd_load_polys:203] hellraiser_t-2120.pie: texture height = 0.000000 (width=25.000000)
info |01:14:44: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:14:45: [W_SLIDER::W_SLIDER:57] Too many stops for slider length
info |01:14:45: [W_SLIDER::W_SLIDER:57] Assert in Warzone: c:\projects\warzone2100\lib\widget\slider.cpp:57 ((!horizontal || init->numStops <= init->width - init->barSize) && (!vertical || init->numStops <= init->height - init->barSize)), last script event: '<none>'
info |01:15:02: [openLoadFile:149] file mods/multiplay\NRSV146-master.wz could not be opened: filename is illegal or insecure
info |01:15:02: [openLoadFile:149] Assert in Warzone: c:\projects\warzone2100\lib\framework\frame.cpp:149 (!"unable to open file"), last script event: '<none>'
info |01:15:02: [openLoadFile:149] file mods/multiplay\NRSV146-master.wz could not be opened: filename is illegal or insecure
info |01:15:02: [openLoadFile:149] Assert in Warzone: c:\projects\warzone2100\lib\framework\frame.cpp:149 (!"unable to open file"), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] hellfire_t-2120.pie: texture height = 0.000000 (width=18.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] hellfire_t-2120.pie: texture height = 0.000000 (width=18.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] hellfire_t-2120.pie: texture height = 0.000000 (width=18.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] hellfire_t-2120.pie: texture height = 0.000000 (width=18.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] hellfire_t-2120.pie: texture height = 0.000000 (width=18.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] hellfire_t-2120.pie: texture height = 0.000000 (width=18.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] hellfire_t-2120.pie: texture height = 0.000000 (width=25.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] hellfire_t-2120.pie: texture height = 0.000000 (width=25.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] hellfire_t-2120.pie: texture height = 0.000000 (width=25.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] hellfire_t-2120.pie: texture height = 0.000000 (width=25.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] hellraiser_t-2120.pie: texture height = 0.000000 (width=18.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] hellraiser_t-2120.pie: texture height = 0.000000 (width=18.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] hellraiser_t-2120.pie: texture height = 0.000000 (width=18.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] hellraiser_t-2120.pie: texture height = 0.000000 (width=18.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] hellraiser_t-2120.pie: texture height = 0.000000 (width=18.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] hellraiser_t-2120.pie: texture height = 0.000000 (width=18.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] hellraiser_t-2120.pie: texture height = 0.000000 (width=25.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] hellraiser_t-2120.pie: texture height = 0.000000 (width=25.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] hellraiser_t-2120.pie: texture height = 0.000000 (width=25.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] hellraiser_t-2120.pie: texture height = 0.000000 (width=25.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:14: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=12.000000)
info |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
Code: Select all
=== PERFORMANCE DATA ===
calls | avg (usec) | worst (usec) | worst call at | >=limit | >=limit/2 | function
2 | 184 | 363 | 8427502 | 0 | 0 | eventChat
1323 | 316 | 17890 | 8431802 | 0 | 2 | eventResearched
1 | 115193 | 115193 | 2 | 1 | 0 | eventGameLoaded
2864 | 108 | 973 | 3002 | 0 | 0 | checkEndConditions
1361 | 5 | 194 | 32502 | 0 | 0 | eventStructureBuilt
2 | 36 | 67 | 8426002 | 0 | 0 | eventCheatMode
1 | 152313 | 152313 | 2 | 1 | 0 | eventGameInit
87696 | 3 | 470 | 4281502 | 0 | 0 | eventAttacked
10575 | 4 | 279 | 6146302 | 0 | 0 | eventDroidBuilt
95 | 152 | 464 | 5895002 | 0 | 0 | setMainReticule
6 | 63 | 253 | 7126802 | 0 | 0 | eventPickup
13314 | 2 | 166 | 8560702 | 0 | 0 | eventDestroyed
14 | 896 | 1782 | 7563702 | 0 | 0 | placeOilDrum
190 | 272 | 1533 | 7155002 | 0 | 0 | weatherCycle
=== PERFORMANCE DATA ===
calls | avg (usec) | worst (usec) | worst call at | >=limit | >=limit/2 | function
1 | 83906 | 83906 | 2 | 1 | 0 | eventGameLoaded
463 | 165 | 11523 | 11302 | 0 | 1 | eventResearched
74 | 8 | 157 | 38102 | 0 | 0 | eventStructureBuilt
85 | 2 | 52 | 18302 | 0 | 0 | eventDroidBuilt
1 | 43 | 43 | 6202 | 0 | 0 | eventCheatMode
28 | 22 | 323 | 7502 | 0 | 0 | eventChat
67 | 2 | 86 | 6702 | 0 | 0 | eventAttacked
17 | 123 | 137 | 145202 | 0 | 0 | setMainReticule
1 | 124439 | 124439 | 2 | 1 | 0 | eventGameInit
9 | 1042 | 2255 | 30002 | 0 | 0 | placeOilDrum
55 | 76 | 735 | 3002 | 0 | 0 | checkEndConditions
3 | 280 | 553 | 135002 | 0 | 0 | weatherCycle
9 | 7 | 54 | 7902 | 0 | 0 | eventDestroyed
=== PERFORMANCE DATA ===
calls | avg (usec) | worst (usec) | worst call at | >=limit | >=limit/2 | function
2 | 154 | 171 | 102 | 0 | 0 | placeOilDrum
1 | 15749 | 15749 | 2 | 0 | 1 | eventGameLoaded
16 | 11 | 175 | 2 | 0 | 0 | eventResearched
1 | 24251 | 24251 | 2 | 1 | 0 | eventGameInit
=== PERFORMANCE DATA ===
calls | avg (usec) | worst (usec) | worst call at | >=limit | >=limit/2 | function
1 | 19049 | 19049 | 2 | 0 | 1 | eventGameInit
102 | 64 | 1230 | 2 | 0 | 0 | eventResearched
12 | 193 | 1346 | 3002 | 0 | 0 | checkEndConditions
4 | 29 | 107 | 8802 | 0 | 0 | eventDroidBuilt
4 | 21 | 63 | 26102 | 0 | 0 | eventDestroyed
1 | 18016 | 18016 | 2 | 0 | 1 | eventGameLoaded
1 | 883 | 883 | 19402 | 0 | 0 | setMainReticule
9 | 41 | 317 | 19302 | 0 | 0 | eventStructureBuilt
4 | 444 | 824 | 20002 | 0 | 0 | placeOilDrum
=== PERFORMANCE DATA ===
calls | avg (usec) | worst (usec) | worst call at | >=limit | >=limit/2 | function
732 | 3 | 121 | 173102 | 0 | 0 | eventAttacked
120 | 120 | 1712 | 72302 | 0 | 0 | eventResearched
106 | 374 | 25343 | 351002 | 1 | 0 | checkEndConditions
141 | 4 | 54 | 35202 | 0 | 0 | eventDroidBuilt
225 | 4 | 165 | 37102 | 0 | 0 | eventDestroyed
1 | 18731 | 18731 | 34902 | 0 | 1 | eventGameLoaded
19 | 596 | 1350 | 68102 | 0 | 0 | setMainReticule
3 | 23 | 59 | 319802 | 0 | 0 | eventObjectTransfer
198 | 8 | 164 | 35302 | 0 | 0 | eventStructureBuilt
=== PERFORMANCE DATA ===
calls | avg (usec) | worst (usec) | worst call at | >=limit | >=limit/2 | function
1 | 147223 | 147223 | 2 | 1 | 0 | eventGameInit
25089 | 3 | 249 | 1724502 | 0 | 0 | eventAttacked
1026 | 493 | 19649 | 7188102 | 0 | 2 | eventResearched
2 | 60 | 100 | 475102 | 0 | 0 | eventPickup
2452 | 172 | 35812 | 7356002 | 1 | 0 | checkEndConditions
1505 | 5 | 158 | 1623102 | 0 | 0 | eventDroidBuilt
3932 | 3 | 293 | 38102 | 0 | 0 | eventDestroyed
1 | 5895 | 5895 | 2 | 0 | 0 | eventGameLoaded
102 | 278 | 1036 | 2263302 | 0 | 0 | setMainReticule
1365 | 6 | 142 | 742702 | 0 | 0 | eventStructureBuilt
5 | 594 | 720 | 715102 | 0 | 0 | placeOilDrum
=== PERFORMANCE DATA ===
calls | avg (usec) | worst (usec) | worst call at | >=limit | >=limit/2 | function
2 | 75 | 147 | 7128002 | 0 | 0 | eventCheatMode
2 | 202 | 397 | 7130102 | 0 | 0 | eventChat
1 | 103787 | 103787 | 2 | 1 | 0 | eventGameLoaded
101225 | 2 | 657 | 3191402 | 0 | 0 | eventAttacked
6759 | 3 | 113 | 2536902 | 0 | 0 | eventDestroyed
1965 | 297 | 12365 | 971702 | 0 | 2 | eventResearched
3959 | 4 | 93 | 5978902 | 0 | 0 | eventDroidBuilt
160 | 322 | 1922 | 5265002 | 0 | 0 | weatherCycle
1663 | 5 | 156 | 30302 | 0 | 0 | eventStructureBuilt
50 | 188 | 740 | 332002 | 0 | 0 | setMainReticule
22 | 34 | 191 | 3856502 | 0 | 0 | eventPickup
55 | 536 | 2534 | 10002 | 0 | 0 | placeOilDrum
1 | 175555 | 175555 | 2 | 1 | 0 | eventGameInit
2411 | 109 | 1055 | 3002 | 0 | 0 | checkEndConditions
=== PERFORMANCE DATA ===
calls | avg (usec) | worst (usec) | worst call at | >=limit | >=limit/2 | function
66 | 145 | 380 | 745902 | 0 | 0 | setMainReticule
1 | 106854 | 106854 | 2 | 1 | 0 | eventGameLoaded
551 | 4 | 73 | 79002 | 0 | 0 | eventDroidBuilt
18 | 320 | 1679 | 630002 | 0 | 0 | weatherCycle
202 | 97 | 772 | 619702 | 0 | 0 | eventResearched
385 | 5 | 88 | 625002 | 0 | 0 | eventDestroyed
198 | 6 | 138 | 45102 | 0 | 0 | eventStructureBuilt
1 | 168112 | 168112 | 2 | 1 | 0 | eventGameInit
9 | 27 | 80 | 148402 | 0 | 0 | eventPickup
21 | 591 | 1158 | 100002 | 0 | 0 | placeOilDrum
274 | 71 | 821 | 3002 | 0 | 0 | checkEndConditions
545 | 5 | 133 | 680302 | 0 | 0 | eventAttacked
=== PERFORMANCE DATA ===
calls | avg (usec) | worst (usec) | worst call at | >=limit | >=limit/2 | function
85 | 179 | 547 | 177202 | 0 | 0 | setMainReticule
1 | 98744 | 98744 | 2 | 1 | 0 | eventGameLoaded
4581 | 4 | 86 | 898202 | 0 | 0 | eventDroidBuilt
94 | 379 | 1828 | 2475002 | 0 | 0 | weatherCycle
1160 | 188 | 11373 | 1012702 | 0 | 1 | eventResearched
5638 | 2 | 107 | 1425502 | 0 | 0 | eventDestroyed
904 | 5 | 129 | 177102 | 0 | 0 | eventStructureBuilt
1 | 95616 | 95616 | 2 | 1 | 0 | eventGameInit
28 | 36 | 106 | 63902 | 0 | 0 | eventPickup
55 | 417 | 1484 | 130002 | 0 | 0 | placeOilDrum
1418 | 109 | 945 | 3002 | 0 | 0 | checkEndConditions
12819 | 3 | 774 | 3614902 | 0 | 0 | eventAttacked
=== PERFORMANCE DATA ===
calls | avg (usec) | worst (usec) | worst call at | >=limit | >=limit/2 | function
78 | 454 | 1086 | 100002 | 0 | 0 | placeOilDrum
10 | 148 | 843 | 360002 | 0 | 0 | weatherCycle
722 | 5 | 104 | 72702 | 0 | 0 | eventAttacked
187 | 89 | 1100 | 2 | 0 | 0 | eventResearched
1 | 141329 | 141329 | 2 | 1 | 0 | eventGameInit
151 | 5 | 61 | 3602 | 0 | 0 | eventDroidBuilt
1 | 97113 | 97113 | 2 | 1 | 0 | eventGameLoaded
121 | 9 | 494 | 29102 | 0 | 0 | eventStructureBuilt
157 | 7 | 58 | 43002 | 0 | 0 | eventDestroyed
26 | 393 | 1040 | 347602 | 0 | 0 | setMainReticule
145 | 161 | 12932 | 435002 | 0 | 1 | checkEndConditions
=== PERFORMANCE DATA ===
calls | avg (usec) | worst (usec) | worst call at | >=limit | >=limit/2 | function
25 | 276 | 924 | 50002 | 0 | 0 | placeOilDrum
24446 | 3 | 162 | 4769002 | 0 | 0 | eventAttacked
1271 | 470 | 8508 | 2813902 | 0 | 0 | eventResearched
20 | 25 | 98 | 386802 | 0 | 0 | eventPickup
1 | 92874 | 92874 | 2 | 1 | 0 | eventGameInit
2574 | 3 | 108 | 6664302 | 0 | 0 | eventDroidBuilt
1 | 5890 | 5890 | 2 | 0 | 0 | eventGameLoaded
2161 | 5 | 183 | 25002 | 0 | 0 | eventStructureBuilt
5078 | 2 | 102 | 61602 | 0 | 0 | eventDestroyed
144 | 235 | 884 | 370402 | 0 | 0 | setMainReticule
3381 | 164 | 13372 | 10143002 | 0 | 1 | checkEndConditions
=== PERFORMANCE DATA ===
calls | avg (usec) | worst (usec) | worst call at | >=limit | >=limit/2 | function
278 | 18 | 408 | 114002 | 0 | 0 | eventAttacked
1 | 26161 | 26161 | 2 | 1 | 0 | eventGameInit
1 | 16300 | 16300 | 2 | 0 | 1 | eventGameLoaded
11 | 1736 | 3279 | 875102 | 0 | 0 | setMainReticule
167 | 6 | 60 | 115002 | 0 | 0 | eventDestroyed
64 | 14 | 159 | 87902 | 0 | 0 | eventDroidBuilt
20 | 95 | 1260 | 31102 | 0 | 0 | eventStructureBuilt
1 | 699 | 699 | 2 | 0 | 0 | eventStartLevel
11 | 505 | 2057 | 527102 | 0 | 0 | eventResearched
2 | 548 | 1038 | 1002 | 0 | 0 | resetPower
=== PERFORMANCE DATA ===
calls | avg (usec) | worst (usec) | worst call at | >=limit | >=limit/2 | function
458 | 16 | 909 | 1114403 | 0 | 0 | eventAttacked
1 | 9568 | 9568 | 1061003 | 0 | 0 | eventGameInit
1 | 8355 | 8355 | 1061003 | 0 | 0 | eventGameLoaded
2 | 1322 | 1336 | 1160003 | 0 | 0 | setMainReticule
234 | 6 | 258 | 1122203 | 0 | 0 | eventDestroyed
84 | 29 | 1105 | 1157803 | 0 | 0 | eventDroidBuilt
8 | 33 | 150 | 1195703 | 0 | 0 | eventStructureBuilt
1 | 1079 | 1079 | 1061003 | 0 | 0 | eventStartLevel
10 | 409 | 1548 | 1067003 | 0 | 0 | eventResearched
2 | 1056 | 2101 | 1062003 | 0 | 0 | resetPower
=== PERFORMANCE DATA ===
calls | avg (usec) | worst (usec) | worst call at | >=limit | >=limit/2 | function
1 | 10238 | 10238 | 2213004 | 0 | 1 | eventGameInit
1 | 8751 | 8751 | 2213004 | 0 | 0 | eventGameLoaded
1 | 1153 | 1153 | 2298304 | 0 | 0 | eventDestroyed
4 | 97 | 308 | 2307404 | 0 | 0 | eventStructureBuilt
1 | 1150 | 1150 | 2213004 | 0 | 0 | eventStartLevel
2 | 548 | 961 | 2217404 | 0 | 0 | eventResearched
2 | 602 | 1178 | 2214004 | 0 | 0 | resetPower
=== PERFORMANCE DATA ===
calls | avg (usec) | worst (usec) | worst call at | >=limit | >=limit/2 | function
1 | 2176 | 2176 | 2361505 | 0 | 0 | eventTransporterLanded
103 | 19 | 305 | 2474805 | 0 | 0 | eventAttacked
1 | 11196 | 11196 | 2350205 | 0 | 1 | eventGameInit
1 | 9373 | 9373 | 2350205 | 0 | 0 | eventGameLoaded
1 | 5796 | 5796 | 2361605 | 0 | 0 | setMainReticule
54 | 6 | 61 | 2406705 | 0 | 0 | eventDestroyed
1 | 1227 | 1227 | 2350205 | 0 | 0 | eventStartLevel
2 | 851 | 1693 | 2351205 | 0 | 0 | resetPower
=== PERFORMANCE DATA ===
calls | avg (usec) | worst (usec) | worst call at | >=limit | >=limit/2 | function
1 | 11265 | 11265 | 2572206 | 0 | 1 | eventGameInit
1 | 10072 | 10072 | 2572206 | 0 | 1 | eventGameLoaded
30 | 55 | 1299 | 2580006 | 0 | 0 | eventDestroyed
15 | 97 | 1091 | 2736106 | 0 | 0 | eventDroidBuilt
2 | 701 | 1374 | 2601106 | 0 | 0 | eventStructureBuilt
1 | 1258 | 1258 | 2572206 | 0 | 0 | eventStartLevel
1 | 635 | 635 | 2684906 | 0 | 0 | eventResearched
2 | 1211 | 2388 | 2573206 | 0 | 0 | resetPower
=== PERFORMANCE DATA ===
calls | avg (usec) | worst (usec) | worst call at | >=limit | >=limit/2 | function
3 | 960 | 2670 | 2858807 | 0 | 0 | eventTransporterLanded
214 | 15 | 706 | 2895507 | 0 | 0 | eventAttacked
1 | 12215 | 12215 | 2847807 | 0 | 1 | eventGameInit
1 | 9250 | 9250 | 2847807 | 0 | 0 | eventGameLoaded
3 | 2554 | 3082 | 2858907 | 0 | 0 | setMainReticule
151 | 5 | 129 | 2896307 | 0 | 0 | eventDestroyed
33 | 21 | 283 | 2878107 | 0 | 0 | eventDroidBuilt
1 | 1491 | 1491 | 2847807 | 0 | 0 | eventStartLevel
2 | 500 | 982 | 2848807 | 0 | 0 | resetPower
=== PERFORMANCE DATA ===
calls | avg (usec) | worst (usec) | worst call at | >=limit | >=limit/2 | function
1 | 9885 | 9885 | 3222808 | 0 | 0 | eventGameInit
1 | 8811 | 8811 | 3222808 | 0 | 0 | eventGameLoaded
5 | 1355 | 2378 | 3276608 | 0 | 0 | setMainReticule
40 | 53 | 1506 | 3228308 | 0 | 0 | eventDestroyed
10 | 199 | 1774 | 3318808 | 0 | 0 | eventDroidBuilt
1 | 1370 | 1370 | 3222808 | 0 | 0 | eventStartLevel
2 | 366 | 722 | 3224708 | 0 | 0 | eventResearched
2 | 1045 | 2083 | 3223808 | 0 | 0 | resetPower
=== PERFORMANCE DATA ===
calls | avg (usec) | worst (usec) | worst call at | >=limit | >=limit/2 | function
3 | 929 | 2705 | 3407209 | 0 | 0 | eventTransporterLanded
340 | 15 | 603 | 3450709 | 0 | 0 | eventAttacked
1 | 12207 | 12207 | 3395109 | 0 | 1 | eventGameInit
1 | 10115 | 10115 | 3395109 | 0 | 1 | eventGameLoaded
8 | 2934 | 3897 | 3407309 | 0 | 0 | setMainReticule
165 | 5 | 72 | 3451009 | 0 | 0 | eventDestroyed
41 | 49 | 1454 | 3421609 | 0 | 0 | eventDroidBuilt
1 | 1459 | 1459 | 3395109 | 0 | 0 | eventStartLevel
64 | 477 | 5030 | 3395109 | 0 | 0 | eventResearched
2 | 1427 | 2837 | 3396109 | 0 | 0 | resetPower
=== PERFORMANCE DATA ===
calls | avg (usec) | worst (usec) | worst call at | >=limit | >=limit/2 | function
3 | 257 | 750 | 8261110 | 0 | 0 | eventTransporterLanded
2518 | 13 | 2352 | 8590710 | 0 | 0 | eventAttacked
1 | 16299 | 16299 | 4018110 | 0 | 1 | eventGameInit
1 | 11913 | 11913 | 4018110 | 0 | 1 | eventGameLoaded
25 | 2859 | 4920 | 5489610 | 0 | 0 | setMainReticule
714 | 4 | 933 | 4073610 | 0 | 0 | eventDestroyed
345 | 5 | 97 | 9136410 | 0 | 0 | eventDroidBuilt
222 | 15 | 322 | 4117610 | 0 | 0 | eventStructureBuilt
1 | 1820 | 1820 | 4018110 | 0 | 0 | eventStartLevel
51 | 1009 | 9821 | 4157210 | 0 | 0 | eventResearched
2 | 1152 | 2273 | 4019110 | 0 | 0 | resetPower
=== PERFORMANCE DATA ===
calls | avg (usec) | worst (usec) | worst call at | >=limit | >=limit/2 | function
4 | 38 | 132 | 9593911 | 0 | 0 | eventTransporterLanded
101 | 15 | 196 | 9595011 | 0 | 0 | eventAttacked
1 | 14659 | 14659 | 9561111 | 0 | 1 | eventGameInit
1 | 12175 | 12175 | 9561111 | 0 | 1 | eventGameLoaded
29 | 14 | 354 | 9596211 | 0 | 0 | eventDestroyed
25 | 238 | 5631 | 9592711 | 0 | 0 | eventStructureBuilt
1 | 2626 | 2626 | 9561111 | 0 | 0 | eventStartLevel
2 | 1067 | 2122 | 9562111 | 0 | 0 | resetPower
=== PERFORMANCE DATA ===
calls | avg (usec) | worst (usec) | worst call at | >=limit | >=limit/2 | function
340 | 63 | 911 | 204402 | 0 | 0 | eventResearched
72 | 140 | 1409 | 3002 | 0 | 0 | checkEndConditions
89 | 4 | 95 | 13002 | 0 | 0 | eventDestroyed
111 | 3 | 90 | 13402 | 0 | 0 | eventDroidBuilt
1 | 57077 | 57077 | 2 | 1 | 0 | eventGameInit
7 | 270 | 382 | 102 | 0 | 0 | setMainReticule
1420 | 2 | 135 | 1002 | 0 | 0 | eventAttacked
64 | 3 | 33 | 83402 | 0 | 0 | eventStructureBuilt
4 | 1275 | 2006 | 102 | 0 | 0 | placeOilDrum
1 | 15721 | 15721 | 2 | 0 | 1 | eventGameLoaded
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