Illuvalar's Next Research System Mod

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Morgana
Trained
Trained
Posts: 82
Joined: 24 Feb 2016, 22:04

Re: Illuvalar's Next Research System Mod

Post by Morgana »

for 2.3.9 good mod.
and for master is not perfect mod.
NRSV146-master.wz missing modul build and can not all build.
tech mudol can not build. tech 2 and 3 and 4 can not build.
the mod NRSV146-master.wz for master fixe pls.

Code: Select all

--- Starting log [C:\Users\rico8\AppData\Roaming\Warzone 2100 Project\Warzone 2100 master\\logs\WZlog-0114_131203.txt]---
info    |01:12:04: [realmain:1249] multiplay mod "NRSV146-master.wz" is enabled
info    |01:14:44: [_imd_load_polys:203] hellfire_t-2120.pie: texture height = 0.000000 (width=18.000000)
info    |01:14:44: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:14:44: [_imd_load_polys:203] hellfire_t-2120.pie: texture height = 0.000000 (width=18.000000)
info    |01:14:44: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:14:44: [_imd_load_polys:203] hellfire_t-2120.pie: texture height = 0.000000 (width=18.000000)
info    |01:14:44: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:14:44: [_imd_load_polys:203] hellfire_t-2120.pie: texture height = 0.000000 (width=18.000000)
info    |01:14:44: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:14:44: [_imd_load_polys:203] hellfire_t-2120.pie: texture height = 0.000000 (width=18.000000)
info    |01:14:44: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:14:44: [_imd_load_polys:203] hellfire_t-2120.pie: texture height = 0.000000 (width=18.000000)
info    |01:14:44: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:14:44: [_imd_load_polys:203] hellfire_t-2120.pie: texture height = 0.000000 (width=25.000000)
info    |01:14:44: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:14:44: [_imd_load_polys:203] hellfire_t-2120.pie: texture height = 0.000000 (width=25.000000)
info    |01:14:44: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:14:44: [_imd_load_polys:203] hellfire_t-2120.pie: texture height = 0.000000 (width=25.000000)
info    |01:14:44: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:14:44: [_imd_load_polys:203] hellfire_t-2120.pie: texture height = 0.000000 (width=25.000000)
info    |01:14:44: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:14:44: [_imd_load_polys:203] hellraiser_t-2120.pie: texture height = 0.000000 (width=18.000000)
info    |01:14:44: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:14:44: [_imd_load_polys:203] hellraiser_t-2120.pie: texture height = 0.000000 (width=18.000000)
info    |01:14:44: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:14:44: [_imd_load_polys:203] hellraiser_t-2120.pie: texture height = 0.000000 (width=18.000000)
info    |01:14:44: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:14:44: [_imd_load_polys:203] hellraiser_t-2120.pie: texture height = 0.000000 (width=18.000000)
info    |01:14:44: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:14:44: [_imd_load_polys:203] hellraiser_t-2120.pie: texture height = 0.000000 (width=18.000000)
info    |01:14:44: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:14:44: [_imd_load_polys:203] hellraiser_t-2120.pie: texture height = 0.000000 (width=18.000000)
info    |01:14:44: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:14:44: [_imd_load_polys:203] hellraiser_t-2120.pie: texture height = 0.000000 (width=25.000000)
info    |01:14:44: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:14:44: [_imd_load_polys:203] hellraiser_t-2120.pie: texture height = 0.000000 (width=25.000000)
info    |01:14:44: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:14:44: [_imd_load_polys:203] hellraiser_t-2120.pie: texture height = 0.000000 (width=25.000000)
info    |01:14:44: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:14:44: [_imd_load_polys:203] hellraiser_t-2120.pie: texture height = 0.000000 (width=25.000000)
info    |01:14:44: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:14:45: [W_SLIDER::W_SLIDER:57] Too many stops for slider length
info    |01:14:45: [W_SLIDER::W_SLIDER:57] Assert in Warzone: c:\projects\warzone2100\lib\widget\slider.cpp:57 ((!horizontal || init->numStops <= init->width - init->barSize) && (!vertical || init->numStops <= init->height - init->barSize)), last script event: '<none>'
info    |01:15:02: [openLoadFile:149] file mods/multiplay\NRSV146-master.wz could not be opened: filename is illegal or insecure
info    |01:15:02: [openLoadFile:149] Assert in Warzone: c:\projects\warzone2100\lib\framework\frame.cpp:149 (!"unable to open file"), last script event: '<none>'
info    |01:15:02: [openLoadFile:149] file mods/multiplay\NRSV146-master.wz could not be opened: filename is illegal or insecure
info    |01:15:02: [openLoadFile:149] Assert in Warzone: c:\projects\warzone2100\lib\framework\frame.cpp:149 (!"unable to open file"), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] hellfire_t-2120.pie: texture height = 0.000000 (width=18.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] hellfire_t-2120.pie: texture height = 0.000000 (width=18.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] hellfire_t-2120.pie: texture height = 0.000000 (width=18.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] hellfire_t-2120.pie: texture height = 0.000000 (width=18.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] hellfire_t-2120.pie: texture height = 0.000000 (width=18.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] hellfire_t-2120.pie: texture height = 0.000000 (width=18.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] hellfire_t-2120.pie: texture height = 0.000000 (width=25.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] hellfire_t-2120.pie: texture height = 0.000000 (width=25.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] hellfire_t-2120.pie: texture height = 0.000000 (width=25.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] hellfire_t-2120.pie: texture height = 0.000000 (width=25.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] hellraiser_t-2120.pie: texture height = 0.000000 (width=18.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] hellraiser_t-2120.pie: texture height = 0.000000 (width=18.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] hellraiser_t-2120.pie: texture height = 0.000000 (width=18.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] hellraiser_t-2120.pie: texture height = 0.000000 (width=18.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] hellraiser_t-2120.pie: texture height = 0.000000 (width=18.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] hellraiser_t-2120.pie: texture height = 0.000000 (width=18.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] hellraiser_t-2120.pie: texture height = 0.000000 (width=25.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] hellraiser_t-2120.pie: texture height = 0.000000 (width=25.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] hellraiser_t-2120.pie: texture height = 0.000000 (width=25.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] hellraiser_t-2120.pie: texture height = 0.000000 (width=25.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prllhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrhtr1-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlltrk1-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prlrtrk1-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmlhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:14: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:14: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrhtr2-2120.pie: texture height = 0.000000 (width=10.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmltrk2-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=11.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
info    |01:15:15: [_imd_load_polys:203] prmrtrk2-2120.pie: texture height = 0.000000 (width=12.000000)
info    |01:15:15: [_imd_load_polys:203] Assert in Warzone: c:\projects\warzone2100\lib\ivis_opengl\imdload.cpp:203 (tHeight > 0.f), last script event: '<none>'
rules.0

Code: Select all

=== PERFORMANCE DATA ===
    calls | avg (usec) | worst (usec) | worst call at | >=limit | >=limit/2 | function
        2 |        184 |          363 |       8427502 |       0 |         0 | eventChat
     1323 |        316 |        17890 |       8431802 |       0 |         2 | eventResearched
        1 |     115193 |       115193 |             2 |       1 |         0 | eventGameLoaded
     2864 |        108 |          973 |          3002 |       0 |         0 | checkEndConditions
     1361 |          5 |          194 |         32502 |       0 |         0 | eventStructureBuilt
        2 |         36 |           67 |       8426002 |       0 |         0 | eventCheatMode
        1 |     152313 |       152313 |             2 |       1 |         0 | eventGameInit
    87696 |          3 |          470 |       4281502 |       0 |         0 | eventAttacked
    10575 |          4 |          279 |       6146302 |       0 |         0 | eventDroidBuilt
       95 |        152 |          464 |       5895002 |       0 |         0 | setMainReticule
        6 |         63 |          253 |       7126802 |       0 |         0 | eventPickup
    13314 |          2 |          166 |       8560702 |       0 |         0 | eventDestroyed
       14 |        896 |         1782 |       7563702 |       0 |         0 | placeOilDrum
      190 |        272 |         1533 |       7155002 |       0 |         0 | weatherCycle
=== PERFORMANCE DATA ===
    calls | avg (usec) | worst (usec) | worst call at | >=limit | >=limit/2 | function
        1 |      83906 |        83906 |             2 |       1 |         0 | eventGameLoaded
      463 |        165 |        11523 |         11302 |       0 |         1 | eventResearched
       74 |          8 |          157 |         38102 |       0 |         0 | eventStructureBuilt
       85 |          2 |           52 |         18302 |       0 |         0 | eventDroidBuilt
        1 |         43 |           43 |          6202 |       0 |         0 | eventCheatMode
       28 |         22 |          323 |          7502 |       0 |         0 | eventChat
       67 |          2 |           86 |          6702 |       0 |         0 | eventAttacked
       17 |        123 |          137 |        145202 |       0 |         0 | setMainReticule
        1 |     124439 |       124439 |             2 |       1 |         0 | eventGameInit
        9 |       1042 |         2255 |         30002 |       0 |         0 | placeOilDrum
       55 |         76 |          735 |          3002 |       0 |         0 | checkEndConditions
        3 |        280 |          553 |        135002 |       0 |         0 | weatherCycle
        9 |          7 |           54 |          7902 |       0 |         0 | eventDestroyed
=== PERFORMANCE DATA ===
    calls | avg (usec) | worst (usec) | worst call at | >=limit | >=limit/2 | function
        2 |        154 |          171 |           102 |       0 |         0 | placeOilDrum
        1 |      15749 |        15749 |             2 |       0 |         1 | eventGameLoaded
       16 |         11 |          175 |             2 |       0 |         0 | eventResearched
        1 |      24251 |        24251 |             2 |       1 |         0 | eventGameInit
=== PERFORMANCE DATA ===
    calls | avg (usec) | worst (usec) | worst call at | >=limit | >=limit/2 | function
        1 |      19049 |        19049 |             2 |       0 |         1 | eventGameInit
      102 |         64 |         1230 |             2 |       0 |         0 | eventResearched
       12 |        193 |         1346 |          3002 |       0 |         0 | checkEndConditions
        4 |         29 |          107 |          8802 |       0 |         0 | eventDroidBuilt
        4 |         21 |           63 |         26102 |       0 |         0 | eventDestroyed
        1 |      18016 |        18016 |             2 |       0 |         1 | eventGameLoaded
        1 |        883 |          883 |         19402 |       0 |         0 | setMainReticule
        9 |         41 |          317 |         19302 |       0 |         0 | eventStructureBuilt
        4 |        444 |          824 |         20002 |       0 |         0 | placeOilDrum
=== PERFORMANCE DATA ===
    calls | avg (usec) | worst (usec) | worst call at | >=limit | >=limit/2 | function
      732 |          3 |          121 |        173102 |       0 |         0 | eventAttacked
      120 |        120 |         1712 |         72302 |       0 |         0 | eventResearched
      106 |        374 |        25343 |        351002 |       1 |         0 | checkEndConditions
      141 |          4 |           54 |         35202 |       0 |         0 | eventDroidBuilt
      225 |          4 |          165 |         37102 |       0 |         0 | eventDestroyed
        1 |      18731 |        18731 |         34902 |       0 |         1 | eventGameLoaded
       19 |        596 |         1350 |         68102 |       0 |         0 | setMainReticule
        3 |         23 |           59 |        319802 |       0 |         0 | eventObjectTransfer
      198 |          8 |          164 |         35302 |       0 |         0 | eventStructureBuilt
=== PERFORMANCE DATA ===
    calls | avg (usec) | worst (usec) | worst call at | >=limit | >=limit/2 | function
        1 |     147223 |       147223 |             2 |       1 |         0 | eventGameInit
    25089 |          3 |          249 |       1724502 |       0 |         0 | eventAttacked
     1026 |        493 |        19649 |       7188102 |       0 |         2 | eventResearched
        2 |         60 |          100 |        475102 |       0 |         0 | eventPickup
     2452 |        172 |        35812 |       7356002 |       1 |         0 | checkEndConditions
     1505 |          5 |          158 |       1623102 |       0 |         0 | eventDroidBuilt
     3932 |          3 |          293 |         38102 |       0 |         0 | eventDestroyed
        1 |       5895 |         5895 |             2 |       0 |         0 | eventGameLoaded
      102 |        278 |         1036 |       2263302 |       0 |         0 | setMainReticule
     1365 |          6 |          142 |        742702 |       0 |         0 | eventStructureBuilt
        5 |        594 |          720 |        715102 |       0 |         0 | placeOilDrum
=== PERFORMANCE DATA ===
    calls | avg (usec) | worst (usec) | worst call at | >=limit | >=limit/2 | function
        2 |         75 |          147 |       7128002 |       0 |         0 | eventCheatMode
        2 |        202 |          397 |       7130102 |       0 |         0 | eventChat
        1 |     103787 |       103787 |             2 |       1 |         0 | eventGameLoaded
   101225 |          2 |          657 |       3191402 |       0 |         0 | eventAttacked
     6759 |          3 |          113 |       2536902 |       0 |         0 | eventDestroyed
     1965 |        297 |        12365 |        971702 |       0 |         2 | eventResearched
     3959 |          4 |           93 |       5978902 |       0 |         0 | eventDroidBuilt
      160 |        322 |         1922 |       5265002 |       0 |         0 | weatherCycle
     1663 |          5 |          156 |         30302 |       0 |         0 | eventStructureBuilt
       50 |        188 |          740 |        332002 |       0 |         0 | setMainReticule
       22 |         34 |          191 |       3856502 |       0 |         0 | eventPickup
       55 |        536 |         2534 |         10002 |       0 |         0 | placeOilDrum
        1 |     175555 |       175555 |             2 |       1 |         0 | eventGameInit
     2411 |        109 |         1055 |          3002 |       0 |         0 | checkEndConditions
=== PERFORMANCE DATA ===
    calls | avg (usec) | worst (usec) | worst call at | >=limit | >=limit/2 | function
       66 |        145 |          380 |        745902 |       0 |         0 | setMainReticule
        1 |     106854 |       106854 |             2 |       1 |         0 | eventGameLoaded
      551 |          4 |           73 |         79002 |       0 |         0 | eventDroidBuilt
       18 |        320 |         1679 |        630002 |       0 |         0 | weatherCycle
      202 |         97 |          772 |        619702 |       0 |         0 | eventResearched
      385 |          5 |           88 |        625002 |       0 |         0 | eventDestroyed
      198 |          6 |          138 |         45102 |       0 |         0 | eventStructureBuilt
        1 |     168112 |       168112 |             2 |       1 |         0 | eventGameInit
        9 |         27 |           80 |        148402 |       0 |         0 | eventPickup
       21 |        591 |         1158 |        100002 |       0 |         0 | placeOilDrum
      274 |         71 |          821 |          3002 |       0 |         0 | checkEndConditions
      545 |          5 |          133 |        680302 |       0 |         0 | eventAttacked
=== PERFORMANCE DATA ===
    calls | avg (usec) | worst (usec) | worst call at | >=limit | >=limit/2 | function
       85 |        179 |          547 |        177202 |       0 |         0 | setMainReticule
        1 |      98744 |        98744 |             2 |       1 |         0 | eventGameLoaded
     4581 |          4 |           86 |        898202 |       0 |         0 | eventDroidBuilt
       94 |        379 |         1828 |       2475002 |       0 |         0 | weatherCycle
     1160 |        188 |        11373 |       1012702 |       0 |         1 | eventResearched
     5638 |          2 |          107 |       1425502 |       0 |         0 | eventDestroyed
      904 |          5 |          129 |        177102 |       0 |         0 | eventStructureBuilt
        1 |      95616 |        95616 |             2 |       1 |         0 | eventGameInit
       28 |         36 |          106 |         63902 |       0 |         0 | eventPickup
       55 |        417 |         1484 |        130002 |       0 |         0 | placeOilDrum
     1418 |        109 |          945 |          3002 |       0 |         0 | checkEndConditions
    12819 |          3 |          774 |       3614902 |       0 |         0 | eventAttacked
=== PERFORMANCE DATA ===
    calls | avg (usec) | worst (usec) | worst call at | >=limit | >=limit/2 | function
       78 |        454 |         1086 |        100002 |       0 |         0 | placeOilDrum
       10 |        148 |          843 |        360002 |       0 |         0 | weatherCycle
      722 |          5 |          104 |         72702 |       0 |         0 | eventAttacked
      187 |         89 |         1100 |             2 |       0 |         0 | eventResearched
        1 |     141329 |       141329 |             2 |       1 |         0 | eventGameInit
      151 |          5 |           61 |          3602 |       0 |         0 | eventDroidBuilt
        1 |      97113 |        97113 |             2 |       1 |         0 | eventGameLoaded
      121 |          9 |          494 |         29102 |       0 |         0 | eventStructureBuilt
      157 |          7 |           58 |         43002 |       0 |         0 | eventDestroyed
       26 |        393 |         1040 |        347602 |       0 |         0 | setMainReticule
      145 |        161 |        12932 |        435002 |       0 |         1 | checkEndConditions
=== PERFORMANCE DATA ===
    calls | avg (usec) | worst (usec) | worst call at | >=limit | >=limit/2 | function
       25 |        276 |          924 |         50002 |       0 |         0 | placeOilDrum
    24446 |          3 |          162 |       4769002 |       0 |         0 | eventAttacked
     1271 |        470 |         8508 |       2813902 |       0 |         0 | eventResearched
       20 |         25 |           98 |        386802 |       0 |         0 | eventPickup
        1 |      92874 |        92874 |             2 |       1 |         0 | eventGameInit
     2574 |          3 |          108 |       6664302 |       0 |         0 | eventDroidBuilt
        1 |       5890 |         5890 |             2 |       0 |         0 | eventGameLoaded
     2161 |          5 |          183 |         25002 |       0 |         0 | eventStructureBuilt
     5078 |          2 |          102 |         61602 |       0 |         0 | eventDestroyed
      144 |        235 |          884 |        370402 |       0 |         0 | setMainReticule
     3381 |        164 |        13372 |      10143002 |       0 |         1 | checkEndConditions
=== PERFORMANCE DATA ===
    calls | avg (usec) | worst (usec) | worst call at | >=limit | >=limit/2 | function
      278 |         18 |          408 |        114002 |       0 |         0 | eventAttacked
        1 |      26161 |        26161 |             2 |       1 |         0 | eventGameInit
        1 |      16300 |        16300 |             2 |       0 |         1 | eventGameLoaded
       11 |       1736 |         3279 |        875102 |       0 |         0 | setMainReticule
      167 |          6 |           60 |        115002 |       0 |         0 | eventDestroyed
       64 |         14 |          159 |         87902 |       0 |         0 | eventDroidBuilt
       20 |         95 |         1260 |         31102 |       0 |         0 | eventStructureBuilt
        1 |        699 |          699 |             2 |       0 |         0 | eventStartLevel
       11 |        505 |         2057 |        527102 |       0 |         0 | eventResearched
        2 |        548 |         1038 |          1002 |       0 |         0 | resetPower
=== PERFORMANCE DATA ===
    calls | avg (usec) | worst (usec) | worst call at | >=limit | >=limit/2 | function
      458 |         16 |          909 |       1114403 |       0 |         0 | eventAttacked
        1 |       9568 |         9568 |       1061003 |       0 |         0 | eventGameInit
        1 |       8355 |         8355 |       1061003 |       0 |         0 | eventGameLoaded
        2 |       1322 |         1336 |       1160003 |       0 |         0 | setMainReticule
      234 |          6 |          258 |       1122203 |       0 |         0 | eventDestroyed
       84 |         29 |         1105 |       1157803 |       0 |         0 | eventDroidBuilt
        8 |         33 |          150 |       1195703 |       0 |         0 | eventStructureBuilt
        1 |       1079 |         1079 |       1061003 |       0 |         0 | eventStartLevel
       10 |        409 |         1548 |       1067003 |       0 |         0 | eventResearched
        2 |       1056 |         2101 |       1062003 |       0 |         0 | resetPower
=== PERFORMANCE DATA ===
    calls | avg (usec) | worst (usec) | worst call at | >=limit | >=limit/2 | function
        1 |      10238 |        10238 |       2213004 |       0 |         1 | eventGameInit
        1 |       8751 |         8751 |       2213004 |       0 |         0 | eventGameLoaded
        1 |       1153 |         1153 |       2298304 |       0 |         0 | eventDestroyed
        4 |         97 |          308 |       2307404 |       0 |         0 | eventStructureBuilt
        1 |       1150 |         1150 |       2213004 |       0 |         0 | eventStartLevel
        2 |        548 |          961 |       2217404 |       0 |         0 | eventResearched
        2 |        602 |         1178 |       2214004 |       0 |         0 | resetPower
=== PERFORMANCE DATA ===
    calls | avg (usec) | worst (usec) | worst call at | >=limit | >=limit/2 | function
        1 |       2176 |         2176 |       2361505 |       0 |         0 | eventTransporterLanded
      103 |         19 |          305 |       2474805 |       0 |         0 | eventAttacked
        1 |      11196 |        11196 |       2350205 |       0 |         1 | eventGameInit
        1 |       9373 |         9373 |       2350205 |       0 |         0 | eventGameLoaded
        1 |       5796 |         5796 |       2361605 |       0 |         0 | setMainReticule
       54 |          6 |           61 |       2406705 |       0 |         0 | eventDestroyed
        1 |       1227 |         1227 |       2350205 |       0 |         0 | eventStartLevel
        2 |        851 |         1693 |       2351205 |       0 |         0 | resetPower
=== PERFORMANCE DATA ===
    calls | avg (usec) | worst (usec) | worst call at | >=limit | >=limit/2 | function
        1 |      11265 |        11265 |       2572206 |       0 |         1 | eventGameInit
        1 |      10072 |        10072 |       2572206 |       0 |         1 | eventGameLoaded
       30 |         55 |         1299 |       2580006 |       0 |         0 | eventDestroyed
       15 |         97 |         1091 |       2736106 |       0 |         0 | eventDroidBuilt
        2 |        701 |         1374 |       2601106 |       0 |         0 | eventStructureBuilt
        1 |       1258 |         1258 |       2572206 |       0 |         0 | eventStartLevel
        1 |        635 |          635 |       2684906 |       0 |         0 | eventResearched
        2 |       1211 |         2388 |       2573206 |       0 |         0 | resetPower
=== PERFORMANCE DATA ===
    calls | avg (usec) | worst (usec) | worst call at | >=limit | >=limit/2 | function
        3 |        960 |         2670 |       2858807 |       0 |         0 | eventTransporterLanded
      214 |         15 |          706 |       2895507 |       0 |         0 | eventAttacked
        1 |      12215 |        12215 |       2847807 |       0 |         1 | eventGameInit
        1 |       9250 |         9250 |       2847807 |       0 |         0 | eventGameLoaded
        3 |       2554 |         3082 |       2858907 |       0 |         0 | setMainReticule
      151 |          5 |          129 |       2896307 |       0 |         0 | eventDestroyed
       33 |         21 |          283 |       2878107 |       0 |         0 | eventDroidBuilt
        1 |       1491 |         1491 |       2847807 |       0 |         0 | eventStartLevel
        2 |        500 |          982 |       2848807 |       0 |         0 | resetPower
=== PERFORMANCE DATA ===
    calls | avg (usec) | worst (usec) | worst call at | >=limit | >=limit/2 | function
        1 |       9885 |         9885 |       3222808 |       0 |         0 | eventGameInit
        1 |       8811 |         8811 |       3222808 |       0 |         0 | eventGameLoaded
        5 |       1355 |         2378 |       3276608 |       0 |         0 | setMainReticule
       40 |         53 |         1506 |       3228308 |       0 |         0 | eventDestroyed
       10 |        199 |         1774 |       3318808 |       0 |         0 | eventDroidBuilt
        1 |       1370 |         1370 |       3222808 |       0 |         0 | eventStartLevel
        2 |        366 |          722 |       3224708 |       0 |         0 | eventResearched
        2 |       1045 |         2083 |       3223808 |       0 |         0 | resetPower
=== PERFORMANCE DATA ===
    calls | avg (usec) | worst (usec) | worst call at | >=limit | >=limit/2 | function
        3 |        929 |         2705 |       3407209 |       0 |         0 | eventTransporterLanded
      340 |         15 |          603 |       3450709 |       0 |         0 | eventAttacked
        1 |      12207 |        12207 |       3395109 |       0 |         1 | eventGameInit
        1 |      10115 |        10115 |       3395109 |       0 |         1 | eventGameLoaded
        8 |       2934 |         3897 |       3407309 |       0 |         0 | setMainReticule
      165 |          5 |           72 |       3451009 |       0 |         0 | eventDestroyed
       41 |         49 |         1454 |       3421609 |       0 |         0 | eventDroidBuilt
        1 |       1459 |         1459 |       3395109 |       0 |         0 | eventStartLevel
       64 |        477 |         5030 |       3395109 |       0 |         0 | eventResearched
        2 |       1427 |         2837 |       3396109 |       0 |         0 | resetPower
=== PERFORMANCE DATA ===
    calls | avg (usec) | worst (usec) | worst call at | >=limit | >=limit/2 | function
        3 |        257 |          750 |       8261110 |       0 |         0 | eventTransporterLanded
     2518 |         13 |         2352 |       8590710 |       0 |         0 | eventAttacked
        1 |      16299 |        16299 |       4018110 |       0 |         1 | eventGameInit
        1 |      11913 |        11913 |       4018110 |       0 |         1 | eventGameLoaded
       25 |       2859 |         4920 |       5489610 |       0 |         0 | setMainReticule
      714 |          4 |          933 |       4073610 |       0 |         0 | eventDestroyed
      345 |          5 |           97 |       9136410 |       0 |         0 | eventDroidBuilt
      222 |         15 |          322 |       4117610 |       0 |         0 | eventStructureBuilt
        1 |       1820 |         1820 |       4018110 |       0 |         0 | eventStartLevel
       51 |       1009 |         9821 |       4157210 |       0 |         0 | eventResearched
        2 |       1152 |         2273 |       4019110 |       0 |         0 | resetPower
=== PERFORMANCE DATA ===
    calls | avg (usec) | worst (usec) | worst call at | >=limit | >=limit/2 | function
        4 |         38 |          132 |       9593911 |       0 |         0 | eventTransporterLanded
      101 |         15 |          196 |       9595011 |       0 |         0 | eventAttacked
        1 |      14659 |        14659 |       9561111 |       0 |         1 | eventGameInit
        1 |      12175 |        12175 |       9561111 |       0 |         1 | eventGameLoaded
       29 |         14 |          354 |       9596211 |       0 |         0 | eventDestroyed
       25 |        238 |         5631 |       9592711 |       0 |         0 | eventStructureBuilt
        1 |       2626 |         2626 |       9561111 |       0 |         0 | eventStartLevel
        2 |       1067 |         2122 |       9562111 |       0 |         0 | resetPower
=== PERFORMANCE DATA ===
    calls | avg (usec) | worst (usec) | worst call at | >=limit | >=limit/2 | function
      340 |         63 |          911 |        204402 |       0 |         0 | eventResearched
       72 |        140 |         1409 |          3002 |       0 |         0 | checkEndConditions
       89 |          4 |           95 |         13002 |       0 |         0 | eventDestroyed
      111 |          3 |           90 |         13402 |       0 |         0 | eventDroidBuilt
        1 |      57077 |        57077 |             2 |       1 |         0 | eventGameInit
        7 |        270 |          382 |           102 |       0 |         0 | setMainReticule
     1420 |          2 |          135 |          1002 |       0 |         0 | eventAttacked
       64 |          3 |           33 |         83402 |       0 |         0 | eventStructureBuilt
        4 |       1275 |         2006 |           102 |       0 |         0 | placeOilDrum
        1 |      15721 |        15721 |             2 |       0 |         1 | eventGameLoaded
wz 2.3.9 the mod give i ***** vote.
wz master the mod * vote.
I paint the images :geek:
for 3.1.5 -> 3.2.3 -> master :lecture:
User avatar
Morgana
Trained
Trained
Posts: 82
Joined: 24 Feb 2016, 22:04

Re: Illuvalar's Next Research System Mod

Post by Morgana »

@WZ2100ModsFAn give the mod for master fixe ver.
can not modul build.
pls fixe the mod for the master.
I paint the images :geek:
for 3.1.5 -> 3.2.3 -> master :lecture:
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