I would like to introduce a modified Semperfi-js AI skirmish bot I have been working on. I made this bot with team battles in mind, but it should do fine without an ally as well.
-I do use a custom NullBot standard file since it has a bunch of useful data about research and weapons.
It will give allies helpful text throughout the course of the skirmish. These include:
--What player it is attacking.
--Which player has been the most harmful towards the bot.
--Various calls for help like wanting a unit or needing power.
Current list of commands:
“need power” → request power.
“need truck” → request a truck
“need tank” → request a ground vehicle unit.
“need cyborg” → request a cyborg unit.
“need vtol” → request a vtol unit.
“attackX” → X is a player number you want to attack.
There is only a cannon and flamer variant available. They both use a primary weapon line and an artillery weapon line.
As of now this is only a basic bot. It is still a work in progress and I have to make some more adjustments later and cleanup the code some more. Post any suggestions or bugs you may find.
Better truck management/economic decisions/research decisions.
Defense building (anti air).
Laser satellite support.
Edit: Fixed some bugs and reduced the frequency of messages teamed Cobra AI send to each other