Discussions about AI types, units, tactics & strategy.
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Every unit that is attached to a commander becomes the rank and the bonuses of the commander. If the rank of the attached unit is equal or higher, the attached unit becomes one rank more than it originally has.
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/* Experience modifies */ #define EXP_REDUCE_DAMAGE 6 // damage of a droid is reduced by this value per experience level, in % #define EXP_ACCURACY_BONUS 5 // accuracy of a droid is increased by this value per experience level, in % #define EXP_SPEED_BONUS 5 // speed of a droid is increased by this value per experience level, in %
One example: You have a Veteran commander and 10 Trained and 6 Veteran units attached. The attached Trained units become the bonuses as a Veteran unit, the attached Veteran units become the bonus as an Elite unit.
This is hardcoded and has the same effect in singleplayer. If you would raise them you would break the complete balance in singleplayer. And even if you would raise it, human opponents will always choose your commander as their primary target. So, as you said, commanders are useless in MP. Congratulation to your first important experience.