Quantity rule or bug?

Discussions about AI types, units, tactics & strategy.
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gkapellmann
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Joined: 11 Feb 2014, 13:32

Quantity rule or bug?

Post by gkapellmann » 13 Feb 2014, 16:38

When in multiplayer you build many defense buildings, eventually some new ones stop attacking... is this a rule from the game? Or is this a bug?

Jorzi
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Re: Quantity rule or bug?

Post by Jorzi » 13 Feb 2014, 21:08

There are two reasons why this could happen:
1) You're blocking your defences with other defences
2)Weapons are programmed to distribute their fire by not firing on units already recieving a lot of fire, like an incoming artillery barrage
ImageImage
-insert deep philosophical statement here-

gkapellmann
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Re: Quantity rule or bug?

Post by gkapellmann » 14 Feb 2014, 01:45

Thanks for the tip, now that you mention it... But still I did some experiments, there was a lot of artillery firing to some tanks, but the anti-air defenses were not attacking to the planes...

Now this defenses were the last I had builded in the big base...

I understand your points, but I'm still doubting this could be a mayor problem...

Legion
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Re: Quantity rule or bug?

Post by Legion » 14 Feb 2014, 06:30

Which anti-air defense were you using, exactly?

gkapellmann
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Re: Quantity rule or bug?

Post by gkapellmann » 14 Feb 2014, 15:30

The laser one.

Just to add, in the same game, I created a small circle of 8 scourge missile towers, they don't even bother to turn to where the opponent is.

It is like if there was a maximum amount of buildings to be controlled...

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