Transporters in multiplayer games

Discussions about AI types, units, tactics & strategy.
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Forgon
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Transporters in multiplayer games

Post by Forgon » 12 Jun 2019, 22:19

Do you like transporters in multiplayer games?
Or would you prefer if they were disabled for the next release?

Please tell me about your experiences, since I do not play multiplayer
games. My suspicion is that transporters encourage shady tactics.

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WZ2100ModsFAn
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Re: Transporters in multiplayer games

Post by WZ2100ModsFAn » 12 Jun 2019, 23:50

I'd say i like both transporters cyborg and super.
I use Ubuntu GamePack By UALinux for gaming. Best Ubuntu Distro for Warzone :D

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Berg
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Re: Transporters in multiplayer games

Post by Berg » 13 Jun 2019, 00:43

Why the need to remove transports?
Forgon wrote:
12 Jun 2019, 22:19
Do you like transporters in multiplayer games?
Or would you prefer if they were disabled for the next release?
Removing features from the game is not the way to enhance the game.

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WZ2100ModsFAn
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Re: Transporters in multiplayer games

Post by WZ2100ModsFAn » 13 Jun 2019, 03:22

Berg wrote:
13 Jun 2019, 00:43
Why the need to remove transports?
Forgon wrote:
12 Jun 2019, 22:19
Do you like transporters in multiplayer games?
Or would you prefer if they were disabled for the next release?
Removing features from the game is not the way to enhance the game.
I'm agreeing with berg here. :)
You already removed the quit menu which was the good feature in game.
Read from Github:
Forgon wrote:
12 Jun 2019, 22:19
I personally dislike transporters in multiplayer games, but do not know
whether players use them regularly for tactics that are considered fair.
I use Ubuntu GamePack By UALinux for gaming. Best Ubuntu Distro for Warzone :D

Forgon
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Re: Transporters in multiplayer games

Post by Forgon » 13 Jun 2019, 06:08

Berg wrote:
13 Jun 2019, 00:43
Why the need to remove transports?
Forgon wrote:
12 Jun 2019, 22:19
Do you like transporters in multiplayer games?
Or would you prefer if they were disabled for the next release?
Removing features from the game is not the way to enhance the game.
Okay. Transporters won't be changed.

This thread can be closed.

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NoQ
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Re: Transporters in multiplayer games

Post by NoQ » 13 Jun 2019, 18:23

When transporters were wearing a VTOL HMG it was a valid strategy to spam cyborg transporters instead of vtols. After all, that's a powerful weapon (much more powerful than a normal HMG), a lot of HP, and no need to reload.

Removing the gun was enough of a nerf.

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