As may be expected, the first stage of this game is fairly easy. Wouldn't want to get people to quit playing before they begin
. Due to the uncomplicated nature of this mission, This post will be... short, comparative to others.
Not much of a base, eh? Well, let's make one. Build a Command Center, a factory, a power plant, and a Research facility. (if you want a suggestion on the layout of this base, find my screenshot at the end the Alpha-1 section).
When your trucks move to build the oil derrick, you will get a video clip, telling you that raiders are approaching...
But, as it turns out, the halfdozen or so Rambo Wannabies are no match, even for your 4 starting Machinguns-on-wheels.
Once they are dealt with, move your 4 "tanks" east, then north, and fight the other infantry there. Do not, however, move north beyond the overturned truck, or west into the canyon.
When the men are all destroyed, move your 4 tanks back to your base, recycle the ones damaged (yellow or red health), and build yourself up a force of 8 tanks. When ready, return to the overturned truck, and head west.
1 guard tower, 3 units (and maybe any other men you didnt manage to stop from getting in there from the north earlier). 8 tanks is sufficient; you shouldn't even have to worry about casualties. The base will give you an "artifact", that you can research at your research station; in this case, an upgrade to your machinegun damage. Grab it, and build on the oil derrick when it stops burning.
After this base has fallen, move back out of the canyon, destroy the overturned truck and cars, and then head back to your base. Yup, not north, back back.
You will want to recycle and rebuild any tanks that are in red-yellow health again. (don't worry, by the end of this stage, the option to repair vehicles will be available, so this whole repair-rebuild process isn't permanent.)
Once your 8 tanks are battle ready again, head north.
Another small base; 2 guard towers, an oil derrick, a power plant, and a factory. Agains, your 8 tanks shouldn't have any issues. Upon demolition of this base, you will get the artifact for the Flamerthrower turret. Using it or not is your preference; it will work REAL well in upcoming stages against almost anything, but it's short range means it will also get most of the enemy fire centered on it. By the time you find heavier bodies and armor to supply it with, you will also have other weapons you might like more, so.... as I said, use it or don't.
Once the base is flat, build the oil derrick, and stick a factory up here too. be ready; a small scavenger detatchment might attack as you are setting up; as long as your high-health tanks cover the building operation, though, you should be fine.
Again, recycle all damaged units, rebuild them (it's faster to rebuild them at all your factories and have them meet up north, rather than just at the new northern factory), and get ready to move west through the mountains.