Terrain

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atrain99
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Terrain

Post by atrain99 »

First of all, I love Warzone. Best RTS I've ever played, and the timer is a major factor in that. I have only one complaint:
Where's the impossible terrain?
In alpha 2, there's some, but the only really impossible-to-pass terrain is the water in the final Alpha stage.
Don't know if this belongs in suggestions, but can water obstacles show up earlier, and hover enemies a bit later? The hover tech can stay where it is.

And on a side note: Can VTOLs be loaded into transports?
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aubergine
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Re: Terrain

Post by aubergine »

VTOLs can be loaded in to transports (the big transports, not the smaller cyborg transports).
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atrain99
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Re: Terrain

Post by atrain99 »

aubergine wrote:VTOLs can be loaded in to transports (the big transports, not the smaller cyborg transports).
Cool. Didn't know if I had to research something to get that.
Lord Apocalypse
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Re: Terrain

Post by Lord Apocalypse »

Well THAT I didn't know.. kinda odd though that you can load a VTOL in a transport.
atrain99
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Re: Terrain

Post by atrain99 »

Well, they're kind of like hovercrafts, but they hover higher. Makes sense now.
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aubergine
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Re: Terrain

Post by aubergine »

I've been putting VTOLs in transports since the end of Beta campaign. In normal skirmish/mp I doubt there would be much benefit to putting VTOLs in a transport (although it can be done) - specifically if transport gets shot down you lose the cargo. But in campaign missions, it was useful getting some VTOLs sent to the away missions.

There are apparently limits on number of units in a transport based on body sizes: https://warzone.atlassian.net/wiki/disp ... RANSPORTER (I'm still in the process of refreshing that part of the documentation so pls excuse grim article design)
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