WZ Screenshots!

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Merowingg
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Re: WZ Screenshots!

Post by Merowingg » 29 Jan 2013, 12:49

Hehe Vtols Wars :) You did surprised me NoQ, but why so empty?
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V

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Re: WZ Screenshots!

Post by NoQ » 29 Jan 2013, 17:47

zydonk wrote:How about a little action?
Flamers at that phase of the game? :shock:
Merowingg wrote:but why so empty?
Early morning :roll:

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Re: WZ Screenshots!

Post by Merowingg » 30 Jan 2013, 00:31

Thanx ;) now one will think that my maps are less filled with anything than in the past ;)

I also laughed that you have accidentally rin my map ;) As I have no idea why did you pick this one except for showing its empty flatness which is entirel explainable in this case of LZs and Airports ;)
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V

"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian

Regards - Mero

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Re: WZ Screenshots!

Post by NoQ » 30 Jan 2013, 05:24

Needed a vtol-only map to test my AI, and that was the only one i remembered. I still enjoy watching new deep water on arizona, makes me want to dive in instantly, so these fancy channels sort of looked cool.

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Re: WZ Screenshots!

Post by Merowingg » 31 Jan 2013, 10:05

Now I understand :) But since I see no Vtols I assume it is B2 Stealh Vtols mod :lol2:

Water here in the nev version really look cool.
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V

"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian

Regards - Mero

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Re: WZ Screenshots!

Post by zydonk » 31 Jan 2013, 12:32

NoQ wrote:
zydonk wrote:How about a little action?
Flamers at that phase of the game? :shock:
Merowingg wrote:but why so empty?
Early morning :roll:
troman remodded aivoltion for the v2.n release so that both Dragons and Gauss cannon can appear within an hour of gameplay. Not all of the AIs follow this through, though, hence the by then futile flamers. He also removed VTOL, AA and SatLas (tho still available to the human player). It becomes a slogger's paradise, where David has to move carefully among the Goliaths. Plays great on big unbalanced maps. One problem is that you can only save the game twice, so you need to dig in for long sessions (almost mp?).

I was slaughtered once again shortly after taking those shots - but I survived yesterday! Live and learn...

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Re: WZ Screenshots!

Post by Merowingg » 31 Jan 2013, 13:25

I assume I was added to the quotation accidentally :hmm: :ninja:
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V

"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian

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Re: WZ Screenshots!

Post by zydonk » 01 Feb 2013, 13:15

Merowingg wrote:I assume I was added to the quotation accidentally :hmm: :ninja:
You were not deleted, but the context is fairly clear.

@NoQ: incidentally, the flaring in the s'shots comes mostly from cannon shell impact, not flamers. The AIs use HPV for derrick defence.

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Re: WZ Screenshots!

Post by Merowingg » 01 Feb 2013, 19:29

Indeed that is true :3
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V

"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian

Regards - Mero

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Re: WZ Screenshots!

Post by NoQ » 08 Feb 2013, 13:44

Turtle AIs against each other :lazy2:
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wz2100-20130208_154252-Breach-T1.jpg

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Re: WZ Screenshots!

Post by Reg312 » 08 Feb 2013, 14:16

NoQ wrote:Turtle AIs against each other :lazy2:
why they use useless defenses? :)

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Re: WZ Screenshots!

Post by NoQ » 08 Feb 2013, 14:53

Well that's a very complicated matter ... :oops:

Why they don't use tanks is a part of it. In fact, they'd use tanks if they can't build defenses. That's why these defenses are potentially useful, for they are rapidly running out of space (:

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Re: WZ Screenshots!

Post by NoQ » 13 Feb 2013, 14:44

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wz2100-20130213_164356-Breach-1-01-T2.jpg
wz2100-20130213_163555-Breach-1-01-T2.jpg

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Re: WZ Screenshots!

Post by _scavfan_ » 20 Jun 2013, 15:27

action shots:
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wz2100-20130414_130838-Mero_Airport-T1.png
Flamer fight on MeroAirport
wz2100-20130330_170634-Sk-TEAMWACOS-T1.png
scavs got mad at me here :)

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Re: WZ Screenshots!

Post by NoQ » 17 Aug 2013, 10:50

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wz2100-20130817_084529-Sk-Rush.jpg
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