T2, T3 and adv.bases balance

The place to discuss balance changes for future versions of the game.
(Master releases & 3.X)
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Iluvalar
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Re: T2, T3 and adv.bases balance

Post by Iluvalar » 16 Aug 2012, 15:48

Time folks, ordered by the amount of time it take to reach it. So it's coherent with what you'd get if you were starting from T1. Jeez... What else could it be when I say "ordered research" ?

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Re: T2, T3 and adv.bases balance

Post by zydonk » 17 Aug 2012, 11:33

Iluvalar wrote:Time folks, ordered by the amount of time it take to reach it. So it's coherent with what you'd get if you were starting from T1. Jeez... What else could it be when I say "ordered research" ?

Zydonk : For how to include files in a mod, refer to the modding references. It should be easy if the mods are compatible.
"Ordered" by any other number of means, alphabetically, relative strength/weakness, colour, niceness, day of week, what God has ordained...

Beware of solipsism.

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Iluvalar
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Re: T2, T3 and adv.bases balance

Post by Iluvalar » 19 Aug 2012, 00:32

You think i'd seriously propose to order the tech by alphabetical order to improve the T2 setting ?
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Per
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Re: T2, T3 and adv.bases balance

Post by Per » 19 Aug 2012, 12:02

@Iluvalar
It was a fair question. Don't be rude.

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Iluvalar
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Re: T2, T3 and adv.bases balance

Post by Iluvalar » 19 Aug 2012, 17:40

Yeah, you are right. I didn't meant to be rude.

Hey, sorry Zydonk, sorry Giani.

I think I was just very curious to know which other order would make sens. hehe.
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Re: T2, T3 and adv.bases balance

Post by zydonk » 20 Aug 2012, 12:42

Irony, Ilu, a bad habit. No sweat...

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