Reg312 wrote:a bit unreal
Considering that they are made of pure electricity (transfered to the trucks via wi-fi), i found it perfectly realistic (:
Iluvalar wrote:Sorry but it's overkill. Half-build have already half-hp in master.
Hmm. What do we loose if we introduce this rule? Well, it might be ok to apply this rule to derricks only.
ODDity wrote:my approach would be the burn time of the well is proportional to how built the derrick was. Example a fully built and operational derrick gets destroyed the well burns for the full amount of time, whereas a half built derrick gets destroyed the well just burns for half as long.
Good idea, but not directly related: the situation when you have tanks to capture the derrick is not really a problem, but the early game when only trucks are present on the map is.