Warzone is not a chess. If you want to play chess - then play chess.
NoQ ...more i can say: when you played WZ last time? I see it has became boring for you long time ago
Why you do not understand simple thing - Game could we much more involving for new players without any losses of functionality.
I strongly believe - main task of warzone Dev should be improving ability of game of involving new players, making game more easy understandable.
For example, we have research Tree, which are impossible to remember (but i remembered big part of it after hundred of games). Player never know how good enemy units are.
I remember many guys like Amzo, they said the same things about low-oil games.
I remember when I was new player - i got annoyed by many things and i did not liked low-oil games.
So i think i understand those people. I understand why they like dull high-oil.
NoQ you are high intellectual, but many other people are not.
So, we have map named "StartUp". But only advanced pro-players can take fun of playing this map. Only experienced players can enjoy this map. It is wrong.
We cannot account for any wrong opinion. Noob vs. Noob matches may proceed in any unpredictable way, it is impossible to make something fun for people who, by definition, can enjoy or hate absolutely random stuff.
"Common player" is quite existent.
Your statement is not correct. Needs of "common player" are not random. Common player has Common needs
Noob should be King of Warzone. He should be able to play. Game should be as a narcotic for him...
So. We have Common Player (ordinary player)
It is man who want enjoy warzone. Our task (as devs) - make game enjoyable for common player.
I said this all before. And i will repeat that word over and over.
Here is list of thing which are look wrong for me:
Sorry, this text is offtopic and this can make flamebatl