Friends, can you say what is role of artillery in low-oil games?
I see Artillery is not ised in most low-oil games.
Note: Artillery = weapons from Mortar line, Howitzer line, plus Ripple Rockets, plus Archangel Rockets.
Mini-Rocket array are not used as artillery because it has very short range of fire.
List of artillery weapons below:
- Mortar. Mortar is too weak and usage mortars on low-oil is waste of money.
- Grenadier cyborg. Too weak.
- Bombard. Too expensive and weak.
- Pepperpot. Too expensive and weak.
- Incendiary mortar. Have use on low-oil. can be used effective against cyborgs and hovercraft unit but inc.mortar requires research of flamer upgrades and has high price.
- Ripple Rockets. Too weak and too expensive for low-oil games. Range advantage is not effective on most low-oil maps.
- Howitzer. Too weak.
- Ground Shaker. Too expensive. Players should research mortar and howitzer line to get Ground Shaker. Most low-oil games do not last long enough to get Ground Shaker in use.
- Hellstorm. Too expensive. Players should research mortar and howitzer line to get Hellstorm. Most low-oil games do not last long enough to get Ground Shaker in use.
- Incendiary Howitzer. I do not know.
- Archangel. Too weak. Most low-oil games do not last long enough.
- Destroy defenses from long range. This role not needed because defensive structures not used so much in low-oil games.
- Destroy cyborgs and hovercraft. Cyborgs can be easily killed by Machineguns. Machineguns are much better in this role.
- Attack enemy from far position and provoke to attack. This role is just waste of money in low-oil games.
- [update]Kill wounded units.