Balancing Balance

The place to discuss balance changes for future versions of the game.
(Master releases & 3.X)
MIH-XTC
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Joined: 31 Jan 2014, 07:06

Re: Balancing Balance

Post by MIH-XTC » 17 Jul 2018, 02:46

pastdue wrote:
MIH-XTC wrote:So @devs, I have a feature request.

How hard is it to make a 0-100 slider in QT to replace the power buttons on the hosting menu?
We're not using Qt anymore.
What technology instead of Qt? Just out of curiosity. I just started a project IRL that's using PyQt but I'm not familiar with GUI development.
pastdue wrote:
As for making a slider control, the Structure Limits screen already has a slider. It does, however, take up a good deal of horizontal space, so we'll have to think about how the UI may need to be restructured.

Cool, I'd say give it a shot and if it's not too much work I think it's worthwhile.

moltengear
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Re: Balancing Balance

Post by moltengear » 20 Jul 2018, 14:44

pastdue wrote:
MIH-XTC wrote:
So @devs, I have a feature request.

How hard is it to make a 0-100 slider in QT to replace the power buttons on the hosting menu?
We're not using Qt anymore.

As for making a slider control, the Structure Limits screen already has a slider. It does, however, take up a good deal of horizontal space, so we'll have to think about how the UI may need to be restructured.
https://github.com/ocornut/imgui
I personally didn't find anything better than this on the Internet.
Lightweight code, suitable for games. :D
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