Assuming the hash code works as intended the four maps with different hashes mean that there are (at least) four different versions of the map around, and you didn't know which one of those you had before either. You just would have joined a game and if the map differed, it'd desync. (Not sure where the copy thing comes from, I assume an intended mouse click became a drag and so copied it, and if the map without hash is a different one again or the same as one of those with hashes.)Paul wrote:Yes, read it, I just don't understand how do we know which map is which now, everything about them is the same except the filename.
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