error |10:18:25: [buildFeature:293] *Wrecked Building 9*(1358) already placed at (65+2, 67+2) when trying to place *Wrecked Building 9*(160345) at (64+2, 67+2) - removing it
error |10:18:25: [buildFeature:293] *Wrecked Building 9*(1369) already placed at (68+2, 69+2) when trying to place *Building 10*(160419) at (68+2, 68+1) - removing it
error |10:18:25: [buildFeature:293] Oil Drum(1482) already placed at (82+1, 84+1) when trying to place Ruined Factory(160699) at (82+2, 84+1) - removing it
error |10:18:25: [buildFeature:293] Oil Drum(1483) already placed at (84+1, 85+1) when trying to place *OldFactory*(160715) at (84+2, 84+2) - removing it
error |10:18:26: [buildStructureDir:1462] Player 0 (Human): is building P0-AASite-Laser at (11, 126) but found P0-AASite-Laser already at (11, 126)
info |10:18:26: [loadSaveStructure2:4755] Unable to create structure
info |10:18:26: [loadSaveStructure2:4755] Assert in Warzone: game.cpp:4755 (psStructure), last script event: '<none>'
error |10:18:26: [buildStructureDir:1462] Player 3 (AI): is building P0-AASite-Laser at (147, 139) but found P0-AASite-Laser already at (147, 139)
info |10:18:26: [loadSaveStructure2:4755] Unable to create structure
info |10:18:26: [loadSaveStructure2:4755] Assert in Warzone: game.cpp:4755 (psStructure), last script event: '<none>'
error |10:18:26: [buildStructureDir:1462] Player 2 (AI): is building P0-AASite-Laser at (13, 27) but found P0-AASite-Laser already at (13, 27)
info |10:18:26: [loadSaveStructure2:4755] Unable to create structure
info |10:18:26: [loadSaveStructure2:4755] Assert in Warzone: game.cpp:4755 (psStructure), last script event: '<none>'
error |10:18:26: [buildStructureDir:1462] Player 2 (AI): is building P0-AASite-Laser at (13, 38) but found P0-AASite-Laser already at (13, 38)
info |10:18:26: [loadSaveStructure2:4755] Unable to create structure
info |10:18:26: [loadSaveStructure2:4755] Assert in Warzone: game.cpp:4755 (psStructure), last script event: '<none>'
error |10:18:26: [buildStructureDir:1462] Player 2 (AI): is building P0-AASite-Laser at (16, 12) but found P0-AASite-Laser already at (16, 12)
info |10:18:26: [loadSaveStructure2:4755] Unable to create structure
info |10:18:26: [loadSaveStructure2:4755] Assert in Warzone: game.cpp:4755 (psStructure), last script event: '<none>'
error |10:18:26: [loadSaveStructure2:4750] Structure P0-AASite-Laser, coord too near the edge of the map. id - 2335
error |10:18:26: [loadSaveStructure2:4750] Structure P0-AASite-Laser, coord too near the edge of the map. id - 2336
error |10:18:26: [loadSaveStructure2:4750] Structure P0-AASite-Laser, coord too near the edge of the map. id - 2337
error |10:18:26: [loadSaveStructure2:4750] Structure P0-AASite-Laser, coord too near the edge of the map. id - 2338
error |10:18:26: [loadSaveStructure2:4750] Structure P0-AASite-Laser, coord too near the edge of the map. id - 2339
error |10:18:26: [loadSaveStructure2:4750] Structure P0-AASite-Laser, coord too near the edge of the map. id - 2352
error |10:18:26: [loadSaveStructure2:4750] Structure P0-AASite-Laser, coord too near the edge of the map. id - 2353
error |10:18:26: [loadSaveStructure2:4750] Structure P0-AASite-Laser, coord too near the edge of the map. id - 2354
error |10:18:26: [buildStructureDir:1462] Player 0 (Human): is building A0ResourceExtractor at (26, 165) but found A0ResourceExtractor already at (26, 165)
info |10:18:26: [loadSaveStructure2:4755] Unable to create structure
info |10:18:26: [loadSaveStructure2:4755] Assert in Warzone: game.cpp:4755 (psStructure), last script event: '<none>'
error |10:18:26: [buildStructureDir:1462] Player 2 (AI): is building P0-AASite-Laser at (33, 16) but found P0-AASite-Laser already at (33, 16)
info |10:18:26: [loadSaveStructure2:4755] Unable to create structure
info |10:18:26: [loadSaveStructure2:4755] Assert in Warzone: game.cpp:4755 (psStructure), last script event: '<none>'
error |10:18:26: [buildStructureDir:1462] Player 0 (Human): is building A0ResourceExtractor at (7, 165) but found A0ResourceExtractor already at (7, 165)
info |10:18:26: [loadSaveStructure2:4755] Unable to create structure
info |10:18:26: [loadSaveStructure2:4755] Assert in Warzone: game.cpp:4755 (psStructure), last script event: '<none>'
RyDeR wrote:--- Starting log ---
- Code: Select all
error |10:18:25: [buildFeature:293] *Wrecked Building 9*(1358) already placed at (65+2, 67+2) when trying to place *Wrecked Building 9*(160345) at (64+2, 67+2) - removing it
error |10:18:25: [buildFeature:293] *Wrecked Building 9*(1369) already placed at (68+2, 69+2) when trying to place *Building 10*(160419) at (68+2, 68+1) - removing it
error |10:18:25: [buildFeature:293] Oil Drum(1482) already placed at (82+1, 84+1) when trying to place Ruined Factory(160699) at (82+2, 84+1) - removing it
error |10:18:25: [buildFeature:293] Oil Drum(1483) already placed at (84+1, 85+1) when trying to place *OldFactory*(160715) at (84+2, 84+2) - removing it
error |10:18:26: [buildStructureDir:1462] Player 0 (Human): is building P0-AASite-Laser at (11, 126) but found P0-AASite-Laser already at (11, 126)
info |10:18:26: [loadSaveStructure2:4755] Unable to create structure
info |10:18:26: [loadSaveStructure2:4755] Assert in Warzone: game.cpp:4755 (psStructure), last script event: '<none>'
error |10:18:26: [buildStructureDir:1462] Player 3 (AI): is building P0-AASite-Laser at (147, 139) but found P0-AASite-Laser already at (147, 139)
all of these buildings show up clear or massively messed up
info |10:18:26: [loadSaveStructure2:4755] Unable to create structure
info |10:18:26: [loadSaveStructure2:4755] Assert in Warzone: game.cpp:4755 (psStructure), last script event: '<none>'
error |10:18:26: [buildStructureDir:1462] Player 2 (AI): is building P0-AASite-Laser at (13, 27) but found P0-AASite-Laser already at (13, 27)
info |10:18:26: [loadSaveStructure2:4755] Unable to create structure
info |10:18:26: [loadSaveStructure2:4755] Assert in Warzone: game.cpp:4755 (psStructure), last script event: '<none>'
error |10:18:26: [buildStructureDir:1462] Player 2 (AI): is building P0-AASite-Laser at (13, 38) but found P0-AASite-Laser already at (13, 38)
info |10:18:26: [loadSaveStructure2:4755] Unable to create structure
info |10:18:26: [loadSaveStructure2:4755] Assert in Warzone: game.cpp:4755 (psStructure), last script event: '<none>'
error |10:18:26: [buildStructureDir:1462] Player 2 (AI): is building P0-AASite-Laser at (16, 12) but found P0-AASite-Laser already at (16, 12)
info |10:18:26: [loadSaveStructure2:4755] Unable to create structure
info |10:18:26: [loadSaveStructure2:4755] Assert in Warzone: game.cpp:4755 (psStructure), last script event: '<none>'
error |10:18:26: [loadSaveStructure2:4750] Structure P0-AASite-Laser, coord too near the edge of the map. id - 2335
error |10:18:26: [loadSaveStructure2:4750] Structure P0-AASite-Laser, coord too near the edge of the map. id - 2336
error |10:18:26: [loadSaveStructure2:4750] Structure P0-AASite-Laser, coord too near the edge of the map. id - 2337
error |10:18:26: [loadSaveStructure2:4750] Structure P0-AASite-Laser, coord too near the edge of the map. id - 2338
error |10:18:26: [loadSaveStructure2:4750] Structure P0-AASite-Laser, coord too near the edge of the map. id - 2339
error |10:18:26: [loadSaveStructure2:4750] Structure P0-AASite-Laser, coord too near the edge of the map. id - 2352
error |10:18:26: [loadSaveStructure2:4750] Structure P0-AASite-Laser, coord too near the edge of the map. id - 2353
error |10:18:26: [loadSaveStructure2:4750] Structure P0-AASite-Laser, coord too near the edge of the map. id - 2354
error |10:18:26: [buildStructureDir:1462] Player 0 (Human): is building A0ResourceExtractor at (26, 165) but found A0ResourceExtractor already at (26, 165)
info |10:18:26: [loadSaveStructure2:4755] Unable to create structure
info |10:18:26: [loadSaveStructure2:4755] Assert in Warzone: game.cpp:4755 (psStructure), last script event: '<none>'
error |10:18:26: [buildStructureDir:1462] Player 2 (AI): is building P0-AASite-Laser at (33, 16) but found P0-AASite-Laser already at (33, 16)
info |10:18:26: [loadSaveStructure2:4755] Unable to create structure
info |10:18:26: [loadSaveStructure2:4755] Assert in Warzone: game.cpp:4755 (psStructure), last script event: '<none>'
error |10:18:26: [buildStructureDir:1462] Player 0 (Human): is building A0ResourceExtractor at (7, 165) but found A0ResourceExtractor already at (7, 165)
info |10:18:26: [loadSaveStructure2:4755] Unable to create structure
info |10:18:26: [loadSaveStructure2:4755] Assert in Warzone: game.cpp:4755 (psStructure), last script event: '<none>'
and this
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