What changes excactly when a Unit levels up ?

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Kayiaxo
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Joined: 27 Aug 2007, 11:35

What changes excactly when a Unit levels up ?

Post by Kayiaxo » 27 Aug 2007, 12:23

Hello,

I already found that units gain +6% defense each level, but I don't know about the rest.
Also, how does the +6% work ?
100+6% = 106, +6% etc or 100+6%, 100+12%
Also does the defense apply to both types of armor resistance ?

Are there other modifiers for when a unit levels ?

Thanks for the info (didn't found this on the wiki also...)
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Credits to Kacen for making the image.

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Watermelon
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Joined: 08 Oct 2006, 09:37

Re: What changes excactly when a Unit levels up ?

Post by Watermelon » 27 Aug 2007, 12:40

Kayiaxo wrote: Hello,

I already found that units gain +6% defense each level, but I don't know about the rest.
Also, how does the +6% work ?
100+6% = 106, +6% etc or 100+6%, 100+12%
Also does the defense apply to both types of armor resistance ?

Are there other modifiers for when a unit levels ?

Thanks for the info (didn't found this on the wiki also...)
the accuracy of most weapons are 25%-75%

the accuracy bonus is simply added to the base accuracy when checking against a 'dice'(0-100)
tasks postponed until the trunk is relatively stable again.

Kayiaxo
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Re: What changes excactly when a Unit levels up ?

Post by Kayiaxo » 27 Aug 2007, 12:43

What is the accuracy bonus added for each level ?
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Credits to Kacen for making the image.

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