Problem! (CAUSE: unknown !??)

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arkracer
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Problem! (CAUSE: unknown !??)

Post by arkracer »

I have the same problem - here's my diagnostic...

// Edit (Giel): Split off this post from this topic as it is entirely unrelated (only similarity is that both crashes caused a minidump, which is good and all should produce one if possible).
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Last edited by Giel on 06 Jun 2007, 02:59, edited 1 time in total.
Giel
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Re: Problem!

Post by Giel »

arkracer wrote: I have the same problem - here's my diagnostic...
Actually no you don't have the same problem, it is entirely unrelated.

Code: Select all

WineDbg starting on minidump on pid 3000
  warzone2100.exe was running on #2 Intel Pentium Pro/II-0.3846 CPUs on Windows XP (2600)
Register dump:
 CS:001b SS:0023 DS:0023 ES:0023 FS:003b GS:0000
 EIP:0051d2de ESP:0022e900 EBP:0022e928 EFLAGS:00210202(   - 00      - -RI1)
 EAX:00000000 EBX:00000000 ECX:77c40e66 EDX:77c61b90
 ESI:0060aeba EDI:00000251
Stack dump:
0x0022e900:  00000009 0060aecc 0060aeba 00000251
0x0022e910:  0060b27c 0060af39 08173db0 0022e9f4
0x0022e920:  00000003 0022ea00 0022e938 004efb6a
0x0022e930:  00600d20 00628150 0022f4b8 00402382
0x0022e940:  00628150 0000004b 0000001e 06621678
0x0022e950:  0b392c14 00000009 090000da 0022f310
Backtrace:
=>1 0x0051d2de SetBSPObjectRot+0x13(Yaw=0x600d20, Pitch=0x628150) [C:/Documents and Settings/Giel van Schijndel/Mijn documenten/C++/warzone/wz-branch-2.0/lib/ivis_opengl/piedraw.c:267] in warzone2100 (0x0051d2de)
  2 0x004efb6a addMultiPlayerRandomArtifacts+0x1e2(quantity=0x628150, type=0x4b) [C:/Documents and Settings/Giel van Schijndel/Mijn documenten/C++/warzone/wz-branch-2.0/src/multigifts.c:813] in warzone2100 (0x004efb6a)
  3 0x00402382 InitializeAIExperience+0xb2 [C:/Documents and Settings/Giel van Schijndel/Mijn documenten/C++/warzone/wz-branch-2.0/src/aiexperience.c:59] in warzone2100 (0x00402382)
  4 0x004028cd SetUpInputFile+0x11f(nPlayer=0x69a9bc8) [C:/Documents and Settings/Giel van Schijndel/Mijn documenten/C++/warzone/wz-branch-2.0/src/aiexperience.c:232] in warzone2100 (0x004028cd)
  5 0x00413a6a _intAddDesign+0x8ba(bShowCentreScreen=0x69a9bc8) [C:/Documents and Settings/Giel van Schijndel/Mijn documenten/C++/warzone/wz-branch-2.0/src/design.c:690] in warzone2100 (0x00413a6a)
  6 0x0051d670 pie_Polygon+0x26f(numVerts=0xd01f90, pVrts=0xd03f90, texture_offset=0xcfff90, light=0x22f98c) [C:/Documents and Settings/Giel van Schijndel/Mijn documenten/C++/warzone/wz-branch-2.0/lib/ivis_opengl/piedraw.c:375] in warzone2100 (0x0051d670)
  7 0x00522f40 pie_LoadBackDrop+0xb0(screenType=0x74e6008, b3DFX=0x372) [C:/Documents and Settings/Giel van Schijndel/Mijn documenten/C++/warzone/wz-branch-2.0/lib/ivis_opengl/pieblitfunc.c:567] in warzone2100 (0x00522f40)
  8 0x0051d962 pie_Draw3DShape2+0x185(shape=0x24ba0e0, frame=0xa, colour=0x5120020, specular=0x4c4b40, pieFlag=0x24adbc8, pieFlagData=0x0) [C:/Documents and Settings/Giel van Schijndel/Mijn documenten/C++/warzone/wz-branch-2.0/lib/ivis_opengl/piedraw.c:484] in warzone2100 (0x0051d962)
  9 0x0045651d kf_SelectCommander_8+0x13 [C:/Documents and Settings/Giel van Schijndel/Mijn documenten/C++/warzone/wz-branch-2.0/src/keybind.c:1026] in warzone2100 (0x0045651d)
  10 0x0045b45d getKeyMapFromName+0x34(pName=0x1) [C:/Documents and Settings/Giel van Schijndel/Mijn documenten/C++/warzone/wz-branch-2.0/src/keymap.c:1091] in warzone2100 (0x0045b45d)
  11 0x0055e83b SDL_AudioInit+0xbf(driver_name=0x1) [/home/sevendays/Warzone/devpkg/SDL-1.2.11/./src/audio/SDL_audio.c:411] in warzone2100 (0x0055e83b)
  12 0x0055e9f2 SDL_RunAudio+0x102(audiop=0x400000) [/home/sevendays/Warzone/devpkg/SDL-1.2.11/./src/audio/SDL_audio.c:270] in warzone2100 (0x0055e9f2)
  13 0x0055e543 SDL_OpenAudio+0x2db(desired=0x401120, obtained=0x0) [/home/sevendays/Warzone/devpkg/SDL-1.2.11/./src/audio/SDL_audio.c:504] in warzone2100 (0x0055e543)
  14 0x00000000 (0x00000000)

Location of crash: lib/ivis_opengl/piedraw.c
263     void SetBSPObjectRot(SDWORD Yaw, SDWORD Pitch)
264     {
265         BSPObject_Yaw=Yaw;
266         BSPObject_Pitch=Pitch;
267     } <=
WineDbg starting on pid 0xbb8
Last edited by Giel on 06 Jun 2007, 02:59, edited 1 time in total.
"First make sure it works good, only then make it look good." -- Giel
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Giel
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Re: Problem! (CAUSE: unknown !??)

Post by Giel »

arkracer wrote: I have the same problem - here's my diagnostic...
How and when did this crash occur? Can you reproduce it ? Please show your logfile as well (stderr.txt). If you have started warzone again since that crash don't bother with the stderr.txt file because it only applies to the last time you ran warzone.

If you can consistently reproduce this you might want to consider reporting a bug but read this bug reporting howto first please.
"First make sure it works good, only then make it look good." -- Giel
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arkracer
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Joined: 05 Jun 2007, 17:47

Re: Problem! (CAUSE: unknown !??)

Post by arkracer »

I can consistently make it - it's whenever a skirmish is loading.  It also takes place at campaigns, but never the tutorial.  When I use --nosound it doesn't happen.
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