???DevUrandom wrote: The problem was that that the PIE referenced "page-25.png" which didn't exist.
There only is "page-25-sky.png" and "page-25-walls.png" (the latter being from Grim's mod).
Apparently Warzone used the sky texture for everything instead of complaining that it can't find the resource. Gerard mentioned that Warzone is not interested in anything at all after the 2nd '-', which would explain this situation.
I fixed the mod in a way which should be future-safe, even if we add a dozen new texture pages:
The names of the textures are now "grim-walls.png" and "grim-gb.png" and referenced as such in the PIE files.
You can get the fixed mod from http://download.gna.org/warzone/development/grim.wz
ok - so - if i have lets say tertilesc1, c2, c3, c4, c5, c6.... how do we add them ... will that be a seperate mod such as what grim did up? ??? ... and once you have explained this i will add that to the online tutorial. ;D