DevUrandom wrote: Kim:
Quote from: Scourge
Copyright 2006, may NOT be reproduced without explicit permission.
exactly - thats why i am asking!! ;D
DevUrandom wrote: Kim:
Quote from: Scourge
Copyright 2006, may NOT be reproduced without explicit permission.
in a big way, that's actually non-applicable. afaik, there is no way, without emulation (and let's not go there) to let a 32-bit program use 64-bit libs or vice versa -- the abi's are simply incompatible. my method of getting 32-bit opengl programs to run at native speeds doesn't involve mixing libs because every single lib needed by the 32-bit program must be a 32-bit lib -- it's just communicating with the x server via sockets or other networking, and is otherwise directly rendering its output to the video card.DevUrandom wrote: Well, we were talking about linking a 32bit app with 64bit libs. Nothing about sockets and X connections...
heh, don't worry coyote, i can write up an equiv that applies to debian (and for the most part, debian derivatives) that won't even violate the dfsg -- you can print mine on toilet paper if you wanted (once i get off my ass, sit down, and type it out).lav_coyote25 wrote: exactly - thats why i am asking!! ;D
Yeah. You can use it as long as you give credit that I wrote itlav_coyote25 wrote:
exactly - thats why i am asking!! ;D
Hitman wrote: Yeah. You can use it as long as you give credit that I wrote it