In trunk code versions 8178 and 8190, radar dishes no longer exist. Thus they no longer rotate.
I'm sure someone will claim the buildings in question weren't complete, but they are.
So those changes should have been put into a ticket for a week, be ignored by everyone, and then committed to break things? This way it's faster, at least.Zarel wrote:What is with people committing these kinds of changes to trunk?
Zarel wrote:What is with people committing these kinds of changes to trunk?
cybersphinx wrote:So those changes should have been put into a ticket for a week, be ignored by everyone, and then committed to break things? This way it's faster, at least.
Turns out it was just a little "else" too much - fixed in r8195.Zarel wrote:I dunno, but whatever change that can break this kind of thing sounds like it would be pretty major, so I expected at least some ML discussion.
cybersphinx wrote:So those changes should have been put into a ticket for a week, be ignored by everyone, and then committed to break things? This way it's faster, at least.
I meant a faster way to find out that it breaks things, and fix the problems.i-NoD wrote:A "faster" way to break things I guess?
Per said no PIEs actually use that.And somehow I assumed that nobody have checked consistency of texAnim.playbackRate and texAnim.nFrames in all .pie files before relying on shape's "weird" global versions. This most likely will result in less noticeable bugs.
cybersphinx wrote:So those changes should have been put into a ticket for a week, be ignored by everyone, and then committed to break things? This way it's faster, at least.Zarel wrote:What is with people committing these kinds of changes to trunk?
-Kosh- wrote:I also agree with cybersphinx, most of the tickets I have read that are patches are ignored as he said and in the end it serves no real purpose.
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