Hi,
I don't know,if this has been asked already.
If I want to make a VTOL with HEAP Bombs bay,the game crashes. Only if I use Cobra or Tiger body,it doesn't. What should I do?
Crash with HEAP Bombs bay
Re: Crash with HEAP Bombs bay
post the crash report, that will help the developers solve the problem.
Re: Crash with HEAP Bombs bay
Code: Select all
error : [iV_GetCharWidth] iV_GetCharWidth: couldn't retrieve a bounding box for the character
last message repeated 2 times
last message repeated 2 times (total 4 repeats)
last message repeated 4 times (total 8 repeats)
Re: Crash with HEAP Bombs bay
well, if the game crashed out, there should be a file in the executable directory called 'warzone2100.rpt', you should post the contents of that here.
Re: Crash with HEAP Bombs bay
Argh,damnit <.<
Here it is,I hope it's right now. :X
Code: Select all
Error occured on Wednesday, December 24, 2008 at 22:45:46.
Program: C:\Programme\Warzone 2100\warzone2100.exe(warzone2100)
Command line: "C:\Programme\Warzone 2100\warzone2100.exe"
Version: Version 2.1.0
Distributor: Warzone 2100 Resurrection Project
Compiled on: Dec 21 2008 19:51:00
Compiled by: GCC 4.2.1-sjlj (mingw32-2)
Executed on: Wed Dec 24 22:45:10 2008
Pointers: 32bit
Compiled against PhysicsFS version: 1.0.1
Running with PhysicsFS version: 1.0.1
C:\Programme\Warzone 2100\warzone2100.exe caused an Access Violation at location 0041ea31 in module C:\Programme\Warzone 2100\warzone2100.exe Reading from location 00000000.
Log message: error : [iV_GetCharWidth] iV_GetCharWidth: couldn't retrieve a bounding box for the character
Log message: last message repeated 2 times
Log message: last message repeated 2 times (total 4 repeats)
Log message: last message repeated 4 times (total 8 repeats)
Registers:
eax=00000000 ebx=0000157d ecx=00000000 edx=00a2e3c9 esi=00000000 edi=0000157d
eip=0041ea31 esp=0022fb00 ebp=0022fb38 iopl=0 nv up ei pl nz na pe nc
cs=001b ss=0023 ds=0023 es=0023 fs=003b gs=0000 efl=00210202
Call stack:
0041EA31 C:\Programme\Warzone 2100\warzone2100.exe:0041EA31 intProcessDesign ../lib/framework/strlfuncs.h:45
0046727D C:\Programme\Warzone 2100\warzone2100.exe:0046727D intRunWidgets hci.c:1941
004821AC C:\Programme\Warzone 2100\warzone2100.exe:004821AC gameLoop loop.c:198
00482F95 C:\Programme\Warzone 2100\warzone2100.exe:00482F95 mainLoop main.c:649
00483F35 C:\Programme\Warzone 2100\warzone2100.exe:00483F35 SDL_main main.c:978
0057819A C:\Programme\Warzone 2100\warzone2100.exe:0057819A TopLevelExceptionFilter@4 exchndl.c:149
00578382 C:\Programme\Warzone 2100\warzone2100.exe:00578382 TopLevelExceptionFilter@4 exchndl.c:149
00577E39 C:\Programme\Warzone 2100\warzone2100.exe:00577E39 TopLevelExceptionFilter@4 exchndl.c:149
004010A7 C:\Programme\Warzone 2100\warzone2100.exe:004010A7 __mingw_CRTStartup /home/ron/devel/debian/mingw32-runtime/mingw32-runtime-3.13/build_dir/src/mingw-runtime-3.13-20070825-1/crt1.c:237
00401123 C:\Programme\Warzone 2100\warzone2100.exe:00401123