Yeah that's what I figured.
http://wz2100.net/wiki/multiplayer
Correct all my mistakes.
Help with multiplayer
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- Greenhorn
- Posts: 12
- Joined: 27 Dec 2006, 06:08
Re: Help with multiplayer
Would you like t3h l33t l_0rd Mach3ll0 grammar and spelling Nazi to correct all of your mistakes? ;D
If so, HOW? LOL
If so, HOW? LOL
- DevUrandom
- Regular
- Posts: 1690
- Joined: 31 Jul 2006, 23:14
Re: Help with multiplayer
No Nazi's here...
(Sorry, I'm a bit allergical to the lazy use of that word...)
(Sorry, I'm a bit allergical to the lazy use of that word...)
Re: Help with multiplayer
You need to login to the Wiki with your forum account.
- DevUrandom
- Regular
- Posts: 1690
- Joined: 31 Jul 2006, 23:14
Re: Help with multiplayer
Sorry forgot to tell you that.
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- Greenhorn
- Posts: 12
- Joined: 27 Dec 2006, 06:08
Re: Help with multiplayer
no problemDevUrandom wrote: Sorry forgot to tell you that.
correcting it now... here's some questions/comments:
1. "Not all communications are routed through the host; however, it is still used as a main point for normalization."
What do you mean normalization?
2. I've never had anyone forward port 9998 to get warzone working.. where did this come from? Is it actually used?
3. Don't clients also have to have port 9999 forwarded because they talk with each other directly?
4. Under "Joining a Game", there should be a detailed explanation of what you can do (set flag color, slot # and how it affects placement on the map, chatting, etc.).
Re: Help with multiplayer
1. I assumed I used the word correctly. The host would decide what info would need to be transfered to each client and have the clients transfer it accordingly. (So the smallest amount of data to keep the game in sync would be transfered - therefore the host would be normalizing the data?)l_0rd Mach3ll0 wrote: no problem
correcting it now... here's some questions/comments:
1. "Not all communications are routed through the host; however, it is still used as a main point for normalization."
What do you mean normalization?
2. I've never had anyone forward port 9998 to get warzone working.. where did this come from? Is it actually used?
3. Don't clients also have to have port 9999 forwarded because they talk with each other directly?
4. Under "Joining a Game", there should be a detailed explanation of what you can do (set flag color, slot # and how it affects placement on the map, chatting, etc.).
2. 9998 - I'm not sure about it, I think it was used for the Master Server - I assumed when you join the IP you request the list of games running on that IP via port 9998.
3. No. The host initializes the connections for all the clients therefore they do not need to listen on those ports and they do not need them forwarded.
4. Have fun.