suddenly i get those shaders errors mentioning something wrong with shaders/tcmask.frag.
here's the log file.
also no mods what so ever. except the unwanted folder.
which is not a mod.
Shaders Error on master version of wz FIXED
- WZ2100ModsFAn
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Shaders Error on master version of wz FIXED
Last edited by WZ2100ModsFAn on 29 Jun 2018, 20:48, edited 1 time in total.
Re: Shaders Error on master version of wz
1.) Did this happen as soon as you ran the Warzone exe?
2.) What command-line options are you providing?
3.) What build are you using? One of the CI builds from AppVeyor? (Portable? Full installer?) Your own build?
Finally, please try with a fresh portable build from AppVeyor, extracted into a fresh (empty) directory.
2.) What command-line options are you providing?
3.) What build are you using? One of the CI builds from AppVeyor? (Portable? Full installer?) Your own build?
Finally, please try with a fresh portable build from AppVeyor, extracted into a fresh (empty) directory.
- WZ2100ModsFAn
- Trained
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Re: Shaders Error on master version of wz FIXED
No it happened when i started the game.pastdue wrote:1.) Did this happen as soon as you ran the Warzone exe?
2.) What command-line options are you providing?
3.) What build are you using? One of the CI builds from AppVeyor? (Portable? Full installer?) Your own build?
Finally, please try with a fresh portable build from AppVeyor, extracted into a fresh (empty) directory.
What i meant by that is when it got done loading in skirmish.
No command lines just using the autoload folder.
Yes the CI builds from AppVeyor.
Portable Build.
I'm planning for my own build but i can't because of that.
Edit: Fix add some periods and capitalization.
all right now it appears i have an outdated shaders file i removed it then the game worked again
that must be the problem with the ARMod as well