Anyone able to help with a crash
Posted: 19 Apr 2017, 20:47
I keep crashing to desktop every time I go into Multiplayer -> Host game and try to change my player name.
Thank you in advance
Thank you in advance
Code: Select all
Error occured on Wednesday, April 19, 2017 at 21:33:11.
Program: D:\WZ2100\warzone2100_portable.exe(warzone2100)
Command line: "D:\WZ2100\warzone2100_portable.exe"
Version: Version: 3.2.2, Built:Dec 3 2016
Distributor: wz2100.net
Compiled on: Dec 3 2016 23:23:48
Compiled by: GCC 4.9.3
Compiled mode: Release build
Executed on: Wed Apr 19 21:33:02 2017
Pointers: 32bit
Compiled against PhysicsFS version: 2.0.3
Running with PhysicsFS version: 2.0.3
Misc Data:
[21:33:03]Video Mode 1920 x 1080 (fullscreen)
[21:33:03]OpenGL Vendor: NVIDIA Corporation
[21:33:03]OpenGL Renderer: GeForce GTX 970/PCIe/SSE2
[21:33:03]OpenGL Version: 4.5.0 NVIDIA 381.65
[21:33:03]GLEW Version: 1.12.0
[21:33:03]OpenGL GLSL Version : 4.50 NVIDIA
[21:33:04]OpenAL Device Name: OpenAL Soft
[21:33:04]OpenAL Vendor: OpenAL Community
[21:33:04]OpenAL Version: 1.1 ALSOFT 1.16.0
[21:33:04]OpenAL Renderer: OpenAL Soft
[21:33:04]OpenAL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[21:33:04]Using Backend: SDL
[21:33:04]Using language: English
[21:33:11]UPnP device found: http://192.168.1.1:49152/gatedesc.xml urn:schemas-upnp-org:device:InternetGatewayDevice:1 LAN address 192.168.1.160
D:\WZ2100\warzone2100_portable.exe caused an Access Violation at location 0085ff26 in module D:\WZ2100\warzone2100_portable.exe Reading from location 0000000e.
Log message: info |09:33:02: [realmain:938] Using D:\WZ2100\Warzone 2100 3.2\logs\WZlog-0419_213302.txt debug file
Registers:
eax=0000002a ebx=0000000f ecx=00000001 edx=0000000e esi=00000000 edi=0000002d
eip=0085ff26 esp=1a87f6f4 ebp=00000011 iopl=0 nv up ei pl nz na pe nc
cs=0023 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00010202
Call stack:
0085FF26 D:\WZ2100\warzone2100_portable.exe:0085FF26 alGenSoundfontsSOFT
008601B6 D:\WZ2100\warzone2100_portable.exe:008601B6 alGenSoundfontsSOFT
00819491 D:\WZ2100\warzone2100_portable.exe:00819491 alGenSoundfontsSOFT
006244D9 D:\WZ2100\warzone2100_portable.exe:006244D9 iV_GetTextWidth /home/wz2100/build/warzone2100-3.2.2/lib/ivis_opengl/textdraw.cpp:148