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scriptable challenges?

Posted: 10 Feb 2010, 08:37
by Buginator
Hey Per, what do you think of the ability to load custom scripts from the .ini?
You could make it use different AIs, or add 'atmosphere effects' or whatever the custom script wants?
(Like mini SP missions...)

:ninja:

Re: scriptable challenges?

Posted: 10 Feb 2010, 10:11
by guciomir
Great great great!

I just thought about some defensive missions where scripted waves are attacking player every 2-3 minutes!

Re: scriptable challenges?

Posted: 10 Feb 2010, 11:15
by Terminator
guciomir wrote: I just thought about some defensive missions where scripted waves are attacking player every 2-3 minutes!
I thought about too, both for challenges and multi-player. I thought to wait a bit for lua or something.

Re: scriptable challenges?

Posted: 10 Feb 2010, 12:24
by Per
Buginator wrote:Hey Per, what do you think of the ability to load custom scripts from the .ini?
You could make it use different AIs, or add 'atmosphere effects' or whatever the custom script wants?
Yes, I had planned that. Feel free to add it! :)

Re: scriptable challenges?

Posted: 26 Apr 2010, 12:27
by BlueMaxima
Add it for god's sakes!

Re: scriptable challenges?

Posted: 13 May 2010, 10:32
by Roux Le Corps
i like this idea :P wish i knew how to script/ model/ animate/ anything to help out :)