scriptable challenges?

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scriptable challenges?

Postby Buginator » 10 Feb 2010, 08:37

Hey Per, what do you think of the ability to load custom scripts from the .ini?
You could make it use different AIs, or add 'atmosphere effects' or whatever the custom script wants?
(Like mini SP missions...)

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Re: scriptable challenges?

Postby guciomir » 10 Feb 2010, 10:11

Great great great!

I just thought about some defensive missions where scripted waves are attacking player every 2-3 minutes!
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Re: scriptable challenges?

Postby Terminator » 10 Feb 2010, 11:15

guciomir wrote:I just thought about some defensive missions where scripted waves are attacking player every 2-3 minutes!


I thought about too, both for challenges and multi-player. I thought to wait a bit for lua or something.
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Re: scriptable challenges?

Postby Per » 10 Feb 2010, 12:24

Buginator wrote:Hey Per, what do you think of the ability to load custom scripts from the .ini?
You could make it use different AIs, or add 'atmosphere effects' or whatever the custom script wants?

Yes, I had planned that. Feel free to add it! :)
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Re: scriptable challenges?

Postby BlueMaxima » 26 Apr 2010, 12:27

Add it for god's sakes!
Bring back...ducks!
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Re: scriptable challenges?

Postby Roux Le Corps » 13 May 2010, 10:32

i like this idea :P wish i knew how to script/ model/ animate/ anything to help out :)
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