scriptable challenges?

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Buginator
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scriptable challenges?

Post by Buginator »

Hey Per, what do you think of the ability to load custom scripts from the .ini?
You could make it use different AIs, or add 'atmosphere effects' or whatever the custom script wants?
(Like mini SP missions...)

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guciomir
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Re: scriptable challenges?

Post by guciomir »

Great great great!

I just thought about some defensive missions where scripted waves are attacking player every 2-3 minutes!
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Terminator
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Re: scriptable challenges?

Post by Terminator »

guciomir wrote: I just thought about some defensive missions where scripted waves are attacking player every 2-3 minutes!
I thought about too, both for challenges and multi-player. I thought to wait a bit for lua or something.
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Per
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Re: scriptable challenges?

Post by Per »

Buginator wrote:Hey Per, what do you think of the ability to load custom scripts from the .ini?
You could make it use different AIs, or add 'atmosphere effects' or whatever the custom script wants?
Yes, I had planned that. Feel free to add it! :)
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BlueMaxima
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Re: scriptable challenges?

Post by BlueMaxima »

Add it for god's sakes!
Bring back...ducks!
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Roux Le Corps
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Re: scriptable challenges?

Post by Roux Le Corps »

i like this idea :P wish i knew how to script/ model/ animate/ anything to help out :)
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