clarification on scavengersActive()
Posted: 30 Apr 2010, 14:49
how does this function work? I thought it would have been related to the fact if the scavengers have been activated or not before the game starts. Actually I play a game with scavengers, at the beginning this function returns true (1) but during the game it returns false (0) even if few scavenger units and structures are live ? On the attached file you can see few scavenger units (a scav factory is also live) and few debug messages whose output states that scavengersActive() == 0