I'm struggling to wrap my head around the process for making a transport fly in (from outside the map) and deliver reinforcements.
Do I need to addObject() to create the transport and reinfs? Also, how do I get the reinfs on to the transport if they are outside visible area of map? There seems to be bounds check on map dimensions when creating stuff, so not sure I can even create droids outside the map area...
Also, is setReinforcementTime() in 1/10ths of a second or seconds? And any chance of a getReinforcementTime() function
How to make a transport deliver reinforcements?
How to make a transport deliver reinforcements?
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Re: How to make a transport deliver reinforcements?
setReinforcementTime() now uses seconds. As for how it all works... I don't know yet.
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Re: How to make a transport deliver reinforcements?
The way it currently works is:
a) You need to have an available base to get units from (LoadLevel([name as it appears in the .wrf), OFF_KEEP)) (or some such)
b) set a Landing Zone where you want the units delivered
c) Spawn in a Transport at the LZ (?) or fly one in using flyTransporterIn(x, y) (or some such).
a) You need to have an available base to get units from (LoadLevel([name as it appears in the .wrf), OFF_KEEP)) (or some such)
b) set a Landing Zone where you want the units delivered
c) Spawn in a Transport at the LZ (?) or fly one in using flyTransporterIn(x, y) (or some such).