Updated EditWorld 32 for 2.x (2.1.x, 2.2.x ...)

Warzone 2.3.x series. (Unsupported!)
If you issue is with 3.1.x, then DON'T post here, instead use technical support
KukY
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Joined: 20 Mar 2009, 21:56

Re: Updated EditWorld 32 for 2.x (2.1.x, 2.2.x ...)

Post by KukY »

Killar wrote:I currently do use flame, but I wanted to also give this a try.
Your wish will burry you alive.
It's old, buggy, doesn't support current WZ format, is very hard to use, pain to install and start it running...
Should I continue?
Killar
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Joined: 30 Nov 2009, 07:06

Re: Updated EditWorld 32 for 2.x (2.1.x, 2.2.x ...)

Post by Killar »

Please do, as I am not totally convinced. LOL
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lav_coyote25
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Re: Updated EditWorld 32 for 2.x (2.1.x, 2.2.x ...)

Post by lav_coyote25 »

KukY wrote:
Killar wrote:I currently do use flame, but I wanted to also give this a try.
Your wish will burry you alive.
It's old, buggy, doesn't support current WZ format, is very hard to use, pain to install and start it running...
Should I continue?

explain to me what isnt compatible...ie: what isnt supported? :annoyed: ya know i really get perturbed when people start going on about sh..tuff they have no inkling on what they say. :annoyed:

editworld has worked for me and continues to work for me . anyone wishing to experiment with it is more than welcome to ask me questions, but not here as it seems that editworld 32bit is ( start sarcasm : tooooo buggy. / end sarcasm) :annoyed:

[email protected] will get you to my email and as well the ms messenger live. if you dont use either just email me what you do use and will go from there. and to kuky... no offence taken or given. :lol2:
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Buginator
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Re: Updated EditWorld 32 for 2.x (2.1.x, 2.2.x ...)

Post by Buginator »

NOTE, Editworld 32 does NOT support 3/5/6/7 player maps! For that, you *must* use FlaME 1.10+ or manually fix editworld. We do NOT have the source code to fix this.
and it ends here.
Xhadow
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Joined: 07 Jan 2011, 22:54

Re: Updated EditWorld 32 for 2.x (2.1.x, 2.2.x ...)

Post by Xhadow »

Buginator wrote:NOTE, Editworld 32 does NOT support 3/5/6/7 player maps! For that, you *must* use FlaME 1.10+ or manually fix editworld. We do NOT have the source code to fix this.
Well now see that's just unfortunate.
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lav_coyote25
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Re: Updated EditWorld 32 for 2.x (2.1.x, 2.2.x ...)

Post by lav_coyote25 »

yeah - unfortunate! :annoyed: :stressed: :annoyed: locking this as it is no longer relevant except for the history. :3 :annoyed:
Locked