Re: Models By Berg
Posted: 23 May 2013, 07:04
Yeah, it really looks like you can drive over the spikes that are visually larger than the tank.
Strategy by Design
Well, roughly translated W2100 complains that the former proper loaded WZ's can't be found, and WZ2100 tries to start with the default settings, what will at least successfully be done!--- Starting log [C:\Users\USER\Documents\Warzone 2100 3.1\logs\WZlog-0525_230208.txt]---
info |11:02:08: [realmain:1133] Using C:\Users\USER\Documents\Warzone 2100 3.1\logs\WZlog-0525_230208.txt debug file
popup |11:02:13: [rebuildSearchPath:422] Die benötigte Mod konnte nicht geladen werden: propulsion.wz, hq.wz, cyborg.wz, blderik.wz
Warzone wird versuchen das Spiel ohne sie zu laden.
I think we need to add these kinds of enhancements into WZ proper, then map makers can use whatever 'style' they want to fit their theme.Berg wrote:I been goofing off with mods and I bring this one forward in mod form.
http://www.youtube.com/watch?feature=pl ... 7FhRvsTs8s
if someone wants to edit the textures that would be fine I'll have a go maybe later
Try ctrl+- in debug modeits hard to get the effect in a screenshot
Yeah already had it set to slow speed and hitting f10NoQ wrote:Try ctrl+- in debug mode
Excellent job Berg!Berg wrote:ok Back on models these are default models but we can have its full effect with a few fixing the pie files i dont know when this was deleted or why but the effects have been replaces check it out a guass cannon fortress
Use the cheat mode if you don’t wont to research it to see the effect its muzzle electric after glow when it fires.
its hard to get the effect in a screenshot but see the closes cannon it has a flashy glow arround the turret part thats the start of the effect.
Idea was started here viewtopic.php?f=6&t=9628&hilit=animation#p106895 it works but you need to edit the animation and add connectors to the pie files
Also Added the cannon fortress
Anyway have fun ill edit another one soon.
I'll give it a shot. Can you make one?Jorzi wrote:Is there any way to use a custom shader for muzzle flashes etc