Emdek wrote:Use pngcrush, it will optimize PNG images without changing appearance (with correct options).
I don't know what this has to do with not being to reduce terrain textures with out reduce the already small model textures.
Do you see the difference in my composite? Rather, that 2048 and 512 look the same (and should, since the textures are only 512), and 128 affects both models and terrain? It was more noticeable in 2.x when you could go down to 64.
Anyway, my point is that unless you zoom in (or perhaps play on a 42"+ monitor) you can't appreciate the terrain textures. An HD pack makes sense for this reason (vs gigantic as default for all).
This is why some features aren't implemented: http://forums.wz2100.net/viewtopic.php?f=30&t=7490&view=unread#p87241