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Super Transport model submissions for 3.1

Posted: 02 Nov 2010, 06:08
by Staff
I talked about this in the past, and well, guess not that many people saw.

Currently, as you all know, we are using the big transport from the Campaign...

So, if you have a concept model, or a actual working model, then post your pies / pics :)

Re: Super Transport model submissions

Posted: 02 Nov 2010, 06:26
by Berg
I made a few for fun maybe this will give others ideas
trans4.jpg
transport4.jpg
Just some ideas I have.
If you have ideas and cant make models draw a picture and submit that Im sure the modelers would like to see them.

Regards Berg

Re: Super Transport model submissions

Posted: 02 Nov 2010, 06:32
by Berg
screenshot Impression
skyhigh.JPG

Re: Super Transport model submissions

Posted: 02 Nov 2010, 11:36
by Jorzi
trans4.jpg looks really good imo :wink:

Re: Super Transport model submissions

Posted: 02 Nov 2010, 13:54
by Wibble199
They are good models, however I don't really think that they suit the style of the rest of the game.

Re: Super Transport model submissions

Posted: 02 Nov 2010, 14:02
by Black Project
Berg wrote:Image
IMO, this one will fit better in-game, good job Berg.

Regards BP

Re: Super Transport model submissions

Posted: 02 Nov 2010, 14:29
by Saberuneko
Black Project wrote:
Berg wrote:Image
IMO, this one will fit better in-game, good job Berg.

Regards BP
Think the same. It fits nicely.

Re: Super Transport model submissions

Posted: 02 Nov 2010, 14:39
by Berg
Thanks folks but weather they fit or not is not a problems Im just putting ideas up for bugnator and I Hope to see some from other folks that way there is no long drawn out debate over weather the pixel on the top left is the wrong colour Ill let buginator choose good or bad.

Re: Super Transport model submissions

Posted: 02 Nov 2010, 14:42
by macuser
IMHO berg the last one (the design at least) looks good for the cyborg transport.

Re: Super Transport model submissions

Posted: 02 Nov 2010, 15:03
by Berg
macuser wrote:IMHO berg the last one (the design at least) looks good for the cyborg transport.
I know you have the skills macuser come on get the brain juices going put in your ideas. Submit a model!!!

Best Regards Berg

Re: Super Transport model submissions

Posted: 02 Nov 2010, 15:23
by macuser
hmm.... ability maybe, time...... :roll:

Re: Super Transport model submissions

Posted: 03 Nov 2010, 00:20
by Mysteryem
Edit: fixed the pie files.
I edited the campaing transport but never actually uploaded the model:
Image
Image<--old | close up of new polygons--v
Image
drtrans2.pie
(12.36 KiB) Downloaded 505 times
Also did this just for fun in a seperate pie:
Image
(the door is 1 tile wide)
drtrans3.pie
(13.49 KiB) Downloaded 471 times

Re: Super Transport model submissions

Posted: 03 Nov 2010, 03:31
by Berg

Code: Select all

6A00 4 67 6 7 66 8 1 30 70 1 250 29 250 29 184 1 184
Data from trtans3.pie I see you are using double sided polygons flag 6A00.
Might have to check with Buginator on this build being able to use this flag as trunk cannot.
Nice model Mysteryem...I see you are using pieslice ...

Best regards Berg

Re: Super Transport model submissions

Posted: 03 Nov 2010, 10:17
by Mysteryem
Berg wrote:

Code: Select all

6A00 4 67 6 7 66 8 1 30 70 1 250 29 250 29 184 1 184
Data from trtans3.pie I see you are using double sided polygons flag 6A00.
Might have to check with Buginator on this build being able to use this flag as trunk cannot.
Nice model Mysteryem...I see you are using pieslice ...

Best regards Berg
Thanks Berg, I had forgotten that I'd been using the 2.3 model when I began this.

Re: Super Transport model submissions

Posted: 03 Nov 2010, 22:11
by Remotehorst
So here is my challenge. :D
Its not completeley finished, since i want to hear your meaning about it.
Maybe someone got a good idea to enhance it.
transporterV02a.jpg
transporterV02a-f.jpg
transporterV02a-s.jpg
101 Verticies
101 Faces
:lol2:

Edit: A few faces can be removed, since the bottom of the Transporter still has faces.