Thank you
But i think the following:
The lot is more than the sum of its parts.
So i ask myself why there would be a reason to make a own project, when there are already existing projects?
Im Supporting any WZ project. Because it doesnt matter to me, who i help. It matters THAT i do it.
Its not only the goal to make WZ better. Its also the goal to make myself better. So the way is the goal.
Im modelling very often, and learn from the big designers by only using my eyes and my brain.
The technique is learned with tutorials. But the ability is learned to copy the best designers of the world.
To do this, you only need a clear view.
I dont want to be a "know-it-all", i only want to encourage the community to reach higher goals.
Best way to do this, is by giving anybody my experience.
One of my favourite quotation is:
"The only thing wich you can share and it gets more by sharing it, is knowledge!"
To me it is a shame to keep knowledge private.
If you are modeling, you should ask yourself. Why has it this shape? Why this color?
Is there something that i didnt notice? How did he make this effect? etc..
And most of the time its the little things that you dont notice conscious, that make a model outstanding.
I think the key to mastering perfect models is to use the golden ratio for any model.
But that would be too much for a game.
I for myself are contented with my models, but that means that i still want to get better than now.
So i am still glad if someone makes a suggestion or gives me criticism.
Now you got a clear view about my mental attitude.
I hope that i spelled everything correctly, because im from germany and use a translator for some of the words.
Greetings
Remotehorst
My Blender Tutorials for Beginners (german): http://www.youtube.com/user/voxelgeek