Higher quality textures for the old models ?

Improving the artwork in Warzone2100 - not for mod discussions

Re: Higher quality textures for the old models ?

Postby Bruno Rodolfo » 16 Dec 2013, 15:37

Thanks cnceo
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Re: Higher quality textures for the old models ?

Postby cnceo » 01 Jan 2014, 21:55

This is a comulative update of the textures since version 3.1.1. : http://warzone.1oooo.de/hdtex_140101.wz

The update includes

* Fixed HQ *.pie (faces and UV coordinates)
* Fixed research-module4.pie to make it consistent with blresch4.pie
* New boulder textures, more similar to the old ones
* Adjusted colors for HQ, research and factory buildings (mostly HQ and research are now darker)
* TCmasked VTOL rearming pads (thanks to Berg for the hint)

I have tested it with all team colors and tried to fit them all. I would recommend to commit the changes to get some further feedback.
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Re: Higher quality textures for the old models ?

Postby Berg » 02 Jan 2014, 02:27

Why don’t you make it into a mod first then they can be better tested instead of committing them first then find out they no good.
This is the tried and proven method for getting stuff in game its better to let everyone have a look before its committed.
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Re: Higher quality textures for the old models ?

Postby cnceo » 02 Jan 2014, 20:09

It's just fixes for issues that right now I would consider bugs. I see no point in releasing this as a mod, in contrast to some bigger project like art rev. But the *.wz file is attached and everyone can download the file and state an opinion.
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Re: Higher quality textures for the old models ?

Postby Per » 03 Jan 2014, 00:34

I think I've already committed most of that stuff. I'll take a closer look at it once I get some time :-)
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Re: Higher quality textures for the old models ?

Postby Yome-- » 23 Feb 2017, 13:37

Hi !


Following my post, here some new design and "make up" for, mainly, Arizona map.

Comments are welcome,
Attachments
_demo-01.jpg
_demo-01-elements.jpg
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