Structure Inspirations for Warzonian Artists
Structure Inspirations for Warzonian Artists
Try playing WZ2100 music in your head while browing the pics
1) The Sea City Concept Architecture by Jacque Fresco
2) Energía Geotérmica Por Jacques Fresco
3) Jacque Fresco's magnetic levitation train and Monorail
4) the futurism of jacque fresco
5) Works by Jacque FRESCO
6) Jacque Fresco, founder of The Venus Project
EDIT: Inspirations only
1) The Sea City Concept Architecture by Jacque Fresco
2) Energía Geotérmica Por Jacques Fresco
3) Jacque Fresco's magnetic levitation train and Monorail
4) the futurism of jacque fresco
5) Works by Jacque FRESCO
6) Jacque Fresco, founder of The Venus Project
EDIT: Inspirations only
Last edited by JDW on 09 Jun 2010, 16:03, edited 1 time in total.
"Speak when you are angry and you will make the best speech you will ever regret."
-- Ambrose Bierce
-- Ambrose Bierce
Re: Structure Inspirations for Warzonian Artists
fast copy quick texture
But good fun.
Regards Berg
proportions are out due to view angle.But good fun.
Regards Berg
Re: Structure Inspirations for Warzonian Artists
Glad you're enjoying itBerg wrote:fast copy quick textureproportions are out due to view angle.
But good fun.
Regards Berg
"Speak when you are angry and you will make the best speech you will ever regret."
-- Ambrose Bierce
-- Ambrose Bierce
Re: Structure Inspirations for Warzonian Artists
Looks interesting, only problem is, most of these buildings are larger than 5x5 squares. Of course, if the map engine could be improved so that large structures could be part of the terrain, this would be awesome
-insert deep philosophical statement here-
Re: Structure Inspirations for Warzonian Artists
I once made a mod with 8x8 Super Fortress. So it is possible. But it is hard to find flat space for it...Jorzi wrote:Of course, if the map engine could be improved so that large structures could be part of the terrain, this would be awesome
- BlueMaxima
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Re: Structure Inspirations for Warzonian Artists
I sense...the need...for a MAP!
Preacher BlueMaxima's First Law of Warzonian Space: If there's no room, use a map editor!
Preacher BlueMaxima's First Law of Warzonian Space: If there's no room, use a map editor!
Bring back...ducks!
Re: Structure Inspirations for Warzonian Artists
The model I slapped up covers only 2X2 base
I played a bit more this might go somewhere.
I played a bit more this might go somewhere.
Re: Structure Inspirations for Warzonian Artists
We have Squared....BlueMaxima wrote:I sense...the need...for a MAP!
Preacher BlueMaxima's First Law of Warzonian Space: If there's no room, use a map editor!
Re: Structure Inspirations for Warzonian Artists
Interesting, nice work, I wonder what this could be, new hardpoint for turrets? Power generator? Special sort of radar? Repair turret?Berg wrote:The model I slapped up covers only 2X2 base
I played a bit more this might go somewhere.
"Speak when you are angry and you will make the best speech you will ever regret."
-- Ambrose Bierce
-- Ambrose Bierce
Re: Structure Inspirations for Warzonian Artists
Yes, that's sad, i saw Colditz design an awesome 3x3 model, but sadly it has to be reduced to 2x2Jorzi wrote:Looks interesting, only problem is, most of these buildings are larger than 5x5 squares. Of course, if the map engine could be improved so that large structures could be part of the terrain, this would be awesome
viewtopic.php?f=33&t=5443&start=45#p58479
EDIT: I think it was for the balance of the game though
"Speak when you are angry and you will make the best speech you will ever regret."
-- Ambrose Bierce
-- Ambrose Bierce
Re: Structure Inspirations for Warzonian Artists
Would It be possible to hide cliff tiles and replace them with an indestructible mesh like this?
You could make large structures and interesting urban terrain with it.
You could make large structures and interesting urban terrain with it.
-insert deep philosophical statement here-
Re: Structure Inspirations for Warzonian Artists
It could be almost anything....Im just playing with ideas
Re: Structure Inspirations for Warzonian Artists
Absolutely brilliant, you overcame the 3x3 => 2x2 issue for VTOL pad, AND it looks good with hard edges and war lookBerg wrote:It could be almost anything....Im just playing with ideas
I hope you post the final work in Per's request thread
"Speak when you are angry and you will make the best speech you will ever regret."
-- Ambrose Bierce
-- Ambrose Bierce
Re: Structure Inspirations for Warzonian Artists
Nice touch with the walkway in the center of pad
"Speak when you are angry and you will make the best speech you will ever regret."
-- Ambrose Bierce
-- Ambrose Bierce
- Rman Virgil
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Re: Structure Inspirations for Warzonian Artists
.
I'm surprised Kamaze is not asking questions here like this:
1.) Are the 15 posted pics your work ?
2.) If not, are they in the Public Domain and created by "anonymous" peeps ?
3.) If proper attribution can be made why is it not provided ?
4.) If these pics are copyrighted have you obtained permission to use them ?
Using Google image sorts and providing the resultant link instead of individual re-postings avoids any copyright infringement.
Ditto all the above as applicable in all the other threads in which you have followed this course.
- RV
.
I'm surprised Kamaze is not asking questions here like this:
1.) Are the 15 posted pics your work ?
2.) If not, are they in the Public Domain and created by "anonymous" peeps ?
3.) If proper attribution can be made why is it not provided ?
4.) If these pics are copyrighted have you obtained permission to use them ?
Using Google image sorts and providing the resultant link instead of individual re-postings avoids any copyright infringement.
Ditto all the above as applicable in all the other threads in which you have followed this course.
- RV
.
.
Impact = C x (R + E + A + T + E)
Contrast
Reach
Exposure
Articulation
Trust
Echo
.
Impact = C x (R + E + A + T + E)
Contrast
Reach
Exposure
Articulation
Trust
Echo
.