Model requests
Model requests
Hello artists,
I am in need of two models to use during testing of new features I am planning to make. So if anyone could make something that looks like what I am describing, I would be very happy. They do not need to look very good at this point, but need sufficient geometric detail and some texture so that people can get an idea of whether this will work in the game or not.
The first model is a 2x2 tile size VTOL Rearm Pad building. It needs to be able to accommodate 4 VTOLs rearming on top of it, so there is not going to be much space for "stuff" on its top side. Other than this it is a regular building. It should not be a flat pancake, like the current VTOL pads, it should have some height. How much height is an artistic decision. If you have other ideas for VTOL layout than 2x2 size for 4 VTOLs, feel free to do that instead. However, if the landing positions do not correspond to the underlying tiles, I need connectors placed in the model where the VTOLs should land.
The second model is a 2x3 tile size Naval Yard. The exact size is not important - if 3x3 looks much better so be it. One of its far ends needs to be designed so that it can look good if placed over water, eg supported by some kind of tall piles that plunge through the ground (ie can be seen going into the watery depth). The other far end will always be on dry land. The idea is that its blueprint will be automatically rotated during placement so that its water end goes into the water. My first idea was something like the dock structure in Transport Tycoon (http://home.c2i.net/cecilieTT/you1mega.jpg), but that one is not particularly pretty. Note that exactly where the transition from land to water will be is going to vary between each individually placed structure, and cannot be known beforehand.
So, any takers? And thank you already
I am in need of two models to use during testing of new features I am planning to make. So if anyone could make something that looks like what I am describing, I would be very happy. They do not need to look very good at this point, but need sufficient geometric detail and some texture so that people can get an idea of whether this will work in the game or not.
The first model is a 2x2 tile size VTOL Rearm Pad building. It needs to be able to accommodate 4 VTOLs rearming on top of it, so there is not going to be much space for "stuff" on its top side. Other than this it is a regular building. It should not be a flat pancake, like the current VTOL pads, it should have some height. How much height is an artistic decision. If you have other ideas for VTOL layout than 2x2 size for 4 VTOLs, feel free to do that instead. However, if the landing positions do not correspond to the underlying tiles, I need connectors placed in the model where the VTOLs should land.
The second model is a 2x3 tile size Naval Yard. The exact size is not important - if 3x3 looks much better so be it. One of its far ends needs to be designed so that it can look good if placed over water, eg supported by some kind of tall piles that plunge through the ground (ie can be seen going into the watery depth). The other far end will always be on dry land. The idea is that its blueprint will be automatically rotated during placement so that its water end goes into the water. My first idea was something like the dock structure in Transport Tycoon (http://home.c2i.net/cecilieTT/you1mega.jpg), but that one is not particularly pretty. Note that exactly where the transition from land to water will be is going to vary between each individually placed structure, and cannot be known beforehand.
So, any takers? And thank you already
Re: Model requests
Vtol pad concept no connectors The centre of each pad should be centre of a tile approx 2X2
I deleted files as they were corrupted
Placed on ticket http://developer.wz2100.net/ticket/1874
I deleted files as they were corrupted
Placed on ticket http://developer.wz2100.net/ticket/1874
Re: Model requests
Berg; for future revisions; should definitely add in some miscellaneous equipment between the pads and the ground like fuel lines, ammo feeds and so on and so forth.
For now; the supports also look kinda weak and unprepared to support the weight of four heavy bombers sitting on those pads due to where they attach to the pads.
For now; the supports also look kinda weak and unprepared to support the weight of four heavy bombers sitting on those pads due to where they attach to the pads.
Re: Model requests
yes as i said its concept and to see if it fits Per request there is every possibility of hand rails stairs etc.
Anything is possible.
Ideas are endless and we are only stopped by limited imagination and poly count...
Anything is possible.
Arcalane wrote:Berg; for future revisions; should definitely add in some miscellaneous equipment between the pads and the ground like fuel lines, ammo feeds and so on and so forth.
For now; the supports also look kinda weak and unprepared to support the weight of four heavy bombers sitting on those pads due to where they attach to the pads.
Ideas are endless and we are only stopped by limited imagination and poly count...
Re: Model requests
I've had some ideas for the shipyard and quickly reproduced them to see if it's worth continuing work with it
It is 3x3 and designed to look right even if only one of the foundation tiles are placed at solid ground.
~Olrox
What do you think? Is it good enough?It is 3x3 and designed to look right even if only one of the foundation tiles are placed at solid ground.
~Olrox
Re: Model requests
I like the idea. It looks good.
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System: AMD Phenom II x4, 4GB RAM, 640GB HD, Nvidia GeForce GT 240 1GB, Mac OS X 10.6
System: AMD Phenom II x4, 4GB RAM, 640GB HD, Nvidia GeForce GT 240 1GB, Mac OS X 10.6
Re: Model requests
Nice concept olrox
With proper textures this could fit warzone quite well
With proper textures this could fit warzone quite well
-insert deep philosophical statement here-
Re: Model requests
That will work just perfect!
Re: Model requests
Thanks - I will procceed to the next steps as soon as I've got the opportunity
I may go for a concrete Rearming Pad after I've finished with it, or maybe other AR members will be interested in giving it a try before that
~Olrox
I may go for a concrete Rearming Pad after I've finished with it, or maybe other AR members will be interested in giving it a try before that
~Olrox
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Re: Model requests
I like the idea, but new propulsion would be needed yeah? for water only?
Re: Model requests
There already is. It is called "Naval". Use "give all" cheat to get it.Roux Le Corps wrote:I like the idea, but new propulsion would be needed yeah? for water only?
- BlueMaxima
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Re: Model requests
would have to make a specific map for it
Re: Model requests
A little internal competition never hurt, right?Olrox wrote:Thanks - I will procceed to the next steps as soon as I've got the opportunity
I may go for a concrete Rearming Pad after I've finished with it, or maybe other AR members will be interested in giving it a try before that
~Olrox