Rman Virgil wrote:One thing, and this is admittedly a subjective impression, some of the animation seems a wee bit too fast to my eye. Are you capped at 17 frames ? Or can you do more and thus slow it down a bit ?
On the animations you have seen some are set to a very high frame rate let me try to ex-plane.
The amount of frames is only limited by texture space and frame size on that texture. Excluding 8 frames for now as they are old team colours
First and foremost when staring a structure I try to imagine what effect I will have on it so If Im am having 2 or 3 animations I will try and work out what will be the best speed for all three if I need a flashing light plus some electric effect the elecctric effects need a high frame rate the flashing light is either on or off 2 frames or in this case 17 frames with only 2 images on ligh off light so you have 8 frames in a row with light on and 9 frames with light off.
The electic effect uses all 17 frames with a different image on each frame.
As for frame rate that is in the modellers hands as it can be adjusted I usually run fast animations a the data for frame rate set at 1000 the high you data the slower the frame rate. EG:3000 is 3 times slower then 1000 the generator flashing lights i have set at 300 thats very fast in game it looks like they are spinning in the videos they dont look very good at all.
Rman Virgil wrote:From what you said I understand you can't have variable frame rates per struct and that as a whole it defaults to the lowest frame rate.... am I understanding that correct ?
That is correct frame rate AND frame count will default to the lowest in each case ...That is how it is now but trust to hope it will be made to work with any combination on a structure in future.
here is a vid with a slow speed animation in the foreground initially one of the first that I did.
http://www.youtube.com/watch?v=9AiisWb_zQs
Note that it is just flashing lights and the frame rate is very slow that is only 10 frames.
Code: Select all
4200 3 25 26 28 10 10000 21 52 1 197 1 255 22 255
4200 3 28 27 25 10 10000 21 52 22 255 22 197 1 197
4200 3 29 30 32 10 10000 21 52 1 197 1 255 22 255
4200 3 32 31 29 10 10000 21 52 22 255 22 197 1 197
This is The data for the frames note the frame rate is 10,000.
Thank you I wait for PM on texture
Regards Berg